[Angband 3.1.0 beta Character Dump] Sex Male Age 127 STR: 18 -1 +5 +0 18/40 Race Elf Height 60 INT: 10 +2 -2 +0 10 Class Warrior Weight 97 WIS: 10 -1 -2 +0 7 Title Soldier Social Well-liked DEX: 16 +1 +2 +0 18/10 HP -1/91 Maximize Y CON: 16 -2 +2 +0 16 SP 0/0 CHR: 10 +1 -1 +0 10 Level 6 Armor [14,-8] Saving Throw 30% Cur Exp 128 Fight (+26,+3) Stealth Fair Max Exp 128 Melee (+26,+3) Fighting Excellent Adv Exp 168 Shoot (+26,+0) Shooting Excellent MaxDepth 250' (L5) Blows 4/turn Disarming 36% Turns 860 Shots 0/turn Magic Device Fair Gold 97 Infra 30 ft Perception 1 in 36 Burden 34.1 lbs Speed Normal Searching 22% You are one of several children of a Sindarin King. You have light blue eyes, straight black hair, and a fair complexion. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You hit the Large kobold. > You miss the Large kobold. > The Large kobold hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have been given a graze. > *** LOW HITPOINT WARNING! *** > You hit the Large kobold. > You have slain the Large kobold. > Welcome to level 2. > Welcome to level 3. > Welcome to level 4. > Welcome to level 5. > Welcome to level 6. > You die. Killed by a fatal wound. [Character Equipment] a) a Dagger (1d4) (+0,+0) With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 5.5 against normal creatures. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4988 turns) Radius 2 light, reduced when running out of fuel. g) Chain Mail (-2) [14,+0] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Inventory] a) 7 Rations of Food b) a Scroll titled "con min ren" of Word of Recall c) 3 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)