[Angband 3.1.0 beta Character Dump] Sex Male Age 113 STR: 18 +1 +2 +0 18/30 Race High-Elf Height 94 INT: 10 +3 +2 +0 15 Class Ranger Weight 210 WIS: 10 -1 +0 +1 10 Title Courser Social Liked DEX: 17 +3 +1 +0 18/30 HP -2/146 Maximize Y CON: 14 +1 +1 +0 16 SP 3/16 CHR: 10 +5 +1 +0 16 Level 20 Armor [12,+32] Saving Throw 69% Cur Exp 10308 Fight (+9,+6) Stealth Excellent Max Exp 10308 Melee (+15,+15) Fighting Superb Adv Exp 12420 Shoot (+15,+10) Shooting Heroic MaxDepth 850' (L17) Blows 3/turn Disarming 51% Turns 343307 Shots 2/turn Magic Device Superb Gold 8742 Infra 40 ft Perception 1 in 20 Burden 110.9 lbs Speed Normal Searching 27% You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Acid:......+...... Confu:............. Elec:......+...... Sound:............. Fire:......+...... Shard:............. Cold:......+...... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:..+.......... PLite:............. Aggrv:............. Regen:............. Stea.:...........+. Telep:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > You are poisoned! > You feel much better. > You are no longer poisoned. > You have 6 Gold Speckled Potions of Cure Critical Wounds (e). > The Wyvern bites you. > The Wyvern stings you. > You are poisoned! > The Wyvern bites you. > The Wyvern misses you. > The Wyvern bites you. > The Wyvern stings you. > You are more poisoned! > You have 6 Scrolls titled "ago pro ium do" of Phase Door (j). > The Gnome mage casts a frost bolt. > You die. Killed by a Gnome mage. [Character Equipment] a) a Main Gauche (1d5) (+6,+9) {@w0} With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 18 against normal creatures. b) a Short Bow of Extra Might (x2) (+6,+10) (+1) +1 shooting power. c) a Gold Ring of Feather Falling Feather Falling. d) (nothing) e) (nothing) f) a Wooden Torch (1488 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour of Resistance [4,+14] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+0] i) a Wicker Shield [2,+0] j) a Hard Leather Cap of Wisdom [2,+4] (+1) +1 wisdom. Sustains wisdom. k) a Set of Leather Gloves of Slaying (+5,+3) [1,+5] l) a Pair of Leather Boots of Stealth [2,+7] (+1) +1 stealth. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] d) 7 Rations of Food e) 6 Gold Speckled Potions of Cure Critical Wounds f) a White Potion of Speed g) 10 Red Speckled Potions of Heroism h) a Puce Potion of Berserk Strength i) a Hazy Potion of True Seeing j) 6 Scrolls titled "ago pro ium do" of Phase Door k) a Scroll titled "co infinuo" of Enchant Weapon To-Dam l) 31 Scrolls titled "pervus suas" of Identify m) 3 Scrolls titled "inctus no" of Word of Recall n) an Ivory Rod of Light o) a Magnesium Wand of Confuse Monster (7 charges) p) a Mahogany Staff of Teleportation (6 charges) q) 9 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. r) a Hard Leather Cap [2,+0] s) a Shovel (1d2) (+5,+8) (+1) {@w0} +1 tunneling. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 15.5 against normal creatures. t) 65 Arrows (1d4) (+0,+0) {@f1} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 37.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Metallic Green Potion of Restore Strength When ingested, it restores your strength. b) an Icky Green Potion of Restore Intelligence When ingested, it restores your intelligence. c) a Scroll titled "co infinuo" of Enchant Weapon To-Dam When read, it attempts to magically enhance a weapon's to-dam bonu s. d) a Long Bow (x3) (+0,+0) [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)