[Angband 3.1.0 beta Character Dump] Sex Female Age 13 STR: 18 +2 +5 +2 18/90 Race Half-Orc Height 62 INT: 9 -1 -2 +2 8 Class Warrior Weight 119 WIS: 10 +0 -2 +2 10 Title Myrmidon Social Role model DEX: 17 +0 +2 +3 18/40 HP 323/323 Maximize Y CON: 17 +1 +2 +0 18/20 SP 0/0 CHR: 12 -4 -1 +0 7 Level 26 Armor [20,+48] Saving Throw 42% Cur Exp 21820 Fight (+6,+5) Stealth Poor Max Exp 21820 Melee (+13,+13) Fighting Heroic Adv Exp 27500 Shoot (+10,+9) Shooting Superb MaxDepth 950' (L19) Blows 5/turn Disarming 49% Turns 283892 Shots 1/turn Magic Device Good Gold 20822 Infra 30 ft Perception 1 in 41 Burden 88.6 lbs Speed Normal Searching 14% Your mother was an Orc, but it is unacknowledged. You are the adopted child of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and a very fair complexion. Acid:......+.+.... Confu:............. Elec:......+.+.... Sound:............. Fire:......+.+.... Shard:............. Cold:......+.+.... Nexus:........+.... Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............+ S.Dig:....+........ Blind:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:........+.... Telep:.........+... Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Cutlass of Extra Attacks (1d8) (+7,+8) (+2) +2 attack speed. With this weapon, you would currently get 5 blows per round. Each blow will do an average damage of 17.5 against normal creatures. b) a Long Bow (x3) (+4,+9) c) a Calcite Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. d) a Tiger Eye Ring of Strength (+2) +2 strength. Sustains strength. e) an Ivory Amulet of Slow Digestion Slows your metabolism. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Leather Scale Mail of Resistance (-1) [10,+11] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+0] i) a Wicker Shield of Elvenkind [2,+15] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, electricity, fire, cold. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Gauntlets [3,+8] l) a Pair of Leather Boots [2,+2] [Character Inventory] a) 20 Cloudy Potions of Cure Critical Wounds b) 4 Green Potions of Speed c) 5 Scrolls titled "spero quae" of Satisfy Hunger d) 5 Scrolls titled "inem pra et" of Word of Recall e) a Copper-Plated Rod of Door/Stair Location {@z1} f) a Lead-Plated Rod of Trap Location {@z2} g) an Ivory Rod of Light {@z3} h) a Runed Staff of Teleportation (7 charges) i) 99 Arrows (1d4) (+0,+0) {@f0} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 34.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) 13 Cloudy Potions of Cure Critical Wounds When ingested, it heals you a large amount (1/4 of your wounds, mi nimum 30HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. Provides nourishment for about 75 turns under normal conditions. b) a Dark Green Potion of Restore Constitution When ingested, it restores your constitution. c) a Rapier (1d6) (+9,+9) With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 17.5 against normal creatures. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)