[XAngband 1.3.1 Character Dump] Name : Buffy Sex : Female Age 90 STR! 18/*** Race : Dunadan Height 71 INT! 18/*** Class : Snatcher Weight 158 WIS! 18/*** Magic : Nodens, Lord of tSocial Class 34 DEX! 18/*** CON! 18/*** CHR! 18/140 + Melee (+105,+75) Hit point 1627/1627 Fighting : Legendary [ SP (Mana) 602/ 602 Bows/Throw : Legendary [ Blows/Round 7 Saving Throw: Heroic AverageDmg/Rnd 609 Level 50 Stealth : Bad Experience 10499999 + Shooting (+107,+17) Max Exp 10499999 Perception : Fair Multiplier x7.50 Exp to Adv ***** Searching : Fair Shots/Round 0.66 Gold 11414951 Disarming : Superb Magic Device: Heroic AC [88,+59] Time Day 6 20:46 Speed (+21+10) Play time 33:07:55 Infra-Vision: 120 feet (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have blue-gray eyes, curly blond hair, and an average complexion. ...You retired from the adventure after the winning. Modifications Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 18/100 1 5 9 18/*** ...32s...4... Int: 18/100 2 2 11 18/*** .3.32.3...... abcdefghijkl@ Wis: 18/100 2 2 11 18/*** .3.32.3...... Acid : .++......+..# Dex: 18/100 2 -1 12 18/*** .3.32s...4... Elec : ...*.....+..# Con: 18/100 3 3 9 18/*** ...32....4..s Fire : .........+..# Chr: 18/100 2 -3 5 18/140 ...32........ Cold : .++.*....+..# Poison: ...+........# abcdefghijkl@ abcdefghijkl@ Fear : +....+......# Speed : .+.++.+.....# Free Actn: ...+++......+ Light : .+.......+... Reflect : .+........... SeeInvis.: .+.++++..+... Dark : .+........... MagicDev: ............. Hold Life: ++.++.+...... Shard : .+........... AuraFire: .....+....... Telepathy: .+.......+... Blind : ++..+....+... AuraElec: ............. Warning : ............. Conf : ......+.....+ AuraCold: ............. SlwDigstn: +..+++....... Sound : ..+.......... Dec.mana: ............. Regen. : +..+++......+ Nether: ..+.........+ Teleport: ............. Levitate : ...++.......+ Nexus : ............+ NoTelprt: ............. PermLite : .+....+..+... Chaos : ......+...... No Magic: ............. Aggravate: ............. Disnch: ...+......... DrainExp: ............. EvilCurse: ............. [Quest information] < Recall Depth > Level 100 (5000') < Completed Quest > Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 13 Robin Hood, the Outlaw (Dungeon level: 6) - level 13 Ufthak of Cirith Ungol (Dungeon level: 12) - level 14 Orc Camp (Danger level: 15) - level 16 Doom Quest 1 (Danger level: 15) - level 18 The Orcish Mine (Danger level: 25) - level 21 The Mimic's Treasure (Danger level: 25) - level 23 Vapor Quest (Danger level: 25) - level 23 The Sewer (Danger level: 5) - level 24 Old Man Willow Quest (Danger level: 24) - level 24 Dark Elven Lords Quest (Danger level: 25) - level 24 Grendel (Dungeon level: 24) - level 25 Archdruid (Danger level: 25) - level 25 Tengu and Death Swords (Danger level: 25) - level 28 The Vault (Danger level: 30) - level 28 Quachil Uttaus, Treader of the Dust (Dungeon level: 38) - level 28 The Tower (Danger level: 30) - level 29 Garm, Guardian of Hel (Dungeon level: 44) - level 32 The Cloning Pits (Danger level: 40) - level 33 Hastur the Unspeakable (Dungeon level: 50) - level 34 Kotoshiro, the Oracle (Dungeon level: 56) - level 35 The Rise and Fall of Micro$oft (Danger level: 50) - level 36 Hypnos, Lord of Sleep (Dungeon level: 62) - level 36 Cantoras, the Skeletal Lord (Dungeon level: 76) - level 38 Sauron (Danger level: 99) - level 47 Morgoth, Lord of Darkness (Danger level: 100) - level 50 < Failed Quest > The Destroyer (Dungeon level: 