[DaJAngband v1.0.97 (pre 1.1.0) Character Dump] Name David Self RB CB EB Best Sex Male Age 25 STR: 10 +4 +3 +3 18/20 Race Half-Troll Height 88 INT: 15 -4 -2 +0 9 Class Paladin Weight 270 WIS: 18/60 -2 +1 +3 18/80 Title Guardian Status 1 DEX: 16 -4 +0 +1 13 HP -60/292 Maximize Y CON: 17 +3 +1 +3 18/60 SP 76/80 CHR: 10 -6 +2 +0 6 Level 27 Armor [30,+41] Saving Throw 56 Cur Exp 39496 Fight (+11,+4) Stealth 0 Max Exp 40506 Melee (+20,+16) Fighting 243 Adv Exp 54250 Shoot (+21,+16) Shooting 176 MaxDepth Lev 55 Blows 1/turn Disarming 50 Turns 407409 Shots 1/turn Magic Device 37 Gold 31910 Alertness 18 Perception 15 Burden 147.9 lbs Energy 150% Searching 11 Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy sea-weed green hair, and white scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Confu:............. Elec:......+...... Sound:............. Fire:......+...... Shard:............. Cold:......+...... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. abcdefghijkl@ abcdefghijkl@ PLite:............. Tunn.:............. Regen:............+ Speed:..+.......... Telep:............. Blows:............. Invis:............. Shots:............. FrAct:+..........+. Might:............. HLife:............. :............. Stea.:............. :............. Sear.:............. :............. [Last Messages] > There is a wall in the way! <2x> > Target Aborted. > The water troll wakes up. > It magically summons help! > The hellhound breathes fire. > It points at you, incanting terribly! > The water troll wakes up. <4x> > It points at you, incanting terribly! <2x> > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > It breathes fire. > *** LOW HITPOINT WARNING! *** > It casts a nether bolt. > You feel your life draining away! > You die. [Character Equipment] a) a mace of Westernesse (2d4) (+9,+12) (+1 to alertness) It increases your strength, dexterity, and constitution by 1. It increases your alertness by 5. It slays orcs, trolls, and giants. It grants you immunity to paralysis. b) a long bow of Power (x3) (+10,+16) c) a Flawed Diamond Ring of Speed (+6) It increases your speed by 6. d) a Tourmaline Ring of Accuracy (+12) e) an Adamant Amulet of Wisdom (+3) It increases your wisdom by 3. It sustains your wisdom. f) a brass lantern (9677 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) chain mail of Resistance (-2) [14,+9] It provides resistance to acid, electricity, fire, and cold. It cannot be harmed by the elements. h) a cloak [1,+3] i) a small leather shield [2,+4] j) a barbut [4,+3] k) a set of steel gauntlets [3,+6] l) a pair of metal shod boots (Dwarven) [6,+16] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis and darkvision. It cannot be harmed by acid or fire. [Character Inventory] a) 2 Holy Books of Prayers [Beginner's Handbook] b) 2 Holy Books of Prayers [Godly Insights] c) 2 Holy Books of Prayers [Defences of Light] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) 2 Holy Books of Prayers [Purifications & Healing] It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Holy Infusions] It cannot be harmed by the elements. g) 6 Coagulated Crimson Potions of Speed {@q7} h) 5 Hazy Potions of Heroism {@q4} i) 9 Green Potions of Cure Critical Wounds {@q1} j) a Pink Potion of Healing k) 4 Scrolls titled "de plus inotio" of Word of Recall {@r3=g} l) 4 Scrolls titled "sapuga quibero" of Identify {@r2=g} m) 2 Sphinx Feather Wands of Teleport Other (6 charges) n) a Fairy Dust Wand of Disarming (2 charges) o) a Pegasus Tail Wand of Stone to Mud (3 charges) p) 2 Mandrake Root Wands of Fire Bolts (18 charges) q) 2 Elm Staffs of Teleportation (1d5) (+0,+0) (14 charges) {@u9} r) a Walnut Staff of Speed (1d5) (+0,+0) (5 charges) s) a Beech Staff of Earthquakes (1d5) (+0,+0) (5 charges) t) a Fluorite Ring of Ice [+12] It brands your melee blows with frost. It provides resistance to cold. It activates for cold resistance (20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be harmed by cold. u) 24 bolts of Slay Giant (1d5) (+14,+9) It slays giants. [Home Inventory] a) 3 Holy Books of Prayers [Beginner's Handbook] b) 2 Holy Books of Prayers [Godly Insights] c) 2 Holy Books of Prayers [Defences of Light] d) a Holy Book of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Holy Infusions] It cannot be harmed by the elements. f) 2 flasks of oil g) 10 Coagulated Crimson Potions of Speed h) 5 Hazy Potions of Heroism {@q4} i) a Crimson Potion of Restore Strength j) 4 Scrolls titled "co multo lus" of *Identify* k) 3 Elm Staffs of Teleportation (1d5) (+0,+0) (21 charges) {@u9} l) a Driftwood Amulet of Regeneration It speeds your regeneration. m) a pair of soft leather boots of Stability [2,+7] It provides resistance to nexus. It makes you fall like a feather. n) a light crossbow of Accuracy (x3) (+19,+5) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)