[Z+Angband 0.3.2 Character Dump] Name : Adrukh Age 17 STR: 38.7 Sex : Male Height 67 INT: 29.0 Race : Human Weight 167 WIS: 27.2 Class : Chaos-Warrior Social Class 84 DEX: 37.4 Magic : Chaos CON: 27.8 Patron : Eequor CHR: 23.3 + Skill 28 Level 34 Max Hit Points 469 % Deadliness 325 Experience 420497 Cur Hit Points 469 + To AC 73 Max Exp 440701 Max SP (Mana) 89 Base AC 48 Exp to Adv. 52003 Cur SP (Mana) 89 Gold 380816 (Miscellaneous Abilities) Fighting : Superb Perception : Excellent Blows/Round : 6+1 Bows/Throw : Good Sensing : Good Shots/Round : 1.50 Saving Throw: Chaos Rank Disarming : Excellent Avg.Dam./Rnd: 240 Stealth : Superb Magic Device: Superb Infra-Vision: 30' [Miscellaneous information] Preserve Mode: ON Small Levels: ALWAYS Maximum Level Reached: 59 (2950') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 27.7 0 2 9 38.7 3........33.. Int: 28.0 0 1 0 29.0 ............. Wis: 27.2 0 0 0 27.2 ............. Dex: 27.4 0 1 9 37.4 .16......3..1 Con: 26.8 0 2 -1 27.8 .........3..4 Chr: 27.3 0 -2 -2 23.3 ............2 Skill abcdefghijkl@ BonusSP: ............. Stealth: ..6....4..... Search : .......4..... Infra : .....3....... Tunnel : ............. Speed : ...........53 Blows : ............. abcdefghijkl@ Acid : ......+.+.... Elec : ......+.+.... Fire : +.....+.++... Cold : +.....+.+.... Poison: ......+.+.... Fear : +............ Light : ............. Dark : ............+ Shard : ............. Blind : ............. Conf : ...+......... Sound : ..........+.. Nether: ............. Nexus : ............. Chaos : +...........+ Disnch: ............. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: .....+....... Aura Elec: .....+....... Aura Cold: ............. No Magic : ............. Free Actn: .........+... SeeInvis.: ............. Hold Life: ............. Telepathy: ....+........ SlwDigstn: ............. Regen. : ............. Levitate : ..+.......... PermLite : .....+....... Mutate : ............. Patron : ............+ Good Luck: ....+........ WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: +............ Pr Evil : .......+..... Pr Undead: ............. Pr Demon : ............. Pr Orc : ............. Pr Troll : .......+..... Pr Giant : .......+..... Pr Dragon: ............. Cursed : ............. AutoCurse: +............ Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 6489 enemies. [Top 10 deepest kills] 1 Marilith Level 64 (3200') 1 Mazfur, the Ancient Red Dragon Level 63 (3150') 1 Monastic lich Level 62 (3100') 2 Death drake Level 61 (3050') 1 Zirzar, the Death Knight Champion Level 61 (3050') 2 Ethereal dragon Level 60 (3000') 2 Master lich Level 60 (3000') 1 Emperor wight Level 60 (3000') 1 Fire vampire Level 60 (3000') 3 Spirit troll Level 60 (3000') [Mutations] You have horns (dam. 2d6). You occasionally stumble and drop things. You are very sickly (-4 CON). You have an extra pair of legs (+3 speed, -1 DEX). Your skin is covered with warts (-2 CHR, +5 AC). [Character Equipment] a) The Trident of Hunger (2d12) (+10,+100%) (+3) {cursed} You have full knowledge of this item. It increases your strength by +3. It drains life from your foes. It is especially deadly against natural creatures. It provides resistance to fire, cold, fear and chaos. It becomes cursed randomly. It provides protection from natural creatures. It cannot be harmed by the elements. You found it on the floor on dungeon level 43. b) a Long Bow of Buckland (x4) (+6,+30%) (+1) It increases your dexterity by +1. It provides 1 extra shots per turn. It fires missiles with extra might. It cannot be harmed by acid or fire. It was dropped by a Ancient white dragon in a quest (level 48). c) a Granite Ring of Agility [+7] (+6) It can be activated for restore dexterity every 100-200 turns if it is being worn. It increases your dexterity and stealth by +6. It sustains your dexterity. It allows you to levitate. It cannot be harmed by the elements. You bought it in a Silver Jeweler in Inbel. d) a Tanzanite Ring of Confusion Resistance It provides resistance to confusion. You bought it in a Silver Jeweler in Inbel. e) a Coral Amulet of Luck You have full knowledge of this item. It increases your saving throws by +10. It gives telepathic powers. You bought it in a Silver Jeweler in Inbel. f) The Incandescent Globe of Sawall (+3) You have full knowledge of this item. It provides light (radius 3). It increases your infravision by 30 feet. It provides permanent light. It produces a fiery sheath and an electric sheath. It cannot be harmed by the elements. It was dropped by a Moon beast on dungeon level 50. g) a Multi-Hued Dragon Scale Mail (-2) [30,+4] {25% off} It can be activated for breathe multi-hued (840) every 25-50 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. You bought it in a Heavy Armoury in Inbel. h) an Elven Cloak of Warding [4,+6] (+4) You have full knowledge of this item. It increases your stealth and perception by +4. It provides protection from evil monsters, trolls and giants. It cannot be harmed by the elements. You bought it in a Deep Warrior Hall in Inbel. i) a Shield of Resistance [6,+9] You have full knowledge of this item. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. You bought it in a Advanced Armoury in Ortir View. j) an Iron Crown of Might [0,+10] (+3) You have full knowledge of this item. It increases your strength, dexterity and constitution by +3. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to fire. It cannot be harmed by acid. You bought it in a Advanced Milliner in Inbel. k) a Set of Cesti of Power (+3,+15%) [5,+9] (+3) You have full knowledge of this item. It increases your strength by +3. It provides resistance to sound. It cannot be harmed by acid. You bought it in a Advanced Armoury in Ienmith. l) a Pair of Hard Leather Boots of Speed [3,+9] (+5) It increases your speed by +5. It cannot be harmed by acid. It was dropped by a Forest troll on dungeon level 41. [Character Inventory] a) 3 Chaos Spellbooks [Sign of Chaos] b) 4 Chaos Spellbooks [Chaos Mastery] c) a Chaos Spellbook [Chaos Channels] It cannot be harmed by the elements. You found it in a vault on dungeon level 41. d) 5 Ichor Potions of Healing {10% off} e) 10 Scrolls titled "isherk juash" of Teleportation {25% off} f) 29 Scrolls titled "garnep xuxuman" of Satisfy Hunger {5% off} g) a Gold Rod of Perception h) 3 Zinc-Plated Rods of Recall i) a Silver-Plated Rod of Enlightenment j) a Hexagonal Rod of Curing k) a Palladium Rod of Alchemy l) 3 Titanium Rods of Lightning Balls m) a Carbon Steel Rod of Fire Balls n) 3 Tungsten-Plated Rods of Cold Balls o) a Tungsten-Plated Wand of Dragon's Breath (7 charges) p) a Crystal Wand of Nova Bursts (9 charges) q) an Aspen Staff of Perception (24 charges) r) a Walnut Staff of Detection (26 charges) s) a Charred Staff of Curing (12 charges) t) a Balsa Staff of Holiness (3 charges) u) 23 Rounded Pebbles of Hurt Dragon (2d2) (+7,+55%) It is especially deadly against dragons. They were given to you as a reward for killing a local enemy in Forras. [Home Inventory - Ortir View] a) a Sapphire Ring of See Invisible It allows you to see invisible monsters. You bought it in a Silver Jeweler in Inbel. b) a Rhodonite Ring of Slaying (+14,+40%) c) a Soapstone Ring of Resist Fire and Cold [+4] It provides resistance to fire and cold. It cannot be harmed by fire or cold. It was dropped by a Thief in Inbel. d) a Coral Amulet of Luck You have full knowledge of this item. It increases your saving throws by +10. It provides resistance to confusion. It was dropped by a Nether wraith in a quest (level 54). e) a Law Dragon Scale Mail (-2) [30,+17] It can be activated for breathe sound/shards (750) every 30-60 turns if it is being worn. It provides resistance to sound and shards. It cannot be harmed by the elements. You found it in a vault on dungeon level 41. f) The Hagaromo 'Tenyo's Despair' [2,+20] (+4) You have full knowledge of this item. It can be activated for heavenly blessing and heal (500) every 1000 turns if it is being worn. It increases your stealth by +4. It sustains all your stats. It provides resistance to acid, electricity, fire, cold, poison and magical darkness. It allows you to levitate. It cannot be harmed by the elements. It was dropped by Mazfur, the Ancient Red Dragon in a quest (level 59). g) an Iron Crown of the Magi [0,+4] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It increases your maximum sp by 2 per level. It sustains your intelligence and wisdom. It provides resistance to fire. It gives telepathic powers. You bought it in a Advanced Milliner in Inbel. h) a Steel Helm of Seeing [6,+5] (+4) You have full knowledge of this item. It increases your perception by +4. It increases your infravision by 40 feet. It provides resistance to blindness. It allows you to see invisible monsters and gives telepathic powers. You bought it in a Advanced Milliner in Inbel. i) a Two-Handed Sword (Pattern Weapon) (3d6) (+9,+55%) (+2) You have full knowledge of this item. It increases your strength, dexterity and constitution by +2. It is especially deadly against demons, the undead and evil monsters. It provides immunity to paralysis. It provides resistance to blindness and life draining. It allows you to see invisible monsters. It provides protection from evil monsters, the undead and demons. You bought it in a Deep Swordsman