88) - level 40 [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ENABLED Arena Levels: ENABLED Num. Random Quests: 10 You have defeated 4743 enemies. [Character Body] Your body is currentry Nodens, Lord of the Great Abyss. [Character Equipment] a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks) {At;BlFe;HlSdRg|V/*L} +2 to Attacks Slay Evil, Undead Vampiric Resist Fear, Blindness Hold Life; Slow Digestion; Regeneration Activates for nothing b) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {SpInWiDxIf;AcCoLiDkShBl;RfSiHlEspXl!!} +3 to INT, WIS, DEX, Infravision, Speed Resist Acid, Cold, Light, Dark, Blindness, Shards Reflection; Hold Life; See Invisible; ESP; Permanent Light(1) Activates for dispel evil (level*5) every 200+d200 turns c) The Heavy Crossbow 'Icicle' (x6) (+17,+17) [+10] {AcCoSoNt;Xm|Co} Frost Brand Resist Acid, Cold, Sound, Nether Activates for nothing d) The Ring of Power (Vilya) (+15,+15) (+3) {SpStInWiDxCnCh;*El;PoDi;FaSiHlSdRgLv(StInWiDxCh!!} +3 to All stats, Speed Immunity to Lightning Resist Poison, Disenchantment Sustain STR, INT, WIS, DEX, CHR Free Action; Hold Life; Levitation; See Invisible; Slow Digestion Regeneration Activates for ball of lightning (250) every 425+d425 turns e) The Ring of Power (Nenya) (+14,+14) (+2) {SpStInWiDxCnCh;*Co;Bl;FaSiHlSdRgLv(InWiCh!!} +2 to All stats, Speed Immunity to Cold Resist Blindness Sustain INT, WIS, CHR Free Action; Hold Life; Levitation; See Invisible; Slow Digestion Regeneration Activates for ball of cold (200) every 325+d325 turns f) an Amulet of the Hero (+5,+6) [+5] (+6) {Sd} g) The Arkenstone of Thrain (+3 to speed) {SpInWi;CfCa;SiHlXl!!} +3 to INT, WIS, Speed Resist Confusion, Chaos Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for clairvoyance and recall, draining you every 20+d20 turns h) (nothing) i) (nothing) j) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiEspXl!!} +4 to STR, DEX, CON Resist Acid, Lightning, Fire, Cold, Light, Blindness See Invisible; ESP; Permanent Light(1) Activates for rays of fear in every direction every 3*(level+10) turns k) (nothing) l) (nothing) [Character Inventory] a) 2 Rations of Food b) 5 Potions of Heroism c) 10 Potions of Healing {!k} d) 8 Potions of *Healing* {!k} e) 6 Potions of Life {!k!q} f) 12 Potions of Restore Mana {25% off} g) 2 Potions of Enlightenment h) 4 Potions of Resistance {!k} i) 8 Potions of Restoring j) 4 Scrolls of Phase Door k) 10 Scrolls of Teleportation l) 6 Scrolls of Identify m) 4 Scrolls of *Destruction* n) a Rod of Perception (charging) o) 2 Rods of Recall {!*} p) 4 Rods of Enlightenment q) 4 Rods of Detection r) 12 Rods of Teleport Other s) 6 Rods of Stone to Mud (1 charging) {25% off} t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Slay Animal, Evil, Undead, Demon, Orc, Troll, Xdragon Earthquake impact on hit Resist Acid, Lightning, Fire, Cold Anti-Magic; See Invisible; ESP; Aggravates Activates for nothing [Home Inventory] ( page 1 ) a) 13 Potions of Speed {!k} b) 25 Potions of Cure Critical Wounds {25% off} c) 4 Potions of Curing d) 34 Scrolls of Identify e) a Scroll of *Remove Curse* f) a Scroll of *Enchant Weapon* g) a Scroll of Mundanity h) 20 Scrolls of Magic Mapping i) a Rod of Healing j) a Rod of Restoration k) 2 Rods of Disarming l) a Rod of Acid Balls ( page 2 ) a) a Rod of Lightning Balls b) a Rod of Fire Balls c) 2 Rods of Cold Balls d) a Rod of Havoc e) 3 Wands of Stone to Mud (25 charges) f) a Staff of Enlightenment (6 charges) g) a Staff of Enlightenment (1 charge) h) 2 Staffs of Curing (2x 8 charges) i) a Staff of Curing (7 charges) j) a Staff of *Destruction* (5 charges) k) a Ring of Speed (+10) l) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si} +1 to All stats, Stealth, Searching Resist Poison See Invisible Activates for nothing ( page 3 ) a) The Ring of Tulkas (+4) {SpStDxCn!!