[DaJAngband v1.0.97 (pre 1.1.0) Character Dump] Name Took&Taken Self RB CB EB Best Sex Male Age 24 STR: 18 -2 +1 +2 18/10 Race Hobbit Height 35 Int: 15 +2 +2 +0 18/10 17 Class Thief Weight 62 WIS: 10 +1 -1 +2 12 Title Escape Artist Status 7 DEX: 13 +3 +3 +2 18/30 HP -3/187 Maximize Y CON: 14 +3 -1 +4 18/20 SP 15/34 Chr: 10 +1 +1 +0 12 11 Level 25 Armor [22,+38] Saving Throw 72 Cur Exp 16793 Fight (+64,+4) Stealth 10 Max Exp 16793 Melee (+74,+10) Fighting 331 Adv Exp 23275 Shoot (+66,+3) Shooting 341 MaxDepth Lev 29 Blows 1/turn Disarming 90 Turns 501858 Shots 1/turn Magic Device 61 Gold 20581 Alertness 33 Perception 39 Burden 164.2 lbs Energy 110% Searching 40 You are one of several children of a Hobbit Burglar. You are a credit to the family. You have dark brown eyes, straight brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Confu:............. Elec:......+.+.... Sound:............. Fire:......+...... Shard:............. Cold:......+...... Nexus:............. Pois:............. Nethr:.......+..... Fear:............+ Chaos:............. Lite:............. Disen:............. Dark:.......+..... S.Dig:....+........ abcdefghijkl@ abcdefghijkl@ PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:+............ Might:............. HLife:............+ :............. Stea.:............. :............. Sear.:............. :............. [Last Messages] > You sense the presence of monsters! > You have no room for a Puffy Mushroom. <2x> > ..That didn't taste so good. > You feel like a killing machine! > You feel righteous! > You see no more Puffy Mushrooms of Unlucky Munchkin. > There is a wall in the way! > It hurls a boulder at you! > The stone giant hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The stone giant hits you. > *** LOW HITPOINT WARNING! *** > The stone giant hurls a boulder at you! > You die. [Character Equipment] a) a short sword of Westernesse (1d7) (+10,+6) (+2 to alertness) {@w0 floor L1} It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis. b) a short bow (x2) (+2,+3) c) an Emerald Ring of Accuracy (+10) d) a Jacinth Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. e) a Smooth Stone Amulet of Slow Digestion It slows your metabolism. f) a brass lantern (9587 turns) {@w4} It usually provides light of radius 2. It cannot be harmed by fire. g) leather scale mail of Resistance (-1) [11,+13] It provides resistance to acid, electricity, fire, and cold. It cannot be harmed by the elements. h) a cloak of Holy Protection [1,+16] (+2) It increases your wisdom by 2. It provides partial resistance to poison. It provides resistance to dark and nether. It sustains your wisdom. It is good and hates evil. It cannot be harmed by acid, fire, or cold. i) a large leather shield of Resist Lightning [4,+11] It provides resistance to electricity. It cannot be harmed by lightning. j) a hard leather cap [2,+2] k) a set of leather gloves [1,-1] l) a pair of hard leather boots [3,+0] [Character Inventory] a) 4 Books of Alchemy [Beginner's Mixing] {@p1} b) a Book of Alchemy [Commonly Used Potions] {@p2} It cannot be harmed by acid. c) 4 Books of Alchemy [Chemical Detections & Tools] d) 2 Books of Alchemy [Quick Getaways: Thieves' edition] {@p3} e) 6 rations of food f) 2 Blue Potions of Speed {@q7} g) 6 Gold Potions of Cure Critical Wounds {@q1} h) 5 Scrolls titled "ca quo por sae" of Phase Door {@r1=g} i) a Scroll titled "mum promis des" of Teleportation {@r9 !*} j) 4 Scrolls titled "aggero pere" of Word of Recall {@r3=g} k) a Scroll titled "dellium as lo" of *Identify* l) a Nickel Rod of Trap Location {@z3} m) a Cast Iron Rod of Light {@z4} n) a Drake Scale Wand of Teleport Other (8 charges) o) a Hippocampus Tail Wand of Lightning Bolts (0 charges) p) a Birch Staff of Teleportation (1d5) (+0,+0) (5 charges) {@u9} q) 2 Beech Staffs of Detect Invisible (1d5) (+0,+0) (33 charges) {@u4} r) a cloak [1,+3] s) a mace of Critical Weight (2d4) (+11,+9) It increases likelihood of critical hits. t) a battle axe of *Slay Demon* (2d8) (+5,+3) (+1) {@w1 cave orc L28} It increases your intelligence by 1. It is especially deadly against demons. It provides resistance to fire. u) a shovel (1d2) (+0,+0) (+1) {@w0} It increases your tunneling by 1. v) 12 arrows (1d4) (+5,+3) {@f2=g} w) 26 arrows (1d4) (+0,+0) {@f1=g} [Home Inventory] a) a Book of Alchemy [Beginner's Mixing] {@p1} b) 3 Books of Alchemy [Commonly Used Potions] {@p2} It cannot be harmed by acid. c) a Book of Alchemy [Quick Getaways: Thieves' edition] {@p3} d) 2 Blue Potions of Speed {@q7} e) a Misty Potion of Healing f) a Nickel Rod of Trap Location {@z3} g) a Drake Scale Wand of Teleport Other (8 charges) h) 2 Fairy Dust Wands of Sleep Monster (24 charges) i) a Minotaur Horn Wand of Wonder (10 charges) It cannot be harmed by the elements. j) a Beech Staff of Detect Invisible (1d5) (+0,+0) (16 charges) {@u4} k) 2 Chestnut Staffs of Detect Evil (1d5) (+0,+0) (30 charges) l) an Onyx Ring of Slow Digestion It slows your metabolism. m) a Bloodstone Ring of Free Action It grants you immunity to paralysis. n) a Procelain Amulet of Resist Lightning It provides resistance to electricity. It cannot be harmed by lightning. o) a metal cap [3,+0] p) a set of leather gloves [1,+0] q) a dagger (1d4) (+0,+0) {@w0-} r) a sling (x2) (+0,+0) s) 28 bolts (1d5) (+1,+1) t) 28 bolts (1d5) (+4,+5) u) 19 arrows (1d4) (+5,+1) {@f2=g} v) 32 iron shots (1d4) (+0,+0) {@f1=g} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)