[ToME 2.2.7 Character Dump] Name : Diral Age 77 STR! 40 Sex : Male Height 39 INT: 33 Race : Gnome Weight 93 WIS! 28 Class : Archer Social Class 53 DEX: 39 Body : Player CON! 36 God : Nobody CHR! 27 + To Melee Hit 39 Level 41 Max Hit Points 712 + To Melee Damage 43 Experience 2338188 Cur Hit Points 712 + To Ranged Hit 62 Max Exp 2338188 Max SP (Mana) 136 + To Ranged Damage 25 Exp to Adv. 2475000 Cur SP (Mana) 136 AC 54+121 Gold 972636 (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Superb Blows/Round: 4 Bows/Throw : Legendary[55]Searching : Superb Shots/Round: 3 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 8d5+172 Stealth : Legendary[7] Magic Device: Superb Infra-Vision: 230 feet Tactic: wary Explor: normal (Character Background) You are one of several children of a Gnome Warrior. You are a credit to the family. You have hazel eyes, a shaven head, and a dark green complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Maze: Level 34 (1700') Orc Cave: Level 15 (750') Erebor: Level 60 (3000') The Old Forest: Level 20 (1000') Moria: Level 50 (2500') The Sacred Land Of Mountains: Level 55 (2750') The Land Of Rhun: Level 37 (1850') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 6341 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Hrive of the 2890th year of the third age. You have been adventuring for 73 days. adefkmnopsuxz{|@ Add Str : ..........34..5. Add Int : 3............... Add Dex : 3..24........... Add Con : ...2.......4.... Add Stea. : ...24.33........ Add Sear. : .....4.3........ Add Infra : ..*.4......4.... Add Tun.. : ..............5. Add Speed : 3.*24........... Slay Evil : .............+.. Slay Und. : .............+.. Slay Demon: .............++. Slay Orc : ..............+. Slay Troll: +.............+. Slay Giant: +............+.. Poison Brd: .............+.. Acid Brand: ..............+. Elec Brand: .............+.. Fire Brand: .............+.. Sust Str : ..+...........+. Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ..+............. Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +..............+ Hold Life : ................ Imm Acid : ..+...+.*....... Res Elec : ..+...+......... Imm Fire : ......+.*....... Res Cold : ......+......... Res Pois : ....+....+...... Res Fear : ..+.....+....... Res Lite : ..............+. Res Dark : .++........+..+. Res Blind : .........+...... Res Conf : ........+....... Res Sound : ..+.......+..... Res Shard : ..+....+........ Res Neth : ......+.+....... Res Nexus : ....+........... Res Chaos : ........+.....+. Res Disen : .........+...... Lite : ..............+. See Invis : +............... Regen : ........+....... Xtra Might: .+.............. Activate : .....++.......+. Fly : ......+......... Orc.ESP : ......+......... Full ESP : +............... Skills (points left: 0) - Combat 43.696 [0.800] . Weaponmastery 30.000 [0.500] - Archery 42.433 [0.850] . Sling-mastery 45.500 [0.500] . Bow-mastery 00.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 00.540 [0.200] . Magic-Device 12.000 [1.100] . Prayer 00.000 [0.500] - Monster-lore 02.000 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Ammo creation * Spread blows [Fates] You are fated to meet a Jackal on level 1. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Sling of Extra Might (x5) (+13,+25) It provides resistance to dark. It fires missiles with extra might. You bought it from the Master Archer. e) The Ring of Antham (+11) {100% off} It increases your infravision and speed by 11. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to acid, electricity, dark, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. f) The Ring of Heldar (+2) It increases your dexterity, constitution, stealth and speed by 2. It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. k) an Amulet of Trickery (+4) It increases your dexterity, stealth, infravision and speed by 4. It sustains your dexterity. It provides resistance to poison and nexus. You bought it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 22 of Orc Cave. n) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+23] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and nether. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) an Elven Cloak of Protection [4,+27] (+3 to stealth) It increases your stealth, searching and luck by 3. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Expensive Black Market. p) The Demonshield of Elmanatar [5,+13] It provides immunity to acid and fire. It makes you completely fearless. It provides resistance to confusion, nether and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Forbidden Library. s) a Dragon Helm [8,+19] u) a Set of Leather Gloves of Power (+2,+4) [1,+10] (+3) It increases your strength by 3. It provides resistance to sound. You bought it from the Armoury. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+9] (+4 to infravision) It increases your strength, constitution and infravision by 4. It provides resistance to dark. You bought it from the Footwear Shop. z) (nothing) {) 17 Rounded Pebbles 'Thronie' (1d2) (+14,+11) {Fire,Pois+Gen} It does extra damage from electricity and fire. It poisons your foes. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) The Dwarven Pick of Erebor (+5,+20) (+5) It can be activated for open a secret passage every 75 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and ability to tunnel by 5. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It sustains your strength. It provides resistance to light, dark and chaos. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 51 of The Sacred Land Of Mountains. [Character Inventory] a) The Gem of Knowledge {Light Absorb} It can be activated for light absorption. You found it in the remains of a Black wraith in the town of Minas Anor . b) Gamenlon's Summoning Manual {Genocide} It can be activated for genocide every 500 turns. You found it lying on the ground on level 24 of The Sandworm lair. c) Baalzebub's Tormented Skullcap {Teleport} It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Novice ranger in a forest. d) Heward's Excellent Experimental Earmuffs {Heal 700} It can be activated for heal 700 hit points every 250 turns. You found it lying on the ground on level 20 of The Helcaraxe. e) 12 Lembases f) 12 Pints of Fine Ale g) 8 Potions of Speed h) 12 Potions of Healing i) a Potion of Enlightenment j) 18 Scrolls of Identify k) an Iron Rod of Illumination (50/50) l) a Silver Rod of Capacity of Disarming (200/200) It can hold more mana. You bought it from the Black Market. m) a Silver Rod of Quickness of Recall (100/100) It can cast spells faster. You found it lying on the ground on level 37 of The Land Of Rhun. n) a Silver Rod of Trap Location (100/100) o) a Golden Rod of Cheapness of Detection (125/125) It can cast spells for a lesser mana cost. You bought it from the Black Market. p) a Golden Rod of Simplicity of Teleport Other (125/125) You bought it from the Expensive Black Market. q) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Strygalldwir on level 45 of The Sacred Land Of Mountains. r) 25 Rounded Pebbles of Nestirith (1d2) (+10,+10) {Acid,Dg+Nat} It does extra damage from acid and electricity. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. s) The Mithril Shot of Larahil (3d4) (+21,+16) {Dragonbane} It does extra damage from electricity and frost. It is a great bane of dragons. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonblade 'Anweth' (4d6) (+28,+32) (+4) It provides light (radius 1) forever. It increases your wisdom by 4. It does extra damage from frost. It produces chaotic effects. It drains life from your foes. It is very sharp and can cut your foes. It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Library. b) a Vampiric Demonblade of *Slay Dragon* (4d6) (+9,+15)(0%) (+0) It decreases your constitution by 0. It decreases your hit points by 0%. It drains life from your foes. It is a great bane of dragons. It strikes at demons with holy wrath. It makes you completely fearless. It provides resistance to life draining, electricity and fire. It allows you to sense the presence of dragons. You bought it from the Library. c) 7 Scrolls of Enchant Weapon To-Dam d) an Indestructible Amulet of Anti-Magic e) Dwarven Double Ring Mail (-2) [15,+18] (+2) f) a Pair of Metal Shod Boots of Speed [6,+10] (+11) It increases your speed by 11. You bought it from the Footwear Shop. g) The Pair of Metal Shod Boots of Sulen [6,+13] It sustains your constitution. It provides resistance to cold, poison, confusion, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Footwear Shop. h) an Orcish Pick of Earthquakes (+22,+25) (+7) It increases your strength and ability to tunnel by 7. It can cause earthquakes. You bought it from the Expensive Black Market. [Home Inventory - Lothlorien ] a) The Demonshield of Larodri [5,+13] It provides immunity to electricity and cold. It makes you completely fearless. It provides resistance to acid, light and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Library. b) a