[Angband 3.1.0 beta Character Dump] Sex Female Age 105 STR: 16 +1 -5 +0 12 Race High-Elf Height 94 INT: 18/15 +3 +3 +0 18/75 Class Mage Weight 170 WIS: 9 -1 +0 +0 8 Title Spellbinder Social Well-liked DEX: 10 +3 +1 +0 14 HP 167/167 Maximize Y CON: 18 +1 -2 +0 17 SP 56/61 CHR: 13 +5 +1 +0 18/10 Level 24 Armor [8,+38] Saving Throw 72% Cur Exp 26420 Fight (-20,+0) Stealth Heroic Max Exp 26420 Melee (-13,+4) Fighting Very Good Adv Exp 28750 Shoot (-12,+8) Shooting Very Good MaxDepth 1650' (L33) Blows 1/turn Disarming 53% Turns 464661 Shots 1/turn Magic Device Heroic Gold 4549 Infra 40 ft Perception 1 in 16 Burden 89.3 lbs Speed 7 Searching 19% You are one of several children of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. Acid:+.....+...... Confu:............. Elec:+.....+...... Sound:............. Fire:+.....+...... Shard:......+...... Cold:+.....+...... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:.......+..... S.Dig:............. Blind:............. Feath:+............ PLite:............. Aggrv:............. Regen:+............ Stea.:+.....++...+. Telep:............. Sear.:............. Invis:+...........+ Infra:............+ FrAct:+............ Tunn.:............. HLife:............. Speed:..++......... ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:..++......... Might:............. [Character Equipment] a) an Awl-Pike (Defender) (1d8) (+7,+4) [+7] (+4 stealth) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. With this weapon, you would currently get 1 blow per round, averaging a damage of 8.5 against normal creatures. b) a Long Bow (x3) (+8,+8) c) a Mithril Ring of Escaping (+4 speed) +4 speed. Makes you unable to hit foes. d) a Mithril Ring of Escaping (+4 speed) +4 speed. Makes you unable to hit foes. e) (nothing) f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) a Robe of Elvenkind [2,+14] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Aman [3,+12] (+1 stealth) +1 stealth. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. i) (nothing) j) (nothing) k) (nothing) l) a Pair of Iron Shod Boots of Stealth [3,-3] (+3) +3 stealth. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] e) 3 Pungent Potions of Cure Serious Wounds f) 9 Brown Potions of Cure Critical Wounds g) 2 Black Potions of Restore Mana h) a Misty Potion of Enlightenment i) a Dark Blue Potion of Speed j) a Grey Speckled Potion of Resist Poison k) 16 Scrolls titled "fechad sus" of Phase Door l) 2 Scrolls titled "hymbaram or" of Teleportation m) 6 Scrolls titled "ath lar sia or" of Teleport Level n) 3 Scrolls titled "gation alix" of Word of Recall o) 3 Gold-Plated Rods of Treasure Location {@z2} p) a Steel-Plated Rod of Acid Balls {@z1} q) 20 Arrows of Slay Dragon (1d4) (+4,+7) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 157.5 against dragons, and 52.5 against normal creatures. 35% chance of breaking upon contact. r) 13 Arrows (1d4) (+1,+5) {@f1} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 46.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Conjurings and Tricks] {@m2} b) a Pair of Leather Boots of Stability [2,+6] Provides resistance to nexus. Feather Falling. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)