[Angband 3.1.0 beta Character Dump] Sex Female Age 20 STR: 16 -1 +2 +0 17 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Footpad Social Pariah DEX: 16 +2 +3 +0 18/30 HP 137/137 Maximize Y CON: 16 +2 +1 +0 18/10 SP 10/10 CHR: 10 -2 -1 +0 7 Level 11 Armor [12,+8] Saving Throw 40% Cur Exp 900 Fight (+3,+2) Stealth Superb Max Exp 900 Melee (+3,+2) Fighting Excellent Adv Exp 910 Shoot (+3,+0) Shooting Superb MaxDepth 500' (L10) Blows 1/turn Disarming 72% Turns 71694 Shots 1/turn Magic Device Excellent Gold 29 Infra 50 ft Perception 1 in 11 Burden 99.1 lbs Speed Normal Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:...+......... Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Maul (4d4) (+0,+0) With this weapon, you would currently get 1 blow per round, averaging a damage of 12 against normal creatures. b) a Sling (x2) (+0,+0) c) (nothing) d) a Rhodonite Ring of Slow Digestion Slows your metabolism. e) (nothing) f) a Wooden Torch (3220 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+6] h) a Cloak [1,+0] i) a Wicker Shield [2,+0] j) a Metal Cap [3,+0] k) (nothing) l) a Pair of Leather Boots [2,+0] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 2 Rations of Food d) 3 Light Green Potions of Cure Light Wounds e) 3 Violet Potions of Cure Serious Wounds f) a Green Potion of Heroism g) a Scroll titled "lo scurgum no" of Phase Door h) 3 Scrolls titled "tastior pum" of Word of Recall i) a Rusty Wand of Light (6 charges) j) 3 Mahogany Staffs of Identify (29 charges) k) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. l) 50 Iron Shots (1d4) (+0,+0) Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 5 against normal creatures. 25% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)