[Angband 3.1.0 beta Character Dump] Sex Female Age 20 Str: 17 +0 +3 +0 18/20 18/10 Race Human Height 64 INT: 10 +0 -3 +0 7 Class Paladin Weight 150 WIS: 16 +0 +1 +0 17 Title Warder Social Unknown Dex: 10 +0 +0 +0 10 7 HP 206/206 Maximize Y CON: 16 +0 +2 +0 18 SP 29/29 CHR: 16 +0 +2 +0 18 Level 21 Armor [29,+2] Saving Throw 50% Cur Exp 7897 Fight (-2,+10) Stealth Poor Max Exp 7897 Melee (+2,+16) Fighting Superb Adv Exp 9180 Shoot (-2,+0) Shooting Excellent MaxDepth 750' (L15) Blows 2/turn Disarming 29% Turns 594560 Shots 1/turn Magic Device Excellent Gold 17001 Infra 0 ft Perception 1 in 23 Burden 99.4 lbs Speed Normal Searching 27% You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. Acid:....+........ Confu:............. Elec:............. Sound:............. Fire:+............ Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:...+......... Blind:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:.........+... Invis:.........+... Infra:............. FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Dagger 'Narthanc' (2d4) (+4,+6) Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it creates a fire bolt with damage 9d8. It takes 8 turns to recharge after use. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 31 against fire-vulnerable creatures, and 21 against normal creatures. b) a Long Bow (x3) (+0,+0) (squelch) c) a Ring of Damage (+0,+8) d) a Ring of Slow Digestion Slows your metabolism. e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Chain Mail (-2) [14,-2] (squelch) h) a Cloak [1,-1] (squelch) i) a Leather Shield [6,+0] (squelch) j) a Hard Leather Cap of Seeing [2,+9] (+3 searching) +3 searching. Provides resistance to blindness. Grants the ability to see invisible things. k) a Set of Gauntlets [3,-1] (squelch) l) a Pair of Iron Shod Boots [3,-3] (squelch) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 4 Potions of Cure Light Wounds e) a Potion of Speed f) 3 Scrolls of Phase Door g) 13 Scrolls of Identify h) a Scroll of Word of Recall i) 2 Rods of Treasure Location (1 charging) {@z1} j) 2 Rods of Door/Stair Location (1 charging) {@z0} k) 2 Rods of Trap Location (1 charging) {@z2} l) a Wand of Confuse Monster (7 charges) m) a Staff of Confuse Monsters (11 charges) n) 65 Arrows (1d4) (+0,+0) {@f0} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 7.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Potion of Restore Intelligence When ingested, it restores your intelligence. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)