[Angband 3.1.0 beta Character Dump] Sex Female Age 107 STR: 16 +1 +2 +5 18/60 Race High-Elf Height 65 INT: 16 +3 +2 +0 18/30 Class Ranger Weight 168 WIS: 10 -1 +0 +0 9 Title Courser Social Well-liked DEX: 16 +3 +1 +3 18/50 HP 155/155 Maximize Y CON: 16 +1 +1 +0 18 SP 26/26 CHR: 10 +5 +1 +0 16 Level 16 Armor [4,+14] Saving Throw 65% Cur Exp 4402 Fight (+5,+3) Stealth Excellent Max Exp 4402 Melee (+11,+8) Fighting Superb Adv Exp 5290 Shoot (+23,+8) Shooting Heroic MaxDepth 650' (L13) Blows 4/turn Disarming 50% Turns 430255 Shots 1/turn Magic Device Superb Gold 539 Infra 40 ft Perception 1 in 20 Burden 95.6 lbs Speed 9 Searching 27% You are one of several children of a Noldorin Archer. You have light grey eyes, wavy black hair, and a fair complexion. Acid:............. Confu:............. Elec:........+.... Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Dagger (1d4) (+6,+5) With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 10.5 against normal creatures. b) a Long Bow of Accuracy (x3) (+18,+8) c) a Ring of Strength (+5) +5 strength. Sustains strength. d) a Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. e) (nothing) f) a Wooden Torch (2034 turns) Radius 2 light, reduced when running out of fuel. g) (nothing) h) a Cloak [1,+6] i) a Wicker Shield of Resist Lightning [2,+5] Provides resistance to lightning. Cannot be harmed by electricity. j) (nothing) k) (nothing) l) a Pair of Leather Sandals [1] {excellent} [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 3 Rations of Food d) 5 Potions of Cure Critical Wounds e) 4 Potions of Speed f) a Red Potion g) 19 Scrolls of Identify h) 2 Scrolls of Word of Recall i) 4 Scrolls titled "epio hum crum" j) an Aquamarine Ring k) a Brass Amulet l) 3 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. m) a Lantern (7500 turns) Cannot be harmed by fire. Radius 2 light. n) a Metal Cap [3] {magical} o) a Dagger (1d4) {magical} With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 5.5 against normal creatures. p) a Cutlass (1d8) {excellent} With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 7.5 against normal creatures. q) a Sling (x2) (+0,+0) r) a Short Bow (x2) {magical} s) 60 Arrows (1d4) (+0,+0) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 31.5 against normal creatures. 35% chance of breaking upon contact. t) 98 Arrows (1d4) (+0,+0) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 31.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) 2 Flasks of oil b) a Potion of Restore Strength When ingested, it restores your strength. c) a Staff of Identify (11 charges) When used, it reveals to you the extent of an item's magical power s. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)