[ToME 2.3.5(CVS) Character Sheet] Name : Oozing In Age 9 STR: 24 Sex : Male Height 9 INT: 12 Race : DeathMold Weight 50 WIS: 25 Class : Possessor Social Class 1 DEX: 12 Body : Bandit CON: 27 God : Tulkas CHR: 3 + To Melee Hit -9 Level 7 Hit Points -3/ 52 + To Melee Damage -7 Experience 542 Spell Points 1/ 1 + To Ranged Hit -9 Max Exp 542 Sanity 64/ 64 + To Ranged Damage 0 Exp to Adv. 580 Piety 125 AC 24+15 Gold 219 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 2 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Very Good Disarming : Poor Mel.dmg/Rnd: 2d7-14 Stealth : Excellent Magic Device: Bad Infra-Vision: 100 feet Tactic: coward Explor: running (Character Background) In the nostril and out the ear. Seeping though corpses I have nothing to fear. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') You have done something experimental. Your body was a Bandit. You have defeated 120 enemies. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by a Green naga on level 1 of Barrow-Downs. You cannot speak. You can open doors. You can bash doors. You are inherently evil. You appear in woods. Your eyes are sensitive to infrared light. You are unlucky. adefkmnopsuxz{|@ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Skills (points left: 13) - Combat 01.000 [0.600] . Weaponmastery 03.500 [0.600] . Archery 03.500 [0.400] - Sneakiness 01.000 [0.700] . Stealth 26.000 [0.700] . Disarming 02.500 [0.500] - Magic 00.000 [0.600] . Magic-Device 00.500 [1.000] . Necromancy 00.000 [0.200] - Spirituality 08.500 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 03.530 [1.100] . Corpse-preservation 10.900 [0.900] . Possession 10.600 [0.800] [Character Equipment] a) a Short Sword (1d7) (+0,+0) d) a Sling (x2) (+0,+0) e) (nothing) f) (nothing) k) (nothing) m) a Brass Lantern (with 2986 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) (nothing) o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) 11 Iron Shots (1d4) (+0,+0) |) (nothing) [Character Inventory] a) 9 Rations of Food b) 7 Flasks of oil c) 2 Potions of Cure Light Insanity d) a Potion of Resist Cold e) a Scroll of Nothing f) 2 Scrolls of Blessing g) a Robe [2,+4] h) a Soft Leather Armour [4,+0] i) a Hard Leather Armour (-1 to accuracy) [6,-5] j) a Cloak [1,-1] k) a Set of Leather Gloves [1,+0] l) a Set of Leather Gloves [1,-1] m) a Canine Skeleton n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Broken Sword (1d2) (-2,-4) b) a Dagger (1d4) (+5,+4) c) a Main Gauche (1d5) (+0,+0) d) a Morning Star (2d6) (+0,+0) e) a Small Wooden Boomerang (1d4) (+2,+5) f) a Player corpse