[Steamband 0.1.0 Character Dump] Name Rx-420 Self RB CB EB Best Sex Male Age 118 STR: 13 +15 +4 +12 18/260 Race Steam-Mecha Height 19 INT: 14 -7 +0 +9 16 Class Adventurer Weight 384 WIS: 14 -7 +1 +9 17 Title Mercenary Status 18 DEX: 13 +5 +4 +18 18/220 HP 468/468 Maximize Y CON: 15 +10 +5 +18 18/300 SP 0/0 Preserve Y CHR: 13 -5 +1 +18 18/90 Level 14 Armor [135,+15] Saving Throw Superb Cur Exp 255 Fight (+30,+20) Stealth Fair Max Exp 255 Melee (+31,+21) Fighting Legendary Adv Exp 266 Shoot (+40,+9) Shooting Legendary Blows 6/turn Disarming Good Gold 100 Shots 2/turn Magic Device Good Perception Excellent Burden 339.2 lbs Infra 40 ft Searching Excellent You are a robot. You are made from iron. You became intelligent gradually. You have glass circles for eyes, a blocky torso, and a round head. [Character Equipment] a) a Spear (1d6) (+1,+1) b) a Heavy Shotgun of Extra Shots (x4) (+10,+9) (+1) c) (nothing) d) (nothing) e) (nothing) f) (nothing) g) a Bronze Torso [25,+0] (+3) h) an Etheric Cloak [5,+0] i) (nothing) j) a Mirthil Head [50,+0] (+6 to searching) k) a Steel Arms [25,+0] (+4) l) an Iron Legs [30,+0] (+5 to stealth) [Character Inventory] a) 4 Rations of Food b) a Chartreuse Tonic of Berserk Strength c) a Dark Green Tonic of Augmentation d) a Lead Ray Gun of Fire Bolts (11 charges) e) an Iron Torso [40,+0] (+5) f) 4 Wooden Torches (with 2500 turns of light) It provides light (radius 1) when fueled. g) Pea Jacket [12,+0] h) a Broad Sword (2d5) (+0,+0) i) 2 Steel shotgun slugs (4d22) (+0,+0) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)