} +4 to STR, DEX, CON, Speed Activates for speed (dur 75+d75) every 200+d200 turns b) a Ring of Light and Darkness Resistance c) a Ring of Nether Resistance d) a Ring of Nexus Resistance e) a Ring of Confusion Resistance f) a Ring of Shard Resistance g) a Ring of Chaos Resistance h) a Ring of Blindness Resistance i) a Ring of Lordly Protection [+21] {LiFe} j) a Ring of Lordly Protection [+20] {Bl} k) a Ring of Lordly Protection [+18] {Li} l) 2 Rings of Extra Attacks (+2 attacks) ( page 4 ) a) a Ring of Mana b) The Ring of Wraith 'Lumna' (+12,+12) (+1) {cursed, StInWiDxCnCh;Fi;SiTeCuTy.!!} +1 to All stats Resist Fire See Invisible; Drains Experience; Ancient Curse; Heavily Cursed Activates for confuse monster every 15 turns c) The Ring of Wraith 'Helda' (+10,+10) (+1) {cursed, StInWiDxCnCh;ElPoLi;SiAgCu[T!!} +1 to All stats Resist Lightning, Poison, Light Prevent Teleportation; See Invisible; Drains Experience Aggravates; Heavily Cursed Activates for recharging every 70 turns d) The Ring of Wraith 'Laiva' (+11,+11) (+2) {cursed, StInWiDxCnCh;Fe;SiPc(Cn!!} +2 to All stats Resist Fear Sustain CON See Invisible; Drains Experience; Permanently Cursed Activates for earthquake (rad 10) every 50 turns e) The Ring of Wraith 'Ulea' (+11,+11) (+1) {cursed, StInWiDxCnChIf;SiAgCu!!} +1 to All stats, Infravision See Invisible; Drains Experience; Aggravates; Heavily Cursed Activates for dispel good (level*5) every 200+d200 turns f) The Ring of Wraith 'Tyelma' (+11,+11) (+1) {cursed, StInWiDxCnChSrIf;Ac;SiPc[T!!} +1 to All stats, Searching, Infravision Resist Acid Prevent Teleportation; See Invisible; Drains Experience Permanently Cursed Activates for animal friendship every 500 turns g) The Ring of Wraith 'Orna' (+10,+10) (+1) {cursed, StInWiDxCnChSlSl;ShFe;SiRgAgCu!!} +1 to All stats, Stealth, Magic device Resist Fear, Shards See Invisible; Regeneration; Drains Experience; Aggravates Heavily Cursed Activates for frost bolt (6d8) every 7+d7 turns h) The Ring of Wraith 'Marya' (+12,+12) (+1) {cursed, SpStInWiDxCnCh;AcSoNx;SiPc[T!!} +1 to All stats, Speed Resist Acid, Sound, Nexus Prevent Teleportation; See Invisible; Drains Experience Permanently Cursed Activates for remove fear and cure poison every 5 turns i) The Ring of Wraith 'Verca' (+12,+12) (+1) {cursed, StInWiDxCnChSl;SiTeAgCu[T.!!} +1 to All stats, Stealth Prevent Teleportation; See Invisible; Drains Experience Aggravates; Heavily Cursed Activates for vampiric drain (3*100) every 400 turns j) an Amulet of Brilliance (+3) k) an Amulet of the Magi [+4] (+4 to searching) l) an Amulet of Reflection ( page 5 ) a) The Amulet of Carlammas (+2) {Cn;Fi!!} +2 to CON Resist Fire Activates for protect evil (dur level*3 + d25) every 225+d225 turns b) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!} +3 to WIS, CHR, Infravision Resist Acid, Lightning, Cold Free Action; See Invisible Activates for dispel evil (level*5) every 200+d200 turns c) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgXl} +3 to STR, CON, Infravision Free Action; See Invisible; Regeneration; Permanent Light(1) Activates for nothing d) an Amulet of Resistance {Sh} e) an Amulet of Sustaining f) The Torque of Boromir (+0,+8) (+3) {St(St!!