in Inbel. j) The Diamond Edge 'Underwhelming' (8d5) (+10,+55%) (+1) You have full knowledge of this item. It increases your saving throws by +10. It increases your wisdom by +1. It produces chaotic effects. It is very sharp and can cut your foes. It is especially deadly against evil monsters and natural creatures. It provides resistance to electricity. It provides permanent light. It provides protection from natural creatures and evil monsters. It cannot be harmed by the elements. You bought it in a Deep Swordsman in Inbel. [Home Inventory - Inbel] a) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for powerful illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. It was dropped by Angamaite of Umbar in a quest (level 38). b) The Chain Mail of Command (-2) [14,+15] (+2) You have full knowledge of this item. It can be activated for mass charm every 600 turns if it is being worn. It increases your strength and charisma by +2. It provides resistance to acid, electricity, fire, cold, bright light and shards. It cannot be harmed by the elements. You found it in a vault on dungeon level 54. c) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to fear and blindness. It gives telepathic powers. It cannot be harmed by the elements. You found it in a vault on dungeon level 54. d) The Halberd of the Purgatory (3d11) (+14,+85%) (+3) You have full knowledge of this item. It increases your strength, constitution, stealth and perception by +3. It does extra damage from frost. It is especially deadly against giants. It provides resistance to acid, electricity and cold. It is perfectly balanced for throwing. It allows you to levitate. It provides protection from giants. It cannot be harmed by the elements. It was dropped by a Ancient green dragon on dungeon level 51. [Spells] You have learned 15 spells and/or improvements. You have 3 tier-1 slots (levels 2-11) remaining. You have 0 tier-2 slots (levels 2-21) remaining. You have 2 tier-3 slots (levels 2-31) remaining. You have 5 tier-4 slots (levels 2-41) remaining. You have 5 tier-5 slots (levels 2-50) remaining. Chaos Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Magic Missile 1 4% +40% specialized Flash of Light 3 5% 0% Blink 2 5% 0% Mana Burst 5 4% +40% specialized Book 2: Cost Fail% Power% -------------------------------------------------------- Teleport Self 9 5% 0% Beam of Energy 16 8% 0% Teleport Other 20 35% 0% Book 3: Cost Fail% Power% -------------------------------------------------------- Dispel Traps 14 5% 0% Disintegrate 15 5% 0% Consume Magic 3 5% 0% Energize Item 25 21% 0% [Quests] ====Active quests==== Defeat the undead camp south-east of Ayabur. Defeat the troll camp north-east of Gaerran. Defeat the orc camp north-east of Ienmith. Defeat the troll camp east of Ienmith. Defeat the orc camp east of Forras. Defeat the giant camp west of Ayabur. Defeat the troll camp north of Gathme. Defeat the orc camp south-east of Ienmith. Defeat the troll camp south-west of Forras. Defeat the orc camp east of Forras. Defeat the troll camp east of Ienmith. Defeat the orc camp south of Forras. Defeat the orc camp north-west of Edhmaeg Town. Defeat the giant camp north-west of Aelcul Watch. Defeat the troll camp north of Gathme. Defeat the troll camp north of Andul Town. From a Courier in Buzdul Town (Danger level 0): Carry a message to Fanelath the Pugilist in Gurthrant Town. From a Courier in Yaveram (Danger level 0): Carry a message to Parrish the Chosen in Buzdul Town. From a Warriors' Guild in Gaerann (Danger level 6): Several bats have been terrorizing the area north-east of Gaerann. Discover their den and slay them all. From a Castle in Inbel (Danger level 9): It seems that some women have been seen in the area south-east of Inbel. Discover their stronghold and slay them all. From a Warriors' Guild in Inbel (Danger level 14): It seems that some wolves have been spreading evil in the area south of Inbel. Discover their den and destroy them all. From a Castle in Gurthrant Town (Danger level 15): Kill Wormtongue, Agent of Saruman, who is guarding dungeon level 15. From a Keep in Ortir View (Danger level 16): A Giant white tick has been spotted in the area north-east of Ortir View. Track it to its hideout and kill it. From a Keep in Aelcul Watch (Danger level 16): Clear 1 level of a certain mine north-east of Aelcul Watch. From a Town Hall in Gaerann (Danger level 17): Clear 1 level of a certain mine near Inbel. From a Thieves' Guild in Buzdul Town (Danger level 17): Clear 1 level of a certain mine north-west of Buzdul Town. From a Keep in Gaerran (Danger level 20): A Zombified orc and its minions have been lurking in the area near Gaerran. Find their den and exterminate them. From a Warriors' Guild in Forras (Danger level 20): A group of elves have been rampaging the area east of Forras. Discover their hideout and kill them all. From a Castle in Dagfar Keep (Danger level 21): Eardae, the Zombified Orc and his legion have been lurking in the area south-east of Dagfar Keep. Find his home and slay him. From a Keep in Buzdul Town (Danger level 21): Kill one Vlasta, who is guarding dungeon level 21. From a Thieves' Guild in Ienmith (Danger level 25): A number of religious fanatics have been rampaging the area north-east of Ienmith. Discover their hole and terminate them all. (3 levels) From a Keep in Forras (Danger level 27): An Uruk and his minions have been discovered in the area north-west of Forras. Find their lair and slay them. From a Keep in Ercal (Danger level 30): Kill the 5 Paladins that are guarding dungeon level 30. You have killed 2. From a Warriors' Guild in Ercal (Danger level 36): Lots of demons have been lurking in the area near Ercal. Discover their stronghold and exterminate them all. From a Thieves' Guild in Inbel (Danger level 40): Clear 3 levels of a certain tower dungeon south-west of Inbel. From a Keep in Yaveram (Danger level 45): Lots of terrors of the deep have been killing people in the area west of Ercal. Discover their lair and kill them all. From a Keep in Gathme (Danger level 52): A Greater mummy and its minions have been spreading evil in the area north-east of Ercal. Find their stronghold and kill them. From a Castle in Kalthor Town (Danger level 54): Kill Loge, Spirit of Fire. From a Thieves' Guild in Forras (Danger level 55): Find the relic 'Zarcuthra', which is hidden in a ruin, west of Forras. From a Keep in Romiath Watch (Danger level 56): Kill the 5 Ancient green dragons that are guarding dungeon level 56. You have killed 0. From a Cathedral in Buzdul Town (Danger level 68): Kill the 2 Dreadmasters that are guarding dungeon level 68. You have killed 0. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== From a Keep in Ienmith (Danger level 12): Kill Brodda, the Easterling, who is guarding dungeon level 12. (Killed) From a Warriors' Guild in Yaveram (Danger level 15): Kill 5 Orc shamans. (Killed) ====Finished quests==== Defeat the orc camp east of Ercal. (Finished) (Danger level 5): A Creeping silver coins has been lurking in the area south-west of Inbel. Track it to its hideout and slay it. (Finished) (Danger level 7): Robin Hood, the Outlaw has been killing people in the area north-west of Ortir View. Track him to his stronghold and kill him. (Finished) (Danger level 7): Too many bats have been discovered in the area north-east of Forras. Discover their hideout and destroy them all. (Finished) (Danger level 9): A Nurgling has been lurking in the area near Aelcul Watch. Track it to its hideout and slay it. (Finished) (Danger level 9): Mughash the Kobold Lord and his followers have been spreading evil in the area near Ienmith. Find his lair and kill him. (Finished) (Danger level 10): A Novice warrior has been troubling the area north of Buzdul Town. Track him to his stronghold and exterminate him. (Finished) (Danger level 12): The Borshin has been spreading evil in the area north-east of Gurthrant Town. Track it to its hideout and destroy it. (Finished) (Danger level 13): Kill 5 Skeleton orcs. (Finished) (Danger level 15): A Baby red dragon has been running amok in the area near Gaerann. Track it to its lair and kill it. (Finished) (Danger level 16): A Killer brown beetle has been rampaging the area north of Uzbuz. Track it to its stronghold and kill it. (Finished) (Danger level 16): Golfimbul, the Hill Orc Chief and his gang have been rampaging the area west of Kalthor Town. Find his stronghold and slay him. (Finished) (Danger level 16): Some wolves have been terrorizing the area north-west of Forras. Discover their stronghold and kill them all. (Finished) (Danger level 17): A Dark elven priest and his followers have been rampaging the area near Dagfar Keep. Find their lair and slay them. (Finished) (Danger level 17): A King cobra has been hiding in the area north of Forras. Track it to its hideout and destroy it. (Finished) (Danger level 17): A Zombified orc has been spreading evil in the area south-east of Forras. Track it to its stronghold and destroy it. (Finished) (Danger level 17): A Dark elven priest and his gang have been killing people in the area near Forras. Find their hideout and terminate them. (Finished) (Danger level 19): We have heard that a number of elves have been terrorizing the area east of Buzdul Town. Discover their hideout and kill them