Demonshield of Reflection [5,+11] It speeds your regenerative powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. c) a Demonhorn of Seeing [2,+10] (+4 to searching) It provides light (radius 2) forever. It increases your searching by 4. It provides resistance to blindness. It allows you to see invisible monsters. You bought it from the Library. d) Jor's Book of Impossible Occurences {Cure Insanity} It can be activated for cure insanity. You found it lying on the ground on level 5 of Barrow-Downs. e) 8 Sprigs of Athelas f) 9 Potions of Speed g) 7 Potions of *Healing* h) 10 Scrolls of Reset Recall i) 3 Scrolls of Genocide j) a Golden Rod of Cheapness of Nothing (125/125) k) The Ring of Vorlagon (+2) It can be used to store a spell. It increases your strength, dexterity and charisma by 2. It provides resistance to light and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 17 of The Old Forest. l) a Feanorian Lamp of the Eternal Eye It provides light (radius 3) forever. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by fire. You bought it from the Mining Supply store. m) The Rusty Chain Mail of Morion (-5 to accuracy) [14,+9] It sustains your strength and charisma. It provides immunity to cold. It provides resistance to life draining. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightblade on level 36 of The Land Of Rhun. n) The Soft Studded Leather 'Avalion' [5,+9] It sustains your wisdom and dexterity. It provides immunity to paralysis. It provides resistance to confusion, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Skeleton Novice ranger on level 45 of The Sacred Land Of Mountains. o) The Dagger 'Nimthanc' (E:50702, L:26) (1d4) (+23,+15) (+2 to speed) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom and speed by 2. It does extra damage from frost. It sustains your wisdom. It provides resistance to cold. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of good beings. It produces a fiery sheath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. p) The Broad Sword 'Antaliol' (2d5) (+10,+15) (+2) It increases your constitution by 2. It does extra damage from acid and frost. It produces chaotic effects. It is very sharp and can cut your foes. It is especially deadly against dragons. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Barrow-Downs. q) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Olog in the town of Gondolin . r) a Gnomish Shovel (+5,+6) (+2) s) a Sling of Extra Might (x4) (+18,+16) It provides resistance to poison. It fires missiles with extra might. You bought it from the Master Archer. t) 25 Rounded Pebbles of Siaurufin (1d2) (+12,+9) {Nat+Ev} It does extra damage from acid and electricity. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against giants. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. u) 14 Rounded Pebbles (exploding) (1d2) (+5,+6) {Gravity} v) 17 Iron Shots of Undorin (1d4) (+10,+10) {Frost,Dg+Ev} It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. w) 26 Iron Shots (exploding) (1d4) (+4,+3) {Light} x) 28 Mithril Shots of Venom (3d4) (+11,+12) {x1.3} It poisons your foes. It cannot be harmed by acid. You made it yourself. [The Mathom-house Inventory - Bree ] a) Bumganir's Bag of Magic Toys {Nice!!} It can be activated for death. You found it lying on the ground on level 31 of Mirkwood. b) Agannazar's Antique Acorn (charging) {Acquirement} It can be activated for acquirement. You found it lying in a vault on level 45 of The Sacred Land Of Mountains. c) The Scroll of Erchand {The most pointless randart} It cannot be harmed by acid, cold, lightning or fire. d) an Everburning Torch of Fading (with 0 turns of light) {wt???} It provides light (radius 1) when fueled. It cannot be harmed by fire. You found it in the remains of a Quasit on level 51 of The Sacred Land Of Mountains. e) a Cleaver of Nothingness (2d4) (-45,-100) {cursed} It can't attack. It is heavily cursed. It can re-curse itself. You found it in the remains of an Algroth Chieftain in the town of Bree . f) a Short Sword of Nothingness (1d7) (-95,-105) It can't attack. It can re-curse itself. You found it in the remains of a Mature gold dragon in the town of Gondolin . g) The Sling of Farmer Maggot (x2) (+20,+10) (+2) {Scare} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) 21 Arrows of Mindor (1d4) (+11,+10) {1 in 6} It does extra damage from acid, electricity and fire. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself.