[ToME 2.3.5 Character Sheet] Name : Conan Age 18 Str: 20 23 Sex : Male Height 80 INT: 5 Race : Human Barbarian Weight 232 WIS: 8 Class : Swordmaster Social Class 51 DEX: 18 Body : Player CON: 19 God : Tulkas CHR: 11 + To Melee Hit 37 Level 21 Hit Points -7/ 305 + To Melee Damage 37 Experience 6893 Spell Points 5/ 5 + To Ranged Hit 30 Max Exp 6893 Sanity 110/ 110 + To Ranged Damage 0 Exp to Adv. 8500 Piety 646 AC 30+-13 Gold 19275 Speed Fast (+2) (Miscellaneous Abilities) Fighting : Legendary[7] Perception : Very Bad Blows/Round: 4 Bows/Throw : Superb Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 4d7+148 Stealth : Bad Magic Device: Superb Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are the son of the village blacksmith, out to make a name for yourself. And what better way to do that than by killing Morgoth? Taking your trusty sword in hand, you set out on the journey of a lifetime. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 12 (600') Your body was a Player. You have defeated 802 enemies. You have completed four princess quests. You have completed one lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 48th Yavie of the 2890th year of the third age. Your adventure lasted 5 days. Your Attributes: You are dead, killed by a Cloaker on level 12 of Orc Cave. Your eyes are sensitive to infrared light. You levitate just over the ground. You are lucky. You are resistant to poison. You are completely fearless. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is especially deadly against giants. adefkmnopsuxz{|@ Add Tun.. : ..............1. Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ......+......... Res Fear : ..+............+ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Activate : ......+......... Cursed : ..+............. Fly : ......+......... Skills (points left: 30) - Combat 29.405 [0.900] - Weaponmastery 27.611 [0.950] . Sword-mastery 25.500 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.500 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Stealth -02.000 [0.400] . Disarming 00.800 [0.900] - Magic 01.378 [0.300] . Magic-Device 20.700 [1.150] - Spirituality 01.200 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Sabre of Slay Giant (1d7) (+2,+5) {cursed} d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {cursed} e) a Ring of Fear Resistance {cursed} It makes you completely fearless. It is cursed. f) (nothing) k) (nothing) m) a Brass Lantern (with 12558 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Green Dragon Scale Mail (-2 to accuracy) [30,+10] o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 12 Rations of Food b) 66 Pints of Fine Ale c) 6 Flasks of oil d) a Potion of Speed e) 5 Potions of Cure Critical Wounds f) 11 Scrolls of Phase Door g) 5 Scrolls of Teleportation h) 3 Scrolls of Word of Recall i) a Scroll of Monster Confusion j) a Scroll of Rumour k) a Rod Tip of Trap Location (8 Mana to cast) l) a Wand of Dig[1|1] (18 charges) m) 2 Staffs of Identify[1|15] (9 charges) {50% off} n) a Staff of Reveal Ways[2|25] (12 charges) o) a Staff of Sense Monsters[1|16] (6 charges) p) a Broad Axe of *Slay Dragon* (2d6) (+5,+7) (+1) q) a Dagger (1d4) (+0,+0) r) a Rapier (1d6) (+0,+0) s) a Morning Star (2d6) (+0,+0) t) 33 Iron Shots (1d4) (+0,+0) u) 33 Empty Bottles v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Mushroom of Cure Serious Wounds b) 2 Potions of Cure Light Insanity c) 2 Potions of Salt Water d) a Potion of Resist Cold e) 2 Potions of Blindness f) a Scroll of Light g) a Scroll of Holy Chant h) a Ring of Fire Resistance i) a Ring of Invisibility j) a Ring of Spell k) a Singing, happy drunk corpse l) a Novice rogue corpse m) a Novice warrior corpse n) a Cave spider corpse o) a Novice warrior corpse p) a White icky thing corpse q) a Radiation eye corpse r) a Small wooden chest (trapped) s) a Small wooden chest (trapped) t) 95 Empty Bottles [Home Inventory - Lothlorien ] a) a Spellbook of Wave of Power b) a Lembas c) a Potion of Cure Light Insanity d) a Potion of Cure Serious Insanity e) a Potion of Apple Juice f) a Potion of Salt Water g) a Scroll of Trap Creation h) a Ring of Damage (-8) {cursed} i) a Pair of Hard Leather Boots of Stability [3,-3] j) a Vampiric Tulwar (2d4) (+4,+5)(-40%) k) The Broad Sword of Dirion (2d5) (-6,+8) (+4) It increases your wisdom and dexterity by 4. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 9 of Barrow-Downs. l) a Broad Sword (2d5) (+0,+0) {My trusty sword} m) The Scimitar of Arangbaur (2d5) (+4,+18) (+2) It provides light (radius 1) forever. It increases your intelligence and dexterity by 2. It poisons your foes. It produces chaotic effects. It is very sharp and can cut your foes. It strikes at undead with holy wrath. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) a Shocking Katana (3d4) (+4,+4) o) a Battle Axe of *Slay Evil* (2d8) (+3,+2) (+2) p) a Shovel (+1) q) a Drum (+1) r) a Wolf corpse s) a Wolf corpse t) a Wolf corpse u) 99 Empty Bottles v) 4 Empty Bottles