} +3 to STR Sustain STR Activates for frighten monsters every 40+d40 turns g) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx!!} +3 to Stealth Resist Confusion Sustain DEX Activates for dispel small life every 55+d55 turns h) The Bead 'Yasaka-no-Magatama' [+5] (+3) {InWiChSlSr;AcElFiCoNtFe;FaSiHlSdRgXlWr(InWiCh!!} +3 to INT, WIS, CHR, Stealth, Searching Resist Acid, Lightning, Fire, Cold, Fear, Nether Sustain INT, WIS, CHR Free Action; Hold Life; See Invisible; Slow Digestion; Warning Regeneration; Permanent Light(1) Activates for word of recall every 200 turns i) The Amulet of Pitch Dark Night [+5] (+4) {SlSr;DkBl;Si!!} +4 to Stealth, Searching Resist Dark, Blindness See Invisible Activates for a dark storm (250) every 150+d150 turns j) The Jewel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn!!} +2 to CON Resist Cold, Dark, Nether Sustain INT, WIS, CON Hold Life; Regeneration; Permanent Light(1) Activates for restore stats and life levels every 750 turns k) The Feanorian Lamp 'Khelan' (+3) {StDxCn;DiFe[M!!} +3 to STR, DEX, CON Resist Fear, Disenchantment Anti-Magic Activates for ball of fire (72) every 400 turns l) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!} +1 to Speed Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for magic mapping and light area every 50+d50 turns ( page 6 ) a) The Palantir of Westernesse (+3) {WiCh;EspXl!!} +3 to WIS, CHR ESP; Permanent Light(3); Permanent Light(1) Activates for list of the uniques on the level every 200 turns b) The stone of flying (+2 to speed) {SpInCh;HlLvXl!!} +2 to INT, CHR, Speed Hold Life; Levitation; Permanent Light(3); Permanent Light(1) Activates for a mana storm every 250+d250 turns c) The stone of Lore (+1) {InWi!!} +1 to INT, WIS Permanent Light(3) Activates for get a knowledge : everytime d) Law Dragon Scale Mail (-2) [30,+18] e) a Ring Mail of Resistance 'Fuinol' (-2) [12,+15] (+4 to stealth) {Sl;AcElFiCoPoNx!!} +4 to Stealth Resist Acid, Lightning, Fire, Cold, Poison, Nexus Activates for teleport away every 200 turns f) Metal Scale Mail of Elvenkind (-2) [13,+8] (+1 to stealth) {Sl;AcElFiCoBl} g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShBlNx} +2 to STR, CHR Resist Acid, Lightning, Fire, Cold, Blindness, Shards, Nexus Activates for nothing h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoBlCf!!} +3 to INT, WIS, CON Resist Acid, Poison, Blindness, Confusion Activates for door and trap destruction every 10 turns i) Metal Brigandine Armour of Elvenkind 'Risien' (-3) [19,+11] (+2 to stealth) {CnSl;AcElFiCoPo} +2 to CON, Stealth Resist Acid, Lightning, Fire, Cold, Poison Activates for nothing j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSoNx} +2 to STR, DEX Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus Activates for nothing k) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx} +2 to CON Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus Activates for nothing l) The Mithril Plate Mail of Celeborn (-2) [35,+25] (+4) {StCh;AcElFiCoDkShDi!!} +4 to STR, CHR Resist Acid, Lightning, Fire, Cold, Dark, Shards, Disenchantment Activates for genocide every 500 turns ( page 7 ) a) a Robe of Permanence [2,+16] {AcElFiCoSo;Hl(StInWiDxCnCh} b) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCoCf;MaFaSiHlLv(InWi!!