[Angband 3.1.1 dev Character Dump] Name Weevil III Self RB CB EB Best Sex Male Age 30 STR: 17 -2 +2 +5 18/40 Race Hobbit Height 35 INT: 16 +2 +1 +0 18/10 Class Rogue Weight 57 WIS: 11 +1 -2 +0 10 Title Filcher Social Known DEX: 15 +3 +3 +0 18/30 HP -4/238 Maximize Y CON: 17 +2 +1 +0 18/20 SP 33/36 CHR: 12 +1 -1 +0 12 Level 26 Armor [28,+40] Saving Throw 73% Cur Exp 27215 Fight (+3,+3) Stealth Heroic Max Exp 27300 Melee (+8,+7) Fighting Superb Adv Exp 33750 Shoot (+10,+20) Shooting Superb MaxDepth 2450' (L49) Blows 3/turn Disarming 100% Turns 236284 Shots 1/turn Magic Device Superb Gold 7482 Infra 40 ft Perception 1 in 11 Burden 142.1 lbs Speed Normal Searching 44% You are one of several children of a Hobbit Archer. You are the black sheep of the family. You have dark brown eyes, straight black hair, and a dark complexion. Acid:+.....+.+.... Confu:............. Elec:+.......+.... Sound:............. Fire:+.......+.... Shard:............. Cold:+.......+.... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:.........+... Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:+............ PLite:.....+...+... Aggrv:............. Regen:+............ Stea.:+......+..... Telep:............. Sear.:............. Invis:+.+.......... Infra:............+ FrAct:+.........++. Tunn.:............. HLife:............+ Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > Your Elven Cloak (h) was disenchanted! > The Death mold releases spores at you. > Your Metal Cap of Light (j) was disenchanted! > The Death mold releases spores at you. > Your Hard Leather Armour of Resist Acid (g) was disenchanted! > The Death mold releases spores at you. > Your Dagger (Defender) (a) was disenchanted! > The Death mold releases spores at you. > Your Dagger (Defender) (a) was disenchanted! > The Death mold releases spores at you. > Your Pair of Steel Shod Boots of Free Action (l) was disenchanted! > The Death mold releases spores at you. > You feel your life slipping away! > The Death mold releases spores at you. > You die. Killed by a Death mold. [Character Equipment] a) a Dagger (Defender) (1d4) (+5,+4) (+2 stealth) {@w0} +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3 blows/round. Average damage/hit: 9.6. b) a Heavy Crossbow of Power (x4) (+7,+20) c) a Granite Ring of See Invisible {@w3} Grants the ability to see invisible things. d) a Calcite Ring of Strength (+5) +5 strength. Sustains strength. e) (nothing) f) a Wooden Torch of Brightness (3132 turns) {@F1} Radius 3 light, reduced when running out of fuel. g) Hard Leather Armour of Resist Acid (-1) [8,+5] Provides resistance to acid. Cannot be harmed by acid. h) an Elven Cloak [6,+3] (+2 stealth) {squelch} +2 stealth. i) a Wicker Shield of Resistance [2,+15] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Metal Cap of Light [3,+6] Provides resistance to light. Radius 1 light. k) a Set of Gauntlets of Free Action [3,+6] Prevents paralysis. l) a Pair of Steel Shod Boots of Free Action [6,+3] Prevents paralysis. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v} b) 16 Dark Green Potions of Cure Serious Wounds {@q1} c) 9 Copper Speckled Potions of Heroism {@q2} d) 5 Purple Speckled Potions of Resist Heat e) 13 Scrolls titled "bricalf tundo" of Phase Door {@r1} f) a Scroll titled "borianc" of Banishment g) 2 Scrolls titled "hir ohta lenus" of Satisfy Hunger h) 3 Scrolls titled "gas commion" of Identify {@r2} i) 2 Scrolls titled "repor con" of Word of Recall {!r!d!k!v} j) a Scroll titled "taulun sa" of Recharging k) a Scroll titled "terei quo don" of Deep Descent {!r!d!k!v} l) 7 Scrolls titled "findo le exor" of Blessing {@r3} m) 2 Platinum Rods of Light {@z1} n) a Cypress Staff of Mapping (0 charges) {@u2} o) 2 Dogwood Staves of Teleportation (12 charges) {!u!d!k!v} p) an Ivory Staff of Identify (12 charges) {@u1} q) an Onyx Ring of Bodykeeping Sustains strength, dexterity, constitution. r) a Dagger of Extra Attacks (1d4) (+10,+8) (+1) {@w1} +1 attack speed. Combat info: 4 blows/round. Average damage/hit: 13.8. s) a Pick (1d3) (+0,+0) (+2) {@w0^.} +2 tunneling. Combat info: 1 blow/round. Average damage/hit: 5.2. t) 25 Bolts of Slay Undead (1d5) (+10,+9) {@f1} Slays undead. Combat info: Hits targets up to 140 feet away. Average damage/hit: 391.6 vs. undead, and 130.5 vs. others. 25% chance of breaking upon contact. u) 38 Bolts (1d5) (+3,+7) {@f0} Combat info: Hits targets up to 140 feet away. Average damage/hit: 121.2. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!v} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!v} d) 2 Grey Speckled Potions of Cure Critical Wounds e) 2 Yellow Speckled Potions of Restore Strength f) an Indigo Potion of Restore Constitution g) 2 Orange Speckled Potions of Restore Life Levels h) 2 Pink Speckled Potions of Berserk Strength i) 11 Purple Speckled Potions of Resist Heat j) 44 Scrolls titled "bricalf tundo" of Phase Door {@r1} k) a Scroll titled "reo ekkas" of Teleport Level {!r!d!k!v} l) 9 Scrolls titled "leven mormer" of Enchant Weapon To-Hit m) 32 Scrolls titled "hir ohta lenus" of Satisfy Hunger n) 7 Scrolls titled "repor con" of Word of Recall {!r!d!k!v} o) 10 Scrolls titled "findo le exor" of Blessing {@r3} p) a Dogwood Staff of Teleportation (5 charges) {!u!d!k!v} q) 3 Ivory Staves of Identify (41 charges) {@u1} r) an Onyx Ring of Bodykeeping Sustains strength, dexterity, constitution. s) The Wicker Shield 'Imlauglan' [2,+11] (+2) +2 constitution, charisma. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. t) a Sling of Power (x2) (+10,+12) u) 5 Bolts (1d5) (+3,+5) {@f0} Combat info: Hits targets up to 140 feet away. Average damage/hit: 113.1. 25% chance of breaking upon contact. v) 10 Bolts (1d5) (+3,+4) Combat info: Hits targets up to 140 feet away. Average damage/hit: 109. 25% chance of breaking upon contact. w) 23 Arrows of Slay Evil (1d4) (+13,+11) Slays evil creatures. x) 33 Iron Shots of Lightning (1d4) (+11,+6) Branded with lightning. Cannot be harmed by electricity. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)