[DaJAngband v1.0.97 (pre 1.1.0) Character Dump] Name Bofur Self RB CB EB Best Sex Male Age 43 STR: 15 +2 +6 +0 18/50 Race Dwarf Height 45 INT: 10 -3 -3 +0 4 Class Barbarian Weight 159 Wis: 17 +2 -1 +0 18 16 Title Barbarian Status 42 DEX: 15 -2 +1 +0 14 HP -1/409 Maximize Y CON: 16 +2 +2 +0 18/20 SP 28/28 CHR: 10 -3 -1 +0 6 Level 25 Armor [40,+19] Saving Throw 56 Cur Exp 16602 Fight (+16,+5) Stealth 2 Max Exp 16821 Melee (+18,+6) Fighting 257 Adv Exp 21875 Shoot (+21,+6) Shooting 227 MaxDepth Lev 29 Blows 1/turn Disarming 49 Turns 615053 Shots 1/turn Magic Device 39 Gold 40984 Alertness 17 Perception 17 Burden 137.0 lbs Energy 100% Searching 21 You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Confu:............. Elec:....+........ Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:..+.......... abcdefghijkl@ abcdefghijkl@ PLite:............. Tunn.:+............ Regen:............. Speed:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. :............. Stea.:............. :............. Sear.:............. :............. [Last Messages] > The ghoul misses you. <2x> > The ghoul stares deep into your eyes! > You resist the effects! > *** LOW HITPOINT WARNING! *** > The ghoul claws you. > *** LOW HITPOINT WARNING! *** > You resist the effects! > The ghoul misses you. > The ghoul bites you. > *** LOW HITPOINT WARNING! *** <2x> > The ghoul casts a fearful illusion. > You refuse to be frightened. > *** LOW HITPOINT WARNING! *** > The ghoul claws you. > You die. [Character Equipment] a) a gnomish shovel (1d2) (+2,+1) (+2) {@w0} It increases your tunneling by 2. b) a long bow (x3) (+5,+6) c) a Sapphire Ring of Slow Digestion It slows your metabolism. d) an Amethyst Ring of Accuracy (+10) e) a Tortoise Shell Amulet of Resist Lightning It provides resistance to electricity. It cannot be harmed by lightning. f) a brass lantern (11543 turns) {@w4} It usually provides light of radius 2. It cannot be harmed by fire. g) Purple Dragon Scale Mail (-2) [30,+10] It provides resistance to acid. It activates for breathe acid (130) every 450+d450 turns. It cannot be harmed by the elements. h) a cloak [1,+4] i) a small metal shield [3,-1] j) a barbut [4,-1] k) a set of leather gloves [1,+4] l) a pair of leather sandals [1,+3] [Character Inventory] a) 3 Books of Nature Magic [Call of the Wild] {@p1} b) a Book of Nature Magic [Spirits of Nature] It cannot be harmed by the elements. c) a piece of elvish waybread d) a Red Potion of Speed {@q7} e) 11 Mauve Potions of Cure Critical Wounds {@q1} f) a Burgundy Potion of Super Spellcasting g) a Scroll titled "centus viligo" of Phase Door {@r1=g} h) a Scroll titled "abrum ca inquo" of Teleportation {@r9 !*} i) 5 Scrolls titled "flus suppro" of Word of Recall {@r3=g} j) 3 Scrolls titled "pro inus hundo" of Identify {@r2=g} k) 2 Rusted Steel Rods of Trap Location {@z3} l) a Brass-Bound Rod of Light {@z4} m) a Gold Rod of Fire Bolts {@z5} n) a Dragon Claw Wand of Teleport Other (10 charges) o) an Unicorn Horn Wand of Light (10 charges) p) an Alder Staff of Teleportation (1d5) (+0,+0) (2 charges) {@u9} q) a Chestnut Staff of Light (1d5) (+0,+0) (4 charges) {@u2} r) a Hickory Staff of Treasure & Object Location (1d5) (+0,+0) (13 charges) s) a long sword of Westernesse (2d5) (+12,+10) (+1 to alertness) {@w0 Radbug L} It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis. t) a morning star of Randomness (2d6) (+16,+12) (+1) {@w1 floor L21} It increases your wisdom and dexterity by 1. It slays animals and undead. It provides resistance to light. It sustains your wisdom. It usually provides light of radius 1. It raises your magic device skill. It grants you immunity to paralysis, but it also sometimes hits yourself. It cannot be harmed by fire. u) 25 arrows (1d4) (+6,+1) {@f3=g} v) 46 arrows (1d4) (+0,+0) {@f1=g} [Home Inventory] a) 6 Books of Nature Magic [Call of the Wild] {@p1} b) 2 Books of Nature Magic [Communion with Nature] {@p2} c) 4 rations of food d) a Scroll titled "dio granim" of Light e) a Xan Stinger Wand of Stone to Mud (5 charges) f) an Unicorn Horn Wand of Light (11 charges) g) 2 Phoenix Spices Wands of Slow Monster (18 charges) h) 2 Alder Staffs of Teleportation (1d5) (+0,+0) (12 charges) {@u9} i) 2 Hickory Staffs of Treasure & Object Location (1d5) (+0,+0) (34 charges) j) hard studded leather of Resist Fire (-1) [7,+4] It provides resistance to fire. It cannot be harmed by fire. k) a broad sword of Slay Evil (2d5) (+5,+6) {@w1} It slays all evil creatures. l) a glaive of Morgul (2d7) (-6,-12) {cursed} It slays undead. It is branded with poison. It provides resistance to life draining. It is evil and hates good. It grants you the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is heavily cursed. m) a sling (x2) (+0,+0) n) 39 iron shots (1d4) (+0,+0) {@f1=g} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)