[Angband 3.1.0 beta Character Dump] Sex Female Age 20 STR: 16 -1 +2 +4 18/30 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Burglar Social Unknown DEX: 16 +2 +3 +0 18/30 HP -3/255 Maximize Y CON: 16 +2 +1 +0 18/10 SP 19/28 CHR: 10 -2 -1 +2 9 Level 25 Armor [22,+32] Saving Throw 54% Cur Exp 17612 Fight (+10,+3) Stealth Superb Max Exp 17612 Melee (+15,+15) Fighting Superb Adv Exp 24500 Shoot (+16,+15) Shooting Superb MaxDepth 1750' (L35) Blows 1/turn Disarming 93% Turns 143424 Shots 1/turn Magic Device Superb Gold 21900 Infra 50 ft Perception 1 in 11 Burden 121.9 lbs Speed Normal Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:+.....+...... Confu:............. Elec:....+.+...... Sound:............. Fire:......+...... Shard:......+...... Cold:......+...... Nexus:......+...... Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:...........+. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak for a moment, but the feeling passes. > You failed to concentrate hard enough! > It hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak for a moment, but the feeling passes. > You have been given a graze. > *** LOW HITPOINT WARNING! *** > You are no longer bleeding. > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > You die. Killed by a Dread. [Character Equipment] a) a Broad Axe of Acid (2d6) (+5,+12) Provides resistance to acid. Cannot be harmed by acid. With this weapon, you would currently get 1 blow per round, averaging a damage of 36 against acid-vulnerable creatures, and 22 against normal creatures. b) a Long Bow of Power (x3) (+6,+15) c) a Carnelian Ring of Accuracy (+8) d) a Platinum Ring of Strength (+2) +2 strength. Sustains strength. e) an Adamant Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (14950 turns) Cannot be harmed by fire. Radius 2 light. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+1] i) a Wicker Shield [2,+0] j) a Metal Cap [3,+6] k) (nothing) l) a Pair of Leather Boots of Slow Descent [2,+8] Feather Falling. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!k!v=g3} b) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3!k!v=g3} c) 2 Copper Speckled Potions of Cure Critical Wounds d) a Dark Blue Potion of Restore Mana e) 4 Green Potions of Heroism f) 8 Scrolls titled "lo scurgum no" of Phase Door g) a Scroll titled "hununus curo" of Teleportation h) 4 Scrolls titled "tastior pum" of Word of Recall i) a Mithril Rod of Treasure Location {@z3} j) a Chromium Rod of Fire Bolts k) a Zinc-Plated Rod of Frost Bolts l) a Copper-Plated Rod of Lightning Bolts m) a Cast Iron Rod of Light {@z2!!} n) a Molybdenum Wand of Lightning Bolts (7 charges) o) a Cast Iron Wand of Fire Bolts (12 charges) p) an Aluminum-Plated Wand of Stinking Cloud (5 charges) q) a Teak Staff of Detect Invisible (7 charges) r) a Bamboo Staff of Teleportation (7 charges) s) a Hemlock Staff of Starlight (8 charges) t) a Marble Ring of Light (+3 searching) +3 searching. Provides resistance to light. Radius 1 light. u) a Bastard Sword (3d4) (+8,+5) With this weapon, you would currently get 1 blow per round, averaging a damage of 15.5 against normal creatures. v) 7 Arrows (1d4) (+5,+8) {@f2=g} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 76.5 against normal creatures. 35% chance of breaking upon contact. w) 49 Arrows (1d4) (+0,+0) {@f1=g} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 52.5 against normal creatures. 35% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)