[Unangband 0.6.3 Character Dump] Name Inyare, the Tribesman Self SB EB TB Best Curr Sex Male Age 24 STR! 18/83 +0 +1 +0 18/93 Race Forge Giant Height 13' 9 INT: 11 +0 +0 +0 11 Class Warrior Status 1 WIS: 6 +0 +0 +0 6 Style Thrown weapons Dex: 18/36 +0 +0 +0 18/36 18/16 Title Veteran Con: 18/65 +0 +0 -5 18/15 18/10 Home at the Prancing Pony in Bree CHR: 7 +0 +0 +0 7 Target Barrow-downs Agi: 16 +0 +0 +0 16 12 SIZ! 18/90 +0 +1 +0 18/100 Level 24 HP -8/449 Fight (+1,+5) Fighting Superb Curr Exp 15646 Spell-Pts 0/0 WShld (+12,+12) Shooting Good Max Exp 15646 Hit die 25 Bash [6,+8] Throwing Heroic Adv Exp 16250 Armor [34,+31] Blows 2/turn(x3) Stealth Very Bad Curr Danger Lev 18 Infravis 30 ft Shoot (+1,+0) Save Throw Iffy Max Dungeon Lev 18 Gold 16539 Shots 1/turn(x5) Disarming Excellent Game Turn 1708820 Burden 166 lbs Throw (+10,+0) Devices Very Good Plr Turn 52525 % Burden 55% Hurls 5/turn(x1) Searching Poor Act Turn 52101 Speed -3 Weight 553 lbs Digging Superb You are one of several children of a Giant Warrior. You have dark brown eyes, This is 16th Tuile of the 2890th year of the third age. You are on level 18 of Barrow-downs. [Last Messages] > You see a Hard Leather Cap [2] {unusual}. > You have a Hard Leather Cap [2] {unusual} (j). > A small dart hits you. > You feel very sickly. > You feel temporarily sicker! > One of your Flasks of Oil (e) was stolen! > You see 4 Oak Wands of Magic Missile. > You are surrounded by lava! > You are surrounded by lava! > One of your Steel-tipped Arrows (2d6) (+0,+0) (q) was destroyed! > You have disarmed the loose rock. > You are surrounded by lava! > One of your Flasks of Oil (e) was destroyed! > You die. > You were killed by a lava. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + \|=="~[()]]] \|=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str:.......1..... sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:.......1..... sSiz:............. Acid:....1........ Disea:............. Elec:............* Blind:............. Fire:............. Confu:.....+....... Cold:............. Sound:............. Pois:............. Shard:............. Fear:.+........... Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:..+....+..... Save:........1.... Feath:............. Devic:............. Glow:............. Steal:............. Regen:...........+. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:...+......... Speed:............. HLife:......+...... Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:...........1. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............+ Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. \|=="~[()]]] Elf:............. Natur:............. abcdefghijkl@ \|=="~[()]]] [Character Equipment] a) a Flail (2d9) (+11,+7) b) a Horn of Serenity c) a Tungsten Ring of Slow Digestion d) a Mithril Ring of Free Action e) a Redstone Amulet of Resist Acid f) a Brass Lantern of Resist Confusion (with 1680 turns of light left) g) Brigandine Armour of Hold Life (-2) [12,+7] h) a Leather Coat of Strength and Size (-1) [5,+9] (+1) i) a Knight's Shield of Spell Resistance [6,+8] (+1) j) a Metal Cap [3,+8] k) a Set of Gauntlets of Execute Dragon [3,+3] l) a Pair of Dwarven Boots [5,+0] (+1) [Character Equipment -- Quiver] n) 22 Bolts of Slay Undead (1d7) (+4,+9) o) 10 Bolts (1d7) (+11,+6) p) 21 Bolts of Slay Giant (1d7) (+3,+5) q) 2 Steel-tipped Arrows (2d6) (+0,+0) [Character inventory] a) 20 Rations of Food b) 7 Pieces of Elvish Waybread c) a Furry Mushroom of Bloating d) 37 Fuzzy Mushrooms of Haste e) 6 Flasks of Oil f) 2 Steel-Plated Rods of Detect Life {@z2} g) 2 Gold Rods of Trap Location {@z1} h) a Bronze Rod of Recall {@z0} i) Augmented Chain Mail [18] {excellent} j) a Hard Leather Cap [2] {unusual} [Home inventory] a) a Map to the sunken city of Numenor b) a Scimitar (3d5) (+6,+9) [House of Tom Bombadil inventory] a) a Potion of Resist Cold b) a Potion of Cure Serious Wounds c) 2 Potions of Cure Critical Wounds [House of Elrond inventory] a) an Apple [Dungeons Explored] You fought through to the other side of cellars' back exit in the Maggot's farm (2-6). You emerged victorious from a willow clearing in the Old Forest (6-10). You fought through to the other side of the basement under Tom Bombadil's house (11-12). You emerged victorious from the dump outside Bree (0-4). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have visited the town of Hobbiton. You have visited the East Road. You have visited the Brandywine Ferry. You have visited Bucklebury town in Buckland. You reached level 18 in Barrow-downs (4-23). You have visited the Ford to Rivendell. You have visited the stronghold of Rivendell. [Self-Knowledge] You are temporarily sick. You are carrying equipment that you have not fully identified. It sustains strength and size. It provides resistance to sound. It protects you from stunning. [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)