[Angband 3.1.0 beta Character Dump] Sex Male Age 22 STR: 16 +4 +5 +0 18/70 Race Half-Troll Height 82 INT: 18/32 -4 -2 +0 16 Class Warrior Weight 302 WIS: 10 -2 -2 +0 6 Title Myrmidon Social Known DEX: 18/01 -4 +2 +0 17 HP 376/376 Maximize Y CON: 18 +3 +2 +0 18/50 SP 0/0 CHR: 11 -6 -1 +0 4 Level 30 Armor [29,+35] Saving Throw 40% Cur Exp 94911 Fight (+2,+4) Stealth Bad Max Exp 94911 Melee (+14,+12) Fighting Legendary Adv Exp 120000 Shoot (+13,+20) Shooting Heroic MaxDepth 1550' (L31) Blows 3/turn Disarming 49% Turns 766000 Shots 1/turn Magic Device Good Gold 7272 Infra 30 ft Perception 1 in 43 Burden 123.4 lbs Speed Normal Searching 13% Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty bright red hair, and blue scabby skin. Acid:......+...... Confu:............. Elec:....+.+...... Sound:.........+... Fire:*.....+...... Shard:............. Cold:......+.+.... Nexus:............. Pois:............. Nethr:............. Fear:............+ Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:+............ PLite:............. Aggrv:............. Regen:............+ Stea.:............. Telep:............. Sear.:............. Invis:.........+... Infra:............+ FrAct:..........+.. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Spear of Varril (1d6) (+12,+8) Provides immunity to fire. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 22.5 against fire-vulnerable creatures, and 15.5 against normal creatures. b) a Short Bow of Power (x2) (+11,+20) c) a Ring of Bodykeeping Sustains strength, dexterity, constitution. d) a Ring of Protection [+11] e) an Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (7431 turns) Cannot be harmed by fire. Radius 2 light. g) Augmented Chain Mail of Resistance (-2) [16,+16] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,-1] (squelch) i) a Wicker Shield of Resist Cold [2,-2] Provides resistance to cold. Cannot be harmed by cold. j) The Metal Cap of Nibin [3,+7] Provides resistance to sound. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+0] Prevents paralysis. l) a Pair of Steel Shod Boots [6,+3] (squelch) [Character Inventory] a) 5 Rations of Food b) 2 Flasks of oil c) a Potion of Cure Critical Wounds d) 2 Potions of Healing e) 6 Scrolls of Phase Door f) a Scroll of Teleportation g) a Scroll of Identify {@r0} h) 2 Scrolls of Word of Recall i) 5 Rods of Treasure Location {@z2} j) 4 Rods of Door/Stair Location {@z1} k) 2 Rods of Trap Location {@z0} l) a Rod of Illumination {@z3} m) 2 Wands of Teleport Other (13 charges) n) 4 Staffs of Teleportation (22 charges) o) 80 Arrows (1d4) (+0,+0) {@f0} Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 45 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Ring of Free Action Prevents paralysis. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)