[Angband 3.1.0 beta Character Dump] Sex Female Age 23 STR: 18/21 +4 +5 +0 18/111 Race Half-Troll Height 83 INT: 10 -4 -2 +0 4 Class Warrior Weight 292 WIS: 10 -2 -2 +0 6 Title Veteran Social Unknown DEX: 18 -4 +2 +0 16 HP -5/228 Maximize Y Con: 10 +3 +2 +0 15 14 SP 0/0 CHR: 9 -6 -1 +0 3 Level 21 Armor [20,+1] Saving Throw 31% Cur Exp 7623 Fight (+7,+7) Stealth Bad Max Exp 7623 Melee (+16,+19) Fighting Heroic Adv Exp 8160 Shoot (+15,+8) Shooting Superb MaxDepth 1000' (L20) Blows 2/turn Disarming 38% Turns 315296 Shots 2/turn Magic Device Fair Gold 12830 Infra 30 ft Perception 1 in 43 Burden 103.2 lbs Speed Normal Searching 13% Your father was a Stone-Troll Clan Chief. You have blue-bloodshot eyes, dirty bright red hair, and green leprous skin. Acid:......+...... Confu:............. Elec:......+...... Sound:............. Fire:......+...... Shard:............. Cold:......+...... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:...++........ Blind:............. Feath:..+.......... PLite:............. Aggrv:............. Regen:............+ Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Last Messages] > One of your Flasks of oil (b) was destroyed! > It hits you. > You can't see anything. > You feel very good. > You can see again. > You have 3 Clotted Red Potions of Cure Critical Wounds (c). > The Dark elven lord hits you. > The Dark elven lord misses you. > The Dark elven lord hits you. > You miss the Dark elven lord. > You hit the Dark elven lord. > The Dark elven lord hits you. > The Dark elven lord misses you. > The Dark elven lord hits you. > You die. Killed by a Dark elven lord. [Character Equipment] a) a Cutlass of Slay Undead (1d8) (+9,+12) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 32.5 against undead, and 23.5 against normal creatures. b) a Light Crossbow of Extra Shots (x3) (+8,+8) (+1) +1 shooting speed. c) a Garnet Ring of Feather Falling Feather Falling. d) a Tortoise Shell Ring of Slow Digestion Slows your metabolism. e) a Brass Amulet of Slow Digestion Slows your metabolism. f) a Lantern (11181 turns) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour of Resistance [4,+7] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,-1] i) a Leather Shield [6,-1] j) an Iron Helm [5,-4] k) a Set of Leather Gloves [1,-1] l) a Pair of Iron Shod Boots [3,+0] [Character Inventory] a) 9 Rations of Food b) 7 Flasks of oil c) 3 Clotted Red Potions of Cure Critical Wounds d) a Gloopy Green Potion of Speed e) a Yellow Potion of Berserk Strength f) 2 Scrolls titled "aus sopero pra" of Phase Door g) 8 Scrolls titled "excurrum im" of Identify h) a Tungsten Rod of Trap Location i) a Zirconium Rod of Light j) a Nickel-Plated Wand of Magic Missile (8 charges) k) a Magnesium Wand of Drain Life (8 charges) l) a Bone Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. m) a Lucerne Hammer (2d5) (-6,-5) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 8 against normal creatures. n) a Shovel (1d2) (+0,+0) (+1) +1 tunneling. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 8.5 against normal creatures. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)