[Unangband 0.6.2 Character Dump] Name Eorl V, the Wizard Self SB EB TB Best Curr Sex Male Age 17 STR: 15 +0 +1 +0 16 Race Man of Rohan Height 6' 7 INT: 18 +0 +5 +0 18/50 Class Mage Status 73 WIS: 18/67 +0 +3 +0 18/97 Style Wizardry DEX: 17 +0 +0 +0 17 Title Evoker CON: 18/40 +0 +2 +0 18/60 Home a room at the Inn in Lake-town CHR: 11 +0 +0 +0 11 Target Orc Camp across Redhorn pass AGI: 18/56 +0 +0 +0 18/56 SIZ: 9 +0 +1 +0 10 Level 28 HP -327/312 Fight (-1,-4) Fighting Bad Curr Exp 67524 Spell-Pts 88/94 WShld (+0,-4) Shooting Poor Max Exp 73749 Hit die 10 Bash [5,+10] Throwing Good Adv Exp 70000 Armor [17,+40] Blows 1/turn(x1) Stealth Very Good Curr Danger Lev 33 Infravis 20 ft Shoot (-1,+0) Save Throw Excellent Max Dungeon Lev 33 Gold 138189 Shots 1/turn(x0) Disarming Very Good Game Turn 2054535 Burden 102 lbs Throw (-1,+0) Devices Superb Plr Turn 35728 % Burden 57% Hurls 1/turn(x1) Searching Iffy Act Turn 25587 Speed +5 Weight 126 lbs Digging Poor You are one of several children of a Landed Knight. You are a credit to the f eyes, curly brown hair, and an average complexion. This is 19th Tuile of the 2890th year of the third age. You are on level 33 of Orc Camp across Redhorn pass. [Last Messages] > The Young Archpriest points at you and curses. > You resist the effects! > The Mature Hill giant batters you. > You have been stunned. > The Mature Hill giant misses you. > You miss the Mature Hill giant. > The Young Archpriest points at you and curses. > You feel unlucky! > The Lesser Hellion breathes fire at you. > The Mature Hill giant dies. > You are enveloped in flames! > Some of your Scrolls titled "hyddok sehfu" of Identify (o) were destroyed! > Some of your Scrolls titled "eng nihfa" of Legend Lore (p) were destroyed! > You die. > You were killed by a Lesser Hellion. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + +++ _|=="~(()]]] _|=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str:..........1.. sStr:...s......s.. Int:........23... sInt:...s.....s... Wis:......3...... sWis:...s......... Dex:............. sDex:...s......... Con:........2.... sCon:...s......... Chr:............. sChr:...s......... Agi:............. sAgi:...s......... Siz:..........1.. sSiz:...s......s.. Acid:....1........ Disea:............. Elec:...........1. Blind:.+........... Fire:............. Confu:............. Cold:..1.......... Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:.........+... Nethr:............. Dark:.......+..... Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:.....6...3... Steal:.......3..... Regen:............. Sear:............. Telep:............. Infra:........2.... Invis:+............ Tunn:............. FrAct:........+.+.. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:........+.... _|=="~(()]]] Elf:............. Natur:............. abcdefghijkl@ _|=="~(()]]] [Character Equipment] a) a Greenwood Staff of Perception (1d6) (+1,+0) (3 charges) b) a set of Panpipes of Resist Blindness c) an Alexandrite Ring of Resist Cold worth 250 gold pieces d) a Mithril-Plated Ring of Sustaining e) a Horn Amulet of Resist Acid f) a Wizard Light (9d1) (+0,+0) (+6) g) Soft Studded Leather of Wisdom [5,+9] (+3) h) a Cloak of Shadows [1,+4] (+3) i) a Large Metal Shield of the Khazad [5,+10] (+2) j) a Metal Cap of Brilliance [3,+7] (+3) k) a Set of Gauntlets of Might [2,+5] (+1) l) a Pair of Leather Sandals of Resist Electricity [1,+3] [Character inventory] a) a Magic Book of Life Magic {@m0@b0@G0} b) a Magic Book of Cantrips (Fire proof) {@m1@b1@G1} c) a Magic Book of Conjuring (Fire proof) {@m2@b2@G2} d) a Magic Book of Incantations (Fire proof) {@m3@b3@G3, 10% off} e) a Magical Bag of Maps f) a Demon Rune stone g) a Flame Rune stone h) a Summoning Rune stone i) a Wave Rune stone j) 4 Boiling Potions of Speed k) 14 Shimmering Potions of Cure Light Wounds l) 9 Gold Speckled Potions of Cure Critical Wounds m) a Carnation Potion of Restore Mana <3 Manas> n) an Oily Yellow Potion of Cure Mortal Wounds o) 7 Scrolls titled "hyddok sehfu" of Identify p) 7 Scrolls titled "eng nihfa" of Legend Lore q) 3 Rusty Rods of Object Location r) a Green Rod of Recall {!*@z1} s) a Lead Wand of Stone to Mud (0 charges) t) a Mandrake Staff of Teleportation (1d6) (+0,+0) (8 charges) u) a Cast Iron Ring of Protection [+8] v) a Green Ring of Intelligence (+2) [Home inventory] a) 34 Shimmering Potions of Cure Light Wounds b) a Yellow Dappled Potion of Healing c) a Carnation Potion of Restore Mana d) 4 Oily Yellow Potions of Cure Mortal Wounds e) 3 Chocolate Potions of Cure Moderate Wounds f) a map to the citadel of Isengard g) a map to the mountain Caradhras h) a map to the sunken city of Numenor i) a map to the door to Moria j) 12 Scrolls titled "ashpot denmon" of Magic Mapping k) 18 Scrolls titled "eng nihfa" of Legend Lore l) a Tin Ring of Resist Fire worth 250 gold pieces m) 2 Tortoise Shell Rings of Free Action n) a Runed Ring of See Invisible o) a Marble Ring of Strength and Size (+2) p) a Dragon's Claw Amulet of Wisdom (+2) q) a Mithril Amulet of Resist Lightning r) a Large Leather Shield of Resist Light [4,+6] s) a Pair of Metal Shod Boots of Dexterity and Agility [6,+10] (+2) t) a Mandolin of Health (+1) [Storeroom inventory] a) a Blood Rune stone b) a Demon Rune stone c) a Door Rune stone d) an Elven Rune stone e) an Eye Rune stone f) a Flame Rune stone g) 2 Star Rune stones h) a Storm Rune stone i) 3 Wave Rune stones [Dungeons Explored] You emerged victorious from the Big Cavern under Misty Mountains (5-13). You cleared the passage through the house of Beorn (15). You emerged victorious from the Great Hall under Mirkwood the Great (13-26). You emerged victorious from the dump outside Bree (0-4). You cleared the passage through west Moria entrance (6-24). You emerged victorious from east Moria entrance (13-24). You emerged victorious from Barrow-downs (4-23). You fought through to the other side of the Troll Cave in Trollshaws Forest (4-6). You emerged victorious from the Midgewater Marshes (10-17). You emerged victorious from the Woodmen Village (10-13). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited Lake-town. You have visited the hill of Weathertop (17-31). You have visited the Ford to Rivendell. You have visited Isengard (3-35). You broke through to level 33 in Orc Camp across Redhorn pass (7-37). You have visited the East Road. You have visited Dunland. [Self-Knowledge] You are stunned. You are cursed. You can learn some spells/prayers. [Spells Learnt] Detect Monsters Magic Missile Stinking Cloud Wizard Light Find Hidden Traps/Doors Detect Power Spear of Light Teleport Self Phase Door Gauge Magic Light Area Lightning Beam Concentration Lightning Beam II Cure Light Wounds Satisfy Hunger Frost Bolt II Snuff Small Life Acid Bolt Trap/Door Destruction Cure Serious Wounds Cure Poison Fire Bolt Identify Teleport Other Haste Self [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)