} +3 to INT, WIS, Searching Resist Acid, Lightning, Fire, Cold, Confusion Sustain INT, WIS Free Action; Hold Life; Levitation; See Invisible Decrease Need Mana Activates for a mana bolt (120) every 120+d120 turns c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoPoDk} +4 to Stealth Resist Acid, Lightning, Fire, Cold, Poison, Dark Activates for nothing d) a Cloak of Aman 'Motheg' [1,+24] (+2 to stealth) {SlIf;Dk} +2 to Stealth, Infravision Resist Dark Activates for nothing e) an Elven Cloak of Life Stream 'Dinanga' [4,+33] (+6 to stealth) {CnSlSr;Co;HlRg(Cn!!} +6 to CON, Stealth, Searching Resist Cold Sustain CON Hold Life; Regeneration Activates for restore life levels every 450 turns f) an Elven Cloak of Stealth [4,+13] (+4 to stealth) g) The Elven Cloak 'Amber Prison' [4,+21] (+4 to stealth) {StCnSlSr;AcDk;FaTe.(Cn} +4 to STR, CON, Stealth, Searching Resist Acid, Dark Sustain CON Free Action Activates for nothing h) a Small Leather Shield of Might 'Kirien' (+4,+3) [3,+15] (+1 to speed) {SpStCn;So} +1 to STR, CON, Speed Resist Sound Activates for nothing i) The Small Leather Shield 'Big Useless Fellow' [3,+16] (+3 to stealth) {CnSl;Co;SiSd!!} +3 to CON, Stealth Resist Cold See Invisible; Slow Digestion Activates for recharging every 70 turns j) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCa;Fa} +4 to STR, CON Immunity to Acid Resist Sound, Chaos Free Action Activates for nothing k) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St} +2 to STR Resist Acid, Cold, Fear Sustain STR Reflection Activates for nothing l) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkSo} Resist Acid, Lightning, Fire, Cold, Light, Dark, Sound Activates for nothing ( page 8 ) a) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh} Resist Acid, Lightning, Fire, Cold, Chaos Sustain All stats Activates for nothing b) The Dragon Shield 'Junk' [11,+18] (+3 to infravision) {DxSlIf;BlCfSo;Xl} +3 to DEX, Infravision, Magic device Resist Blindness, Confusion, Sound Permanent Light(1) Activates for rune of protection every 400 turns c) The Mirror Shield of Earendil [14,+16] {ElFiDkBlNtFe;RfXl!!} Resist Lightning, Fire, Fear, Dark, Blindness, Nether Reflection; Permanent Light(1) Activates for curing every 100 turns d) The Golden Crown of Gondor [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiSdRgXl!!} +3 to STR, WIS, CON, Speed Resist Lightning, Fire, Cold, Light, Blindness, Confusion, Chaos See Invisible; Slow Digestion; Regeneration; Permanent Light(1) Activates for heal 700 hit points every 250 turns e) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {SpInDxCh;LiDkShBlSo;FaSiXlWr} +3 to INT, DEX, CHR, Speed Resist Light, Dark, Blindness, Sound, Shards Free Action; See Invisible; Warning; Permanent Light(1) Activates for nothing f) a Hard Leather Cap of Wisdom 'Roseg' [2,+6] (+3) {WiCn(Wi} +3 to WIS, CON Sustain WIS Activates for nothing g) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh} +5 to INT, WIS, CHR Immunity to Lightning Resist Blindness Sustain INT, WIS, CHR Activates for nothing h) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlSo;Esp} +2 to INT, WIS Resist Blindness, Sound ESP Activates for nothing i) The Metal Cap 'Ladenfirn' (+0,+15) [3,+20] (+3) {Sl;ElSo;SiHlEsp} +3 to Magic device Resist Lightning, Sound Hold Life; See Invisible; ESP Activates for nothing j) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si!!} +2 to INT, WIS, Searching Resist Blindness See Invisible Activates for detection every 55+d55 turns k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, InWiSr;*Co;AcPoDiFe;FaSiTeAgCuTy[M.!!