[ToME 2.3.5 Character Sheet] Name : Bolo Age 90 Str: 18/50 18/81 Sex : Neuter Height 89 Int: 16 18/01 Race : Spectre Troll Weight 252 Wis: 5 18/20 Class : Loremaster Social Class 1 Dex: 11 16 Body : Leviathan Con: 8 18/10 God : Tulkas Chr: 3 3 + To Melee Hit 64 Level 39 Hit Points 1262/ 1587 + To Melee Damage 49 Experience 2556075 Spell Points 12/ 12 + To Ranged Hit 64 Max Exp 2608443 Sanity -39/ 161 + To Ranged Damage 0 Exp to Adv. 2570000 Piety 4135 AC 186+163Gold 65228 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Legendary[35]Perception : Very Bad Blows/Round: 6 Bows/Throw : Legendary[2] Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 306-1254 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are the offspring of a Stone-Troll Worker. You have puke yellow eyes, dirty sea-weed green hair, and green ulcerous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Illusory Castle: Level 52 (2600') The Sacred Land Of Mountains: Level 70 (3500') Your body was a Leviathan. You have defeated 878 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. Your adventure lasted 4 days. Your Attributes: You are dead, killed by a Nycadaemon on level 70 of The Sacred Land Of Mountains. You cannot speak. You cannot open doors. You cannot bash doors. You are an animal. You cannot be slept. You are immune to fear. You are immune to confusion. You are immune to sleep. You can breathe acid. You can breathe fire. You can breathe poison. You can breathe darkness. You can cast a ball of water. You can use confusion. You can heal yourself. You can create darkness. You can magically summon hydras. You can magically summon a dragon. You are aquatic. You are immortal. You appear in the ocean. You can breath fire. You can switch locations with another being. You can sense what is beyond walls. Your position is very uncertain. You feel righteous. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe underwater. You levitate just over the ground. You have free action. You regenerate quickly. You have ESP. You are unlucky. You know everything. You are carrying a permanent light. You are resistant to acid. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to chaos. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. efghijkmnosz{@ Add Str : 3............. Add Int : .......2...... Add Wis : .......2...... Add Con : 3.2........... Add Chr : 3.2....2...... Add Sear. : 3............. Sust Str : ..+........... Sust Int : ..+........... Sust Wis : .............. Sust Dex : .............. Sust Con : .............. Sust Chr : .............. Invisible : ..+....+...... Mul life : .............. Sens Fire : .............. Reflect : .............. Free Act : .............+ Hold Life : .............. Res Acid : .............+ Res Elec : .............. Imm Fire : *............+ Res Cold : .............+ Res Pois : .............+ Res Fear : .............+ Res Light : .............. Res Dark : ..+........... Res Blind : .......+...... Res Conf : ..++.........+ Res Sound : .............. Res Shard : .............. Res Neth : .............. Res Nexus : .............. Res Chaos : ...+.......... Res Disen : .............. Levitate : ..+........... See Invis : +............. Regen : ..+........... Activate : +............. Drain Exp : ..+........... Teleport : .............+ Cursed : +++....+...... Hvy Curse : ..+........... Fly : +............+ TLord.ESP : +............. Full ESP : ......+....... Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Random teleportation: Randomly teleports you around Skills (points left: 25) - Combat 22.700 [0.700] . Weaponmastery 02.500 [0.700] . Archery -00.200 [0.700] . Barehand-combat 44.400 [0.700] - Sneakiness 01.100 [0.700] . Stealth 01.000 [0.700] . Disarming 00.700 [0.700] - Magic 00.000 [0.600] . Magic-Device 01.000 [1.000] - Spirituality -02.300 [0.700] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 17.170 [1.100] . Summoning 00.000 [0.500] . Corpse-preservation 44.400 [0.700] . Possession 42.500 [0.500] . Symbiosis 00.000 [0.500] . Mimicry 00.000 [0.500] One of your companion(s) has been killed. [Fates] You are fated to find The Set of Gauntlets 'Paurnen' [Globe of Light] on level 1. [Character Equipment] e) The Ring of Flare (+3) {cursed} It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green Thunderlord on level 70 of The Sacred Land Of Mountains. f) a Ring of Damage (+9) {cursed} It is cursed. You found it in the remains of a Forest troll in the town of Bree . g) The Ring of Power of Uvatha the Horseman (+2) {cursed} It increases your constitution and charisma by 2. It makes you invisible. It sustains your strength and intelligence. It provides resistance to dark and confusion. It allows you to levitate. It speeds your regenerative powers. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . h) a Ring of Chaos Resistance {cursed} i) an Indestructible Ring of Accuracy (+21) j) a Ring of Slaying (+10,+7) k) an Amulet of Telepathy m) a Dwarven Lantern of the Magi (+2) {cursed} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It is cursed. It cannot be harmed by fire. It was given to you as a reward. n) (nothing) o) (nothing) s) The Iron Helm of Knowledge [6,+20] (-6) z) (nothing) {) (nothing) [Character Inventory] a) 5 Sprigs of Athelas b) 8 Flasks of oil c) 19 Potions of Heroism {25% off} d) 12 Potions of Cure Critical Wounds e) 2 Scrolls of Teleportation f) 7 Scrolls of Word of Recall g) 2 Scrolls of Magic Mapping h) 5 Scrolls of Trap Detection i) 12 Scrolls of Satisfy Hunger j) 2 Scrolls of Holy Chant k) a Ring of Nether Resistance l) a Ring of Sound Resistance m) a Ring of Shard Resistance n) a Cursed Amulet of Doom [-7] (-4) {cursed} o) The Amulet of Carlammas (+2) p) an Amulet of Weaponmastery (+3,+2) [+3] (+2) q) The Phial of Galadriel (+4) r) a Mithril Plate Mail (-3 to accuracy) [35,+5] s) a Leather Jacket (-1 to accuracy) [12,+3] t) The Iron Helm 'Holhenneth' [5,+10] (+2) u) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} v) The Two-Handed Flail 'Arrin' (3d6) (+24,-9) (+2 to speed) w) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) [Home Inventory - Bree ] a) Benetar's Mana Battery It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Werebear in The Pits of Angband. b) a Sprig of Athelas c) a Silver Rod of the Istari of Nothing (200/200) d) a Staff of Sense Hidden[1|10] (13 charges) e) a Large Metal Shield of Reflection [5,+11] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon in the town of Gondolin . f) a Set of Gauntlets of Agility [2,+6] (+4) g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) h) a Shovel of Digging (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. i) Eol, the Dark Elf's corpse [Home Inventory - Gondolin ] a) 2 Fireproof Scrolls of Reset Recall It cannot be harmed by fire. You bought it from the Black Market. b) 39 Scrolls of Object Detection c) 20 Scrolls of Trap Detection d) a Ring of Fire Resistance e) a Ring of Sustain Constitution f) a Ring of Free Action g) a Ring of Dexterity (+2) h) a Ring of Nexus Resistance i) a Cyclops corpse [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} b) a Scroll of Reset Recall c) a Silver Rod of Quickness of Nothing (100/100) d) a Silver Rod of Nothing (100/100) e) a Wand of Teleport Away[10|35] (7 charges) f) a Staff of Sense Monsters[1|15] (11 charges) g) a Staff of Summon[1|25] (18 charges) h) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . i) an Elven Double Ring Mail (-2 to accuracy) [15,+18] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . j) an Iron Crown of Serenity [0,+9] It makes you completely fearless. It provides resistance to confusion and sound. You found it lying on the ground on level 52 of Illusory Castle. k) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [The Mathom-house Inventory - Bree ] a) Bert the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . b) Tom the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tom the Stone Troll in the town of Bree . c) Bill the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree .