[Steamband 0.4.1 Character Dump] Name Karl Self abcdefghijkl@ Best Sex Male Age 16 MUS: 264 5........*..3 464 Race British Height 71 AGI: 248 5.....4..*..3 488 Class Naturalist Weight 159 VIG: 307 5............ 357 Title Ecologist Status 28 SCH: 304 ............. 304 WP 49/49 MaxDepth Lev 30 EGO: 377 ......4...... 417 SP 160/160 Preserve Y CHR: 241 ............. 201 Level 26 Armor [16,+80] Saving Throw Good Cur Exp 39031 Blows 3/turn Stealth Heroic Max Exp 39031 Shots 4/turn Fighting Legendary[1] Adv Exp 48750 Infra 60 ft Shooting Superb Disarming Poor Stat Skill Equip. Total Magic Device Poor Melee (+9,+8) (+10,+10) (+29,+13) (+48,+31) Perception Abyssal Shoot (+9,+0) (+0,+0) (+28,+3) (+37,+3) Searching Abyssal You are the first child of a Laborer. You are a credit to the family. You have blue eyes, wavy brown hair, and an average complexion. [Resists & Abilities] Critical:............. Fthr Fall:......+...... Hvy Curse:............. Vampiric:............. Telepathy:............. Mutation:............. Throw:+............ See Invis:+............ No Magic:............. Vorpal:............. Free Act:+............ No Teleprt............. Return:............. Wraithfrm:............. Drain SP:............. Frce Brnd:............. Hold Life:............. Drain HP:............. Fire Brnd:............. Reflect:............. Disrupt:............. Elec Brnd:............. Invisible:............. Drn Items:............. Ice Brand:............. Res Confu:............. Drn Exp:............. Acid Brnd:............. Res Blind:............. Teleport:............. Psn. Brnd:............. Res Fear:.........+..+ Aggravate:............. Resistances: Fire :34% ...+........+. Acid :32% ...+..+.....+. Erth :34% ...+........+. Poisn:22% ...+........+. Air :64% ...+..+.....+. Water:50% ...+........+. Elec :52% ...+..+.....+. Ice :42% ...+..++....+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* /}=="~[()]][ /}=="~[()]][ /}=="~[()]][ [Skills] Disarming Traps 1 Stealth 14 Searching 1 Neophyte Combat 5 Standard Combat 10 Accurate Strike 10 Vicious Strike 10 Swift Blow 6 Weapon Finesse 2 Martial Arts 1 Neophyte Firearms 10 Swift Shot 10 Throwing 1 Hafted Weapons 1 Blunt Weapons 1 Flora 18 Fauna 1 Elemental 13 Earth's Hearth 16 Latin {*} 1 Occult Lore {O} 1 Ritual Magic {O} 1 Spirituality {S} 1 Tempered Will {*} 1 Using Devices 5 Water Lore 20 Water Mastery 4 Elemental Defense 12 Toughness 8 Athletics 10 [Steamware & Mutations] Your skin is covered with warts (-40 CHR, +5 AC). You have alpha level enhanced eyesight (60' infra). You have alpha level dermal plating (+10 ac). [Character Equipment] a) a Spear of Exigency (1d6|1) (+11,+13) [4,+0] <+5> b) a .303 Lee-Enfield (x3) (+10,+3) c) a Fluorite Ring of Accuracy (+19) d) an Opal Ring of Protection [+39] e) a Sapphire Amulet of Good Fortune <+5> f) a Brass Lantern [3] g) an All Wool Spring Overcoat of the Stars (-1) [5,+13] <+4> h) a Fur Cloak [3,+0] i) a Pair of Breeches [3,+0] j) The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1> k) a Set of Gloves [1,+0] l) The Pair of Ruby Red Slippers of Dorthy [0,+0] [Character Inventory] a) 2 Flasks of oil b) 2 "Gray's Sparkling Spray" Tonics of Speed c) 5 "C.G. Pendleton's" Tonics of Heroism {25% off} d) 18 "Primley's Iron & Wahoo" Tonics of Cure Critical Wounds {10% off} e) 2 "Balyeat's Fig" Tonics of Restore Life Levels f) 17 Whizzing Aethercid Mechanisms of Phase Door {10% off} g) 7 Ringing Heliometer Mechanisms of Etheric Travel {25% off} h) 3 Silver Quadraphone Mechanisms of Returning {50% off} i) 11 Cast Iron Photopan Mechanisms of Object Analysis j) 2 Magnesium Ray Guns of Wind (32 charges) k) a Runed Ray Gun of Ice (16 charges) l) a Slim Tool of Structural Analysis (11 charges) m) an Ironwood Tool of Object Location (16 charges) n) a Thick Tool of Etheric Travel (14 charges) o) a Bark Ring of Schooling <+7> p) a Copper Ring of Resist Bewilderment q) 39 Rifle bullets (4d11|0) (+0,+0) (+81/324) r) 93 Rifle bullets (4d11|0) (+0,+0) (+81/324) {25% off} [Home Inventory] a Lead Apparatus a Platinum Ray Gun of Fire (9 charges) a Magnesium Ray Gun of Wind a Cavorite Tool of Object Analysis (5 charges) an Ironwood Tool of Object Location a Golden Tool of Celerity (8 charges) a Curved Tool of Seismic Disturbance (3 charges) a Quartzite Ring of Resist Fire a Topaz Ring of Resist Earth a Corundum Ring of Resist Air a Jet Ring of Resist Water a Tiger Eye Ring of Resist Lightning The Locket of Madame Defarge <+8, +2, -4> an Officer's Uniform of Inviolability to Poison [11,+7] a Hunter's Uniform of Inviolability to Air [14,+8] a Leather Waistcoat and Vest (Clockwork) [4,+14] <+2, +1> a Top Hat of Calculation [3,+10] <+5, +2> a Deerstalker (Gem Studded) [4,+8] <+3, +5> The Green-tinted Glasses of Auguste Dupin [8,+1] <+8> [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)