[Angband 3.1.0 beta Character Dump] Sex Female Age 20 STR: 16 -1 +2 +0 17 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Footpad Social Pariah DEX: 16 +2 +3 +0 18/30 HP -3/139 Maximize Y Con: 16 +2 +1 +0 18/10 15 SP 0/12 CHR: 10 -2 -1 +0 7 Level 13 Armor [13,+10] Saving Throw 42% Cur Exp 1368 Fight (+3,+2) Stealth Superb Max Exp 1368 Melee (+8,+7) Fighting Excellent Adv Exp 1540 Shoot (+3,+0) Shooting Superb MaxDepth 850' (L17) Blows 2/turn Disarming 75% Turns 69940 Shots 0/turn Magic Device Excellent Gold 210 Infra 50 ft Perception 1 in 1 Burden 59.0 lbs Speed Normal Searching 77% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:...+......... Nexus:............. Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:....+........ Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You do not have enough mana to cast this spell. > You faint from the effort! > You are paralysed! > You have damaged your health! > It casts a frost bolt. > You can move again. > The air about you becomes charged... > You have no more Scrolls titled "tastior pum" of Word of Recall (d). > You do not have enough mana to cast this spell. > You faint from the effort! > You are paralysed! > You have damaged your health! > Wormtongue, Agent of Saruman casts a stinking cloud. > The Brown mold resists a lot. > You die. Killed by Wormtongue, Agent of Saruman. [Character Equipment] a) a Dagger (1d4) (+5,+5) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 9.5 against normal creatures. b) (nothing) c) (nothing) d) a Calcite Ring of Resist Cold Provides resistance to cold. Cannot be harmed by cold. e) a Brass Amulet of Searching (+6) +6 searching. f) a Wooden Torch (3427 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+0] h) (nothing) i) a Leather Shield [6,+4] j) a Metal Cap [3,+4] k) (nothing) l) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 8 Rations of Food c) 8 Scrolls titled "delum inqui to" of Identify d) a Scroll titled "expecor fabdum" of Darkness e) a Hickory Staff of Confuse Monsters (10 charges) f) a Sycamore Staff of Light (12 charges) g) a Mahogany Staff of Identify (15 charges) h) 6 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)