[ToME 2.3.5 Character Sheet] Name : Gwirelin Age 41 STR: 27 Sex : Female Height 46 INT: 26 Race : Dwarf Weight 128 WIS: 38 Class : Mindcrafter Social Class 45 DEX: 37 Body : Player CON: 29 God : Manwe Sulimo CHR: 23 + To Melee Hit 62 Level 41 Hit Points 578/ 578 + To Melee Damage 13 Experience 2064526 Spell Points 347/ 351 + To Ranged Hit 39 Max Exp 2064526 Sanity 722/ 722 + To Ranged Damage 15 Exp to Adv. 2175000 Piety 42188 AC 32+90 Gold 1295146 Speed Fast (+39) (Miscellaneous Abilities) Fighting : Legendary[40]Perception : Good Blows/Round: 18 Bows/Throw : Heroic Searching : Good Shots/Round: 1 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 18d4+234 Stealth : Fair Magic Device: Bad Infra-Vision: 50 feet Tactic: coward Explor: running (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 49 (2450') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 38 (1900') A lost temple: Level 18 (900') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 7066 enemies. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You have completed 33 princess quests. You have completed 33 lost sword quests. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Quelle of the 2890th year of the third age. You have been adventuring for 21 days. adefkmnopsuxz{|@ Add Str : 2............... Add Int : .......6.2...... Add Wis : ...7.....2...... Add Dex : .2..5...4.3..... Add Con : 2............... Add Stea. : .......6...3.... Add Sear. : .....4.6........ Add Tun.. : ..............2. Add Speed : ..57...6.......+ Add Blows : ..57............ Slay Und. : +............... Slay Troll: +............... Fire Brand: +............... Sust Str : ........+....... Sust Int : ..++...+........ Sust Wis : ...+............ Sust Dex : ........+....... Sust Con : ........+....... Sust Chr : ...+............ Invisible : ..+.....+....... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .++...+++......+ Hold Life : ........+....... Imm Acid : ..+...*......... Res Elec : ................ Imm Fire : +..+..*......... Imm Cold : ..+...*......... Res Pois : ..+.+........... Res Fear : .........+...... Res Light : ...+............ Res Dark : ...+............ Res Blind : .........+.....+ Res Conf : ......+......... Res Sound : ......+......... Res Shard : ................ Res Neth : ................ Res Nexus : +.....+......... Res Chaos : ................ Res Disen : ................ Aura Fire : +.......+....... Auto Curse: ........+....... Levitate : ........+......+ Lite : ++.............. Regen : +............... Xtra Might: .+.............. Activate : +...++.......... Blessed : .+.............. Hvy Curse : ........+....... Fly : ..+............+ Sentient : +............... Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Full ESP : ...............+ Skills (points left: 69) - Combat 43.300 [0.700] - Weaponmastery 45.900 [0.700] . Axe-mastery 00.000 [0.200] . Archery 00.500 [0.000] - Sneakiness 01.700 [1.100] . Stealth -01.000 [0.400] . Disarming 00.200 [0.900] - Magic 44.110 [0.900] . Magic-Device 01.900 [1.150] . Spell-power 00.000 [0.600] . Necromancy 01.900 [0.500] . Thaumaturgy 01.700 [0.500] - Spirituality 09.900 [1.000] . Prayer 10.000 [0.900] . Mindcraft 44.200 [0.900] - Monster-lore 00.200 [0.500] . Symbiosis 05.200 [0.500] Abilities * Perfect casting [Fates] You may find a Lucerne Hammer on level 1. You are fated to meet a Rock lizard on level 1. You are fated to meet a Giant black ant on level 1. [Character Equipment] a) The Dagger 'Narthanc' (E:148536, L:33) (1d4) (+33,+14) (+2) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and constitution by 2. It does extra damage from fire. It is especially deadly against trolls. It strikes at undead with holy wrath. It provides resistance to fire and nexus. It speeds your regenerative powers. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Long Bow of Lothlorien (x5) (+10,+15) (+2) It provides light (radius 1) forever. It increases your dexterity by 2. It provides immunity to paralysis. It fires missiles with extra might. It has been blessed by the gods. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of Orfax, Son of Boldor on level 10 of Barrow-Downs. e) The Ring of Oronar (+5) {100% off} It increases your speed and attack speed by 5. It makes you invisible. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, cold and poison. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Telwil (+7) {100% off} It increases your wisdom, speed and attack speed by 7. It sustains your intelligence, wisdom and charisma. It provides resistance to fire, light and dark. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) an Amulet of the Serpents [+4] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uldor the Accursed on level 48 of Mordor. n) The Thunderlord Coat 'Cirth' [9,+8] It provides immunity to acid, fire and cold. It provides immunity to paralysis. It provides resistance to confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 38 of Mordor. o) an Elven Cloak of the Magi (-3,-4) [4,+16] (+6) It increases your intelligence, stealth, searching, speed and luck by 6. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 26 of Mirkwood. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It makes you completely fearless. It provides resistance to blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 24 of Mirkwood. u) a Set of Leather Gloves of Agility [1,+14] (+3) It increases your dexterity by 3. You bought it from the Black Market. x) a Pair of Hard Leather Boots of Stealth [3,+6] (+3 to stealth) z) an Ultimate Mimic (301 hp) {) (nothing) |) a Gnomish Shovel (+2) [Character Inventory] a) 2 Tomes of the Eternal Flame b) 5 Tomes of the Blowing Wind c) 4 Tomes of the Everrunning Wave d) 7 Tomes of Knowledge e) 3 Tomes of the Time f) 4 Tomes of the Mind g) a Fireproof Holy Tome of Manwe Sulimo h) 2 Holy Tomes of Manwe Sulimo i) 5 War Tomes of Tulkas j) 3 Forest Tomes of Yavanna k) a Parchment titled ``Secrets of the Gnomish Wizards'' {food} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 34 of Mordor. l) 8 Potions of Cure Critical Wounds {25% off} m) 2 Potions of Healing n) a Potion of Restore Mana o) 4 Potions of Enlightenment p) 35 Scrolls of Identify {25% off} q) a Golden Rod of Capacity of Recall (194/250) {*!