} -1 to INT, WIS, Searching Immunity to Cold Resist Acid, Cold, Poison, Fear, Disenchantment Free Action; Anti-Magic; See Invisible; Aggravates; Ancient Curse Heavily Cursed Activates for rays of fear in every direction every 3*(level+10) turns l) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx} +3 to STR, DEX, CON Resist Acid, Nexus Activates for nothing ( page 9 ) a) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa} +2 to STR, CON Free Action Activates for nothing b) a Set of Dragon Gloves of Slaying (+9,+2) [4,+19] {LiDkSh} c) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLv!!} +4 to DEX Resist Acid Free Action; Levitation Activates for a magical arrow (150) every 90+d90 turns d) a Pair of Soft Leather Boots of Levitation [2,+5] {Po;Lv} e) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) {SpDxSl;Nx;FaLv(Dx} +4 to DEX, Stealth, Speed Resist Nexus Sustain DEX Free Action; Levitation Activates for nothing f) The Dagger 'Grimtooth' (2d4) (+5,+5) (+1 attack) {AtDx;Th|P} +1 to DEX, Attacks Poisoned Throwing Activates for nothing g) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Fe;Lv/DD} Slay Xdragon Immunity to Fire Resist Fear Levitation Activates for nothing h) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Fe;FaSi/oTP} +3 to INT, DEX, Speed Slay Orc, Troll, Giant Resist Fear Free Action; See Invisible Activates for nothing i) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} +3 to INT, CHR Slay Evil Resist Nexus Free Action; See Invisible; Regeneration Activates for nothing j) The Small Sword 'Sting' (1d6) (+11,+9) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL} +2 to STR, DEX, CON, Attacks Slay Evil, Undead, Orc Resist Light Free Action; See Invisible; Permanent Light(1) Activates for nothing k) The Broad Sword 'Nothung' (3d5) (+12,+16) (+4 to searching) {Sr;ElFiPoNtFe;SdXl|ES/DDo} +4 to Searching Slay Orc, Xdragon Lightning Brand; Very sharp Resist Lightning, Fire, Poison, Fear, Nether Slow Digestion; Permanent Light(1) Activates for nothing l) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {SpStDxCh;CoDk;FaSiSdLv|CoS/*oUL!!} +4 to STR, DEX, CHR, Speed Slay Evil, Undead, Demon, Orc Frost Brand; Very sharp Resist Cold, Dark Free Action; Levitation; See Invisible; Slow Digestion Activates for frost bolt (6d8) every 7+d7 turns ( page 10 ) a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Sl;CoNt;HlSdXl|Co/*o} +3 to Stealth Slay Evil, Orc Frost Brand Resist Cold, Nether Hold Life; Slow Digestion; Permanent Light(1) Activates for nothing b) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) {SpStDx;FaSiSdRgXl|S/*} +2 to STR, DEX, Speed Slay Evil Very sharp Free Action; See Invisible; Slow Digestion; Regeneration Permanent Light(1) Activates for nothing c) The Katana 'Fustu-no-mitama' (4d4) (+20,+12) [+5] (+4) {SpStDxCn;CoShNtCaFe;FaSiHlSdRgBs|EFS/*DUL(StDxCn} +4 to STR, DEX, CON, Speed Slay Evil, Undead, Demon, Dragon Lightning Brand; Flame Tongue; Very sharp Resist Cold, Fear, Shards, Nether, Chaos Sustain STR, DEX, CON Free Action; Hold Life; See Invisible; Slow Digestion Regeneration; Blessed Blade Activates for nothing d) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx} +2 to DEX, Attacks, Speed Very sharp Sustain DEX Activates for nothing e) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;Li;FaSdRg|S/DDoTPZ} +2 to STR Slay Animal, Orc, Troll, Giant, Xdragon Very sharp Resist Light Free Action; Slow Digestion; Regeneration Activates for nothing f) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*DoTPL} Slay Evil, Undead, Orc, Troll, Giant, Dragon Poisoned; Very sharp See Invisible Activates for nothing g) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {StCn;CfNtNxCa;FaHlAgCu|V} +2 to STR, CON Vampiric Resist Confusion, Nether, Nexus, Chaos Free Action; Hold Life; Drains Experience; Aggravates Heavily Cursed Activates for nothing h) The Awl-Pike 'Ama-no-NumaHoko' (4d8) (+16,+24) [+5] (+4) {WiDxCnCh;AcCoDkBlCa;SiHlXlBs/*DDUL(WiDxCnCh!!