[Angband 3.1.0 beta Character Dump] Sex Female Age 20 Str: 18/91 -1 +2 +10 18/201 18/191 Race Kobold Height 39 Int: 18/95 -1 +1 +3 18/125 18/115 Class Rogue Weight 65 Wis: 18/24 +0 -2 +5 18/54 18/44 Title ***WINNER*** Social Liked Dex: 18/60 +2 +3 +3 18/140 18/130 HP 677/915 Maximize Y CON: 18/87 +2 +1 +8 18/197 SP 78/170 Chr: 18 -2 -1 +2 17 15 Level 47 Armor [53,+164] Saving Throw 78% Cur Exp 4801082 Fight (+80,+30) Stealth Superb Max Exp 4801082 Melee (+96,+48) Fighting Legendary Adv Exp 4900000 Shoot (+92,+15) Shooting Legendary MaxDepth 5000' (L100) Blows 5/turn Disarming 100% Turns 194857 Shots 2/turn Magic Device Heroic Gold 10039474 Infra 50 ft Perception 1 in 11 Burden 183.3 lbs Speed 28 Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:......+.*.... Confu:......+...... Elec:.+........... Sound:........+.... Fire:.+..+........ Shard:............. Cold:.+....+...... Nexus:......++..... Pois:....+.......+ Nethr:......+...... Fear:....+.+.+.... Chaos:......+.+.... Lite:+............ Disen:............. Dark:+.....+...... S.Dig:.+........... Blind:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:.......+..... Telep:.........+... Sear.:............. Invis:+....+....... Infra:............+ FrAct:........+.+.. Tunn.:............. HLife:......+...... Speed:.++++..+...+. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:.+........... [Last Messages] > Morgoth, Lord of Darkness hits you. > You feel very weak. > You feel very clumsy. > You feel very sickly for a moment, but the feeling passes. > You feel very stupid. > You feel very naive. > You feel very ugly. > Morgoth, Lord of Darkness touches you. > You smite Morgoth, Lord of Darkness. > You have slain Morgoth, Lord of Darkness. > You feel something roll beneath your feet. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (commit suicide) when you are ready. Killed by Ripe Old Age. [Character Equipment] a) The Trident of Wrath (3d8) (+16,+18) (+2) +2 strength, dexterity. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. With this weapon, you would currently get 5 blows per round. Each blow will do an average damage of 75 against evil creatures, 88.5 against poison-vulnerable creatures, 115.5 against undead, and 61.5 against normal creatures. b) The Short Bow of Amras (x2) (+12,+15) (+1 speed) +1 intelligence, wisdom, dexterity, speed, shooting speed, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. c) a Corundum Ring of Speed (+9) +9 speed. d) a Corundum Ring of Speed (+10) +10 speed. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) +2 strength, wisdom, charisma, speed. Provides resistance to fire, poison, fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it heals 500 hit points. It takes 200 turns to recharge after use. f) The Star of Elendil {!!} Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you in a 30-radius circle. It takes 50 turns to recharge after use. Radius 3 light. g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) {!!} +2 constitution. Provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Stops experience drain. When activated, it heals 1000 hit points. It takes 444 turns to recharge after use. h) The Cloak 'Colannon' [1,+15] (+3) {!!} +3 stealth, speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 100 squares away. It takes 45 turns to recharge after use. i) The Small Metal Shield of Thorin [3,+25] (+4) +4 strength, constitution. Provides immunity to acid. Provides resistance to fear, sound, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [6,+15] (+4) +4 speed. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. f) 51 Copper Speckled Potions of Cure Critical Wounds g) 2 Dark Blue Potions of Restore Mana h) 32 Scrolls titled "lo scurgum no" of Phase Door {!*} i) 4 Scrolls titled "stis audeo" of Magic Mapping j) 2 Silver-Plated Rods of Teleport Other (1 charging) {!!} k) 3 Lead Wands of Teleport Other (0 charges) l) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) +3 strength, constitution, stealth. Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. With this weapon, you would currently get 5 blows per round. Each blow will do an average damage of 82.5 against orcs, 82.5 against trolls, 82.5 against demons, and 55.5 against normal creatures. m) 17 Seeker Arrows of Slay Evil (4d4) (+16,+11) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 216 against evil creatures, and 108 against normal creatures. 35% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)