[Angband 3.1.0 beta Character Dump] Sex Female Age 20 STR: 16 -1 +2 +0 17 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Robber Social Outcast DEX: 17 +2 +3 +0 18/40 HP -2/170 Maximize Y Con: 16 +2 +1 +0 18/10 17 SP 12/12 CHR: 9 -2 -1 +0 6 Level 16 Armor [22,+21] Saving Throw 45% Cur Exp 3014 Fight (+2,+2) Stealth Superb Max Exp 3014 Melee (+5,+5) Fighting Superb Adv Exp 3220 Shoot (+2,+0) Shooting Superb MaxDepth 850' (L17) Blows 1/turn Disarming 81% Turns 272627 Shots 1/turn Magic Device Superb Gold 265 Infra 50 ft Perception 1 in 11 Burden 156.5 lbs Speed 1 Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:............. Confu:............. Elec:....+........ Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............+ Nethr:............. Fear:.......+..... Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:.......+..... Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:..++......... ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Umber hulk hits you. > *** LOW HITPOINT WARNING! *** > The Umber hulk bites you. > *** LOW HITPOINT WARNING! *** > You are confused. > You hit the Umber hulk. > The Umber hulk gazes at you. > *** LOW HITPOINT WARNING! *** > You are more confused! > The Umber hulk hits you. > *** LOW HITPOINT WARNING! *** > The Umber hulk hits you. > *** LOW HITPOINT WARNING! *** > The Umber hulk bites you. > You die. Killed by an Umber hulk. [Character Equipment] a) a Broad Sword (2d5) (+3,+3) With this weapon, you would currently get 1 blow per round, averaging a damage of 11 against normal creatures. b) a Sling (x2) (+0,+0) c) a Moonstone Ring of Teleportation (+2 speed) +2 speed. Induces random teleportation. d) a Moonstone Ring of Teleportation (+2 speed) +2 speed. Induces random teleportation. e) an Adamant Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (7390 turns) Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour (-1) [8,+4] h) a Cloak of Aman [1,+9] (+3 stealth) +3 stealth. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. i) a Leather Shield [6,+2] j) a Metal Cap [3,+0] k) a Set of Leather Gloves [1,+0] l) a Pair of Iron Shod Boots [3,+4] [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!k!d!v} c) 10 Rations of Food {@E1} d) 6 Flasks of oil {@F1} e) 2 Pungent Potions of True Seeing {@q2} f) 2 Scrolls titled "tastior pum" of Word of Recall {@r0!*} g) 2 Cast Iron Rods of Light {@z1!!} h) a Mahogany Staff of Identify (0 charges) i) a Rhodonite Ring of Slow Digestion Slows your metabolism. j) a Cloak [1,+0] k) a Pair of Leather Boots [2,+0] l) a Lance (2d8) (-4,-1) You are too weak to use this weapon effectively! With this weapon, you would currently get 1 blow per round, averaging a damage of 10 against normal creatures. m) a Great Hammer (8d1) (+4,+5) With this weapon, you would currently get 1 blow per round, averaging a damage of 15 against normal creatures. n) 14 Rounded Pebbles (1d2) (+0,+0) {@f0} Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 3 against normal creatures. 25% chance of breaking upon contact. o) 18 Rounded Pebbles (1d2) (+6,+3) Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 9 against normal creatures. 25% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)