} +4 to WIS, DEX, CON, CHR Slay Evil, Undead, Demon, Xdragon Resist Acid, Cold, Dark, Blindness, Chaos Sustain WIS, DEX, CON, CHR Hold Life; See Invisible; Blessed Blade; Permanent Light(1) Activates for water ball (200) every 250 turns i) The Broad Spear of Destiny (2d9) (+15,+15) (+4) {InWiSrIf;FiLiFe;ThSiHlLvXlBs|F/*DPUL!!} +4 to INT, WIS, Searching, Infravision Slay Evil, Undead, Demon, Giant, Dragon Flame Tongue Resist Fire, Fear, Light Throwing; Hold Life; Levitation; See Invisible; Blessed Blade Permanent Light(1) Activates for stone to mud every 5 turns j) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;EspSd/DD!!} +3 to WIS, CON Slay Xdragon ESP; Slow Digestion Activates for drain life (120) every 400 turns k) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP} +3 to CON Slay Evil, Orc, Troll, Giant See Invisible Activates for nothing l) The Glaive of Pain (9d6) (+0,+30) { } Activates for nothing ( page 11 ) a) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching) {SrIfDg;AcElFiCoFe/*P} +10 to Searching, Infravision, Tunneling Slay Evil, Giant Resist Acid, Lightning, Fire, Cold, Fear Activates for nothing b) The Nunchaku of Xiaolong (4d3) (+25,+10) [+10] (+5 to speed) {SpSl;FiFe;FaRg|F/DZ(StDxCn} +5 to Stealth, Speed Slay Animal, Dragon Flame Tongue Resist Fire, Fear Sustain STR, DEX, CON Free Action; Regeneration Activates for nothing c) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Xl|EF/oTZ} +4 to STR Slay Animal, Orc, Troll Lightning Brand; Flame Tongue Resist Lightning, Fire, Dark Permanent Light(1) Activates for nothing d) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) {StDg;*Fi;DkCfCaDi;XlAg[T|FPV/*DLZ} +6 to STR, Tunneling Slay Animal, Evil, Undead, Dragon Flame Tongue; Poisoned; Vampiric Immunity to Fire Resist Dark, Confusion, Chaos, Disenchantment Prevent Teleportation; Aggravates; Permanent Light(1) Activates for nothing e) The Mattock of Nain (3d8) (+12,+18) (+6) {StSrIfDg;AcDkDiFe|A/DoTP!!} +6 to STR, Searching, Infravision, Tunneling Slay Orc, Troll, Giant, Dragon Acid Brand Resist Acid, Fear, Dark, Disenchantment Activates for stone to mud every 2 turns f) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Sp;LiBlCfFe;Xs} +3 to Speed Resist Fear, Light, Blindness, Confusion +1 Extra Shot Activates for nothing g) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm} +3 to DEX Free Action Activates for nothing h) a Heavy Crossbow of Hunter 'Quenelen' (x5) (+13,+14) (+2 to stealth) {Sl;ShDi;Xs!!} +2 to Stealth Resist Shards, Disenchantment +1 Extra Shot Activates for lightning bolt (4d8) every 6+d6 turns i) 60 Bolts (2d5) (+3,+3) (195/130) j) 25 Bolts (2d5) (+3,+4) (202/134) k) 28 Bolts (2d5) (+6,+7) (225/150) l) 18 Bolts of Hurt Dragon (2d5) (+8,+7) (225/150) ( page 12 ) a) 23 Bolts of Frost (2d5) (+7,+9) (240/160) b) 59 Steel Bolts (3d5) (+5,+5) (232/154) c) 31 Steel Bolts (3d5) (+6,+9) (262/174) d) 15 Steel Bolts of Wounding (3d5) (+13,+8) (255/170) e) The Sheaf Arrow of Bard (8d6) (+40,+10) {/DD} Slay Xdragon Activates for nothing f) a Magical Figurine of a Nightwalker