} r) an Adamantite Rod of Nothing (200/200) s) an Adamantite Rod of Nothing (200/200) t) an Adamantite Rod of Nothing (200/200) u) The Wand of Digging of Thrain (71 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. v) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 48 of Mordor. w) The Anchor of Space-Time [Home Inventory - Bree ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 44 of Mordor. b) a Mushroom of Restoring c) 2 Potions of *Healing* d) a Potion of Life e) a Potion of Restore Mana f) a Wand of Tidal Wave[6|25] (9 charges) g) a Wand of Tidal Wave[3|25] (9 charges) h) a Wand of Tidal Wave[4|22] (11 charges) i) a Wand of Tidal Wave[3|24] (11 charges) j) a Wand of Tidal Wave[2|22] (10 charges) k) a Wand of Tidal Wave[3|20] {good} l) a Wand of Tidal Wave[4|24] {good} m) a Ring of Constitution (+3) n) a Ring of Slaying (+12,+11) You bought it from the Black Market. o) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} q) 12 Arrows of Acid (1d4) (+9,+6) [Home Inventory - Gondolin ] a) The Double Ring Mail of Elcaldan (-2 to accuracy) [15,+6] It sustains your wisdom. It provides immunity to acid and fire. It provides immunity to paralysis. It provides resistance to electricity . It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon in the town of Gondolin . b) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) It increases your stealth, infravision and speed by 3. It does extra damage from frost. It strikes at undead with holy wrath. It provides resistance to cold and dark. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon in the town of Gondolin . [Home Inventory - Minas Anor ] a) a Mushroom of Restoring b) a Golden Rod of Nothing (125/125) c) a Golden Rod of Nothing (125/125) d) a Mithril Rod of Nothing (160/160) e) a Wand of Tidal Wave[1|23] f) an Amulet of the Serpents [+3] (+3) g) 31 Seeker Bolts of Slay Evil (4d5) (+10,+5) [Home Inventory - Lothlorien ] a) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your charisma by 5 . It allows you to see invisible monsters. It allows you to sense the presence of demons. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 29 of Mirkwood. b) a Potion of Cure Insanity c) The Potion of Learning It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mage on level 24 of Mirkwood. d) 3 Potions of Berserk Strength e) 3 Potions of Healing f) 3 Potions of *Healing* g) a Potion of Restore Mana h) a Scroll of Genocide i) a Scroll of Acquirement j) a Ring of Chaos Resistance k) an Amulet of Wisdom (+6) {25% off} It increases your wisdom by 6. It sustains your wisdom. You bought it from the Jewelry Shop. l) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+14] (+2 to stealth) m) a Robe of Permanence [2,+15] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature bronze dragon on level 29 of Mirkwood. n) an Elven Hard Leather Armour of Resistance (-1 to accuracy) [6,+14] (+2 to stea It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison, dark and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It can be wielded two-handed. It increases your constitution by 3. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It fights against evil with holy fury. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 44 of Moria. r) The Dagger 'Dethanc' (E:15, L:1) (1d4) (+4,+6) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity. It provides resistance to electricity and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal drake on level 32 of Mirkwood. s) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. t) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) It can be activated for ball of fire (72) every 400 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and luck by 4. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. u) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to confusion, nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lizard man on level 20 of Mirkwood. [The Mathom-house Inventory - Bree ] a) The Ring of Tolagor (+16 to accuracy) (-4) {cursed} It decreases your charisma and attack speed by 4. It makes you invisible. It drains experience. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 45 of Mordor. b) The Ring 'Rient' (+9) {100% off} It increases your charisma and speed by 9. It makes you invisible. It sustains your strength, dexterity and constitution. It provides resistance to light, sound and shards. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. c) The Ring of Galim (+7) {100% off} It increases your wisdom and speed by 7. It makes you invisible. It sustains your dexterity and charisma. It provides resistance to light and chaos. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. d) The Ring of Goron (+6) {100% off} It increases your intelligence, searching, infravision and speed by 6. It makes you invisible. It provides resistance to fire. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. e) The Amulet of Nellion (+1 to infravision) It can be used to store a spell. It increases your infravision by 1. It sustains your strength, constitution and charisma. It provides resistance to fire, cold, shards and nether. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. f) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria.