[Angband 3.1.1 dev Character Dump] Name Bron Self RB CB EB Best Sex Male Age 48 STR: 18/50 +2 -1 +4 18/100 Race Dwarf Height 47 INT: 13 -3 -3 +0 7 Class Priest Weight 137 WIS: 18/30 +2 +3 +3 18/110 Title Canon Social Well-liked DEX: 11 -2 -1 +5 13 HP -30/374 Maximize Y CON: 18/10 +2 +0 +4 18/70 SP 137/158 CHR: 14 -3 +2 +0 13 Level 35 Armor [26,+71] Saving Throw 91% Cur Exp 523179 Fight (+4,+21) Stealth Fair Max Exp 523179 Melee (+13,+30) Fighting Superb Adv Exp 630000 Shoot (+16,+15) Shooting Excellent MaxDepth 2550' (L51) Blows 4/turn Disarming 47% Turns 594987 Shots 1/turn Magic Device Superb Gold 48851 Infra 50 ft Perception 1 in 32 Burden 192.0 lbs Speed 8 Searching 23% You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Acid:......+.+.... Confu:............. Elec:.+......+.... Sound:............. Fire:.+......+.... Shard:......+...... Cold:.+......+.... Nexus:............. Pois:............. Nethr:............. Fear:+............ Chaos:............. Lite:+............ Disen:............. Dark:............. S.Dig:............. Blind:............+ Feath:............. PLite:+............ Aggrv:............. Regen:.+........... Stea.:.......+..... Telep:.........+... Sear.:............. Invis:+............ Infra:............+ FrAct:+.........+.. Tunn.:............. HLife:............. Speed:+.....+....+. ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > You hit Quaker, Master of Earth. > Quaker, Master of Earth casts a acid bolt. > Your Hard Leather Cap of Telepathy is damaged! > Your Staff of Speed (5 charges) (p) was destroyed! > You miss Quaker, Master of Earth. > You hit Quaker, Master of Earth. > You miss Quaker, Master of Earth. > You hit Quaker, Master of Earth. > You miss Quaker, Master of Earth. > You hit Quaker, Master of Earth. > Quaker, Master of Earth hits you. > The cave quakes! > You are pummeled with debris! > You are severely crushed! > You die. Killed by an earthquake. [Character Equipment] a) The Short Sword 'Sting' (1d6) (+9,+9) (+2) {Sting} +2 strength, dexterity, constitution, speed, attack speed. Slays animals, evil creatures, undead, orcs. Provides resistance to fear, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4 blows/round. Average damage/round: 37.8 vs. animals, 37.8 vs. evil creatures, 41.5 vs. undead, 41.5 vs. orcs, and 34.2 vs. others. Radius 1 light. b) The Short Bow of Amrod (x2) (+12,+15) (+2) +2 strength, constitution, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. c) a Ring of Slaying (+2,+8) d) a Ring of Damage (+0,+9) e) an Amulet of Wisdom (+3) {wis+3} +3 wisdom. Sustains wisdom. f) The Phial of Galadriel {!!} Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 30 to 56 turns to recharge at your current speed. Radius 3 light. g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3) +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak [6,+6] (+2 stealth) +2 stealth. i) The Large Metal Shield of Anarion [5,+20] {Anarion} Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. j) a Hard Leather Cap of Telepathy [2,+2] {ESP} Grants telepathy. k) a Set of Gauntlets of Free Action [3,+8] Prevents paralysis. l) a Pair of Ethereal Slippers of Speed [0,+10] (+4) {+4 speed} +4 speed. Cannot be harmed by acid, electricity, fire, cold. [Character Inventory] a) 6 Holy Books of Prayers [Beginners Handbook] b) 5 Holy Books of Prayers [Words of Wisdom] c) 7 Holy Books of Prayers [Chants and Blessings] d) 4 Holy Books of Prayers [Exorcism and Dispelling] e) 3 Holy Books of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) 9 Potions of Cure Critical Wounds g) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. h) 4 Potions of Restore Mana i) 4 Potions of Speed j) a Scroll of Banishment k) 2 Scrolls of *Destruction* {!*} l) a Rod of Detection {!!} Cannot be harmed by electricity. m) a Wand of Stone to Mud (2 charges) n) 3 Wands of Teleport Other (18 charges) {@a4} o) a Staff of *Destruction* (3 charges) {!*} p) 2 Staves of Identify (12 charges) {@u1} q) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. r) The Metal Cap of Thengel [3,+12] (+3) {Thengel} +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. s) a Heavy Crossbow of Extra Might (x4) (+9,+17) (+1) {might} +1 shooting power. t) 19 Bolts of Venom (1d5) (+7,+10) Branded with venom. u) 9 Arrows of Lightning (1d4) (+11,+8) {elec} Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 140 feet away. Average damage/round: 312.1 vs. creatures not resistant to electricity, and 104 vs. others. 35% chance of breaking upon contact. v) 6 Arrows of Venom (1d4) (+9,+9) {poison} Branded with venom. Combat info: Hits targets up to 140 feet away. Average damage/round: 324.3 vs. creatures not resistant to poison, and 108.1 vs. others. 35% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : yes (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)