[Angband 3.0.9b Character Dump] Name Roy Brown Self RB CB EB Best Sex Male Age 29 STR! 18/100 -2 +2 +2 18/120 Race Hobbit Height 35 Int! 18/100 +2 +1 +3 18/160 18/130 Class Rogue Weight 61 Wis! 18/100 +1 -2 +3 18/120 18/90 Title Thief Status 13 DEX! 18/100 +3 +3 +11 18/270 HP -14/572 Maximize Y CON! 18/100 +2 +1 +0 18/130 SP 157/157 CHR! 18/100 +1 -1 +0 18/100 Level 42 Armor [22,+101] Saving Throw Heroic Cur Exp 2299948 Fight (+2,+4) Stealth Superb Max Exp 2299948 Melee (+15,+25) Fighting Legendary Adv Exp 2430000 Shoot (+14,+15) Shooting Heroic MaxDepth Lev 41 Blows 4/turn Disarming Legendary Turns 6925782 Shots 2/turn Magic Device Heroic Gold 2410246 Infra 40 ft Perception Superb Burden 267.1 lbs Speed 6 Searching Superb You are one of several children of a Hobbit Burglar. You are a well liked child. You have brown eyes, straight black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:.+......+.... Confu:...........+. Fire:.+......+.... Sound:............. Cold:.+......+.... Shard:......+...... Pois:..+.......... Nexus:.......+..... Fear:+............ Nethr:...........+. Lite:........+.... Chaos:...........+. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.+........... Stea.:.......+..... Feath:............. Sear.:....+........ PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:++....++..... Invis:+....+....... Blows:............. FrAct:...........+. Shots:.+........... HLife:............+ Might:.+........... [Last Messages] > Gravity warps around you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Gravity hound breathes gravity. > The Gravity hound resists. <2x> > Gravity warps around you. > *** LOW HITPOINT WARNING! *** > The Gravity hound breathes gravity. > Gravity warps around you. > *** LOW HITPOINT WARNING! *** > The Gravity hound breathes gravity. > The Tiger disappears! > Gravity warps around you. > You have been knocked out. > You die. [Character Equipment] a) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Zircon Ring of Resist Poison It provides resistance to poison. d) a Quartz Ring of Damage (+11) e) an Ivory Amulet of Searching (+7) It increases your searching by 7. f) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Gauntlets of Slaying (+1,+5) [2,+2] l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+14] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 6 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 7 Books of Magic Spells [Incantations and Illusions] d) 7 Books of Magic Spells [Sorcery and Evocations] e) 6 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. h) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. i) 7 Coagulated Crimson Potions of Cure Critical Wounds j) a Copper Speckled Potion of Wisdom k) a Violet Potion of Dexterity l) 2 Violet Speckled Potions of Constitution m) 7 Rusty Rods of Recall It cannot be harmed by electricity. n) 2 Mithril Rods of Detection It cannot be harmed by electricity. o) a Silver Rod of Speed It cannot be harmed by electricity. p) a Mithril-Plated Rod of Disarming q) a Magnesium Rod of Lightning Bolts r) a Molybdenum Rod of Cold Balls s) 11 Locust Staffs of Teleportation (15 charges) t) a Silver Staff of Probing (6 charges) u) a Tulwar (2d4) (+5,+8) v) a Broad Sword (2d5) (+5,+4) w) 15 Mithril Arrows (3d4) (+5,+4) It cannot be harmed by acid or fire. [Home Inventory] a) 2 Grey Potions of Restore Mana b) 3 Scrolls titled "plus rum cus" of *Identify* c) a Scroll titled "ceror solo sum" of Enchant Armor d) a Scroll titled "rus defligo" of Recharging e) a Zircon Ring of Resist Poison It provides resistance to poison. f) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. j) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. k) a Dagger (Defender) (1d4) (+12,+7) [+8] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It sustains your wisdom. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) a Beaked Axe (Defender) (2d6) (+12,+11) [+6] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It sustains your constitution. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. m) a Shovel of Earthquakes (1d2) (+9,+13) (+6) It increases your strength by 6. It increases your tunneling by 6. It is branded with acid. It creates earthquakes on impact. n) 17 Arrows of Venom (1d4) (+6,+3) It is branded with poison. o) 17 Arrows of Slay Animal (1d4) (+8,+4) It slays animals. p) 41 Arrows (1d4) (+6,+7) q) 24 Arrows of Slay Undead (1d4) (+5,+2) It slays undead. r) 9 Arrows (1d4) (+4,+5) s) 21 Arrows (1d4) (+6,+3) t) 26 Arrows (1d4) (+4,+4) u) 10 Arrows (1d4) (+1,+6) v) 25 Arrows (1d4) (+3,+3) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)