all. (Finished) (Danger level 24): A Quasit has been seen in the area south-west of Buzdul Town. Track it to its den and destroy it. (Finished) (Danger level 26): Shagrat, the Orc Captain and his followers have been troubling the area north-west of Kalthor Town. Find his lair and terminate him. (Finished) (Danger level 27): Clear 2 levels of a certain lair south-east of Ercal. (Finished) (Danger level 28): A number of spiders have been terrorizing the area near Romiath Watch. Discover their stronghold and slay them all. (Finished) (Danger level 28): An Uruk and his minions have been spotted in the area north-west of Uzbuz. Find their hideout and destroy them. (Finished) (Danger level 28): An Orc captain and his legion have been running amok in the area south-west of Ercal. Find their den and kill them. (Finished) (Danger level 30): A Disenchanter beast has been rampaging the area near Gaerran. Track it to its home and slay it. (Finished) (Danger level 30): A Thief and his followers have been terrorizing the area near Forras. Find their lair and slay them. (Finished) (Danger level 32): A Lizard king and his followers have been rampaging the area south-east of Uzbuz. Find their den and kill them. (Finished) (Danger level 36): A Green wraith has been seen in the area south of Ayabur. Track it to its lair and kill it. (Finished) (Danger level 36): Kill one Lesser hell-beast, who is guarding dungeon level 36. (Finished) (Danger level 38): Angamaite of Umbar and his legion have been seen in the area south of Kalthor Town. Find his home and terminate him. (Finished) (Danger level 40): Recently, religious fanatics have been lurking in the area south-west of Forras. Discover their den and terminate them all. (Finished) (Danger level 40): Some spirits have been troubling the area south-west of Ercal. Discover their hideout and kill them all. (Finished) (Danger level 41): A number of fire-breathers have been troubling the area north-west of Yaveram. Discover their lair and kill them all. (Finished) (Danger level 43): Find the relic of Hunger, which is hidden in a mine, north-west of Ayabur. (Finished) (Danger level 46): A Young gold dragon has been lurking in the area south-east of Romiath Watch. Track it to its hideout and exterminate it. (Finished) (Danger level 48): We have heard that a number of freezing monsters have been seen in the area south-east of Romiath Watch. Discover their hideout and kill them all. (Finished) (Danger level 50): A Half-troll and his followers have been rampaging the area south of Romiath Watch. Find their abode and kill them. (Finished) (Danger level 53): A Doom drake and its gang have been running amok in the area north-west of Ayabur. Find their den and slay them. (Finished) (Danger level 54): A Cave troll and his followers have been discovered in the area south-east of Romiath Watch. Find their den and terminate them. (Finished) (Danger level 58): A Grey wraith and its legion have been discovered in the area west of Buzdul Town. Find their hideout and terminate them. (Finished) (Danger level 63): An Ancient red dragon and its legion have been rampaging the area north-west of Ayabur. Find their home and slay them. (Finished) [Message Log (last 50 messages)] Your weapon drains life from the Nixie! You hit the Nixie. You do 41 damage (-40 remaining). You have slain the Nixie. You cannot run in that direction. You are no longer full. I see no up staircase here. You cannot run in that direction. Cancelled. <4x> You hit the Panther. You do 36 damage (-3 remaining). You have slain the Panther. You discover something unusual in the wilderness. Cancelled. <2x> Autosaving the game... Cancelled. You hit the Large white snake. You do 58 damage (-47 remaining). You have slain the Large white snake. Cancelled. <3x> The Newt misses you. <2x> Cancelled. You discover something unusual in the wilderness. Cancelled. <4x> You failed to get the spell off! The Giant white dragon fly dies. You get in a shield bash! You do 55 damage (35 remaining). The Mongbat appears confused. You strike the Mongbat. You do 56 damage (-21 remaining). You have slain the Mongbat. Cancelled. <8x> You cannot run in that direction. Cancelled. You are getting hungry. The Copperhead snake wakes up. You are full! In your pack: 29 Scrolls titled "garnep xuxuman" of Satisfy Hunger {5% off} (f). You hack at the Copperhead snake. You do 59 damage (-45 remaining). You have slain the Copperhead snake. Cancelled. <3x> Illegal aim direction! <2x> Autosaving the game... Cancelled. You cannot run in that direction. <3x> You failed to unlock the door. The door is unlocked. There is a wall blocking your way. <6x>