[Angband 3.1.0 beta Character Dump] Sex Female Age 20 Str: 16 -1 +2 +0 17 15 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Cutpurse Social Pariah DEX: 16 +2 +3 +0 18/30 HP -1/102 Maximize Y CON: 16 +2 +1 +0 18/10 SP 5/6 CHR: 10 -2 -1 +0 7 Level 8 Armor [5,-1] Saving Throw 37% Cur Exp 286 Fight (+3,+0) Stealth Superb Max Exp 286 Melee (+3,+0) Fighting Excellent Adv Exp 392 Shoot (+3,+0) Shooting Excellent MaxDepth 250' (L5) Blows 2/turn Disarming 68% Turns 64399 Shots 1/turn Magic Device Excellent Gold 315 Infra 50 ft Perception 1 in 11 Burden 78.8 lbs Speed Normal Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You hit the Grey icky thing. > The Grey icky thing touches you. > Bullroarer the Hobbit hits you. > Bullroarer the Hobbit misses you. > Bullroarer the Hobbit hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Bullroarer the Hobbit misses you. > Bullroarer the Hobbit hits you. > *** LOW HITPOINT WARNING! *** > Bullroarer the Hobbit misses you. > Bullroarer the Hobbit hits you. > *** LOW HITPOINT WARNING! *** > Bullroarer the Hobbit hits you. > You die. Killed by Bullroarer the Hobbit. [Character Equipment] a) a Dagger (1d4) (+0,+0) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 2.5 against normal creatures. b) a Light Crossbow (x3) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (3246 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+0] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) a Pair of Leather Sandals [1,-3] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 5 Rations of Food c) 3 Potions of Cure Light Wounds d) a Potion of Slime Mold Juice e) a Potion of Boldness f) a Potion of Speed g) a Potion of Heroism h) 8 Potions of Poison It can be thrown at creatures with damaging effect. i) a Potion of Resist Cold j) 2 Potions of Cure Serious Wounds k) 4 Scrolls of Detect Invisible l) a Scroll of Word of Recall m) a Scroll of Blessing n) a Scroll of Aggravate Monster o) a Wand of Haste Monster (10 charges) p) a Staff of Detect Invisible (19 charges) q) a Ring of Searching (-1) {cursed} Cursed. -1 searching. r) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. s) Studded Leather Armour (-1) [6,+0] t) a Main Gauche (1d5) (-1,-5) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 0 against normal creatures. u) a Sling (x2) (+5,+4) v) a Sling (x2) (+5,+2) w) 44 Bolts (1d5) (+0,+0) {@f5} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 9 against normal creatures. 25% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)