[Angband 3.1.0 beta Character Dump] Sex Female Age 20 STR: 16 -1 +2 +0 17 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Footpad Social Outcast DEX: 16 +2 +3 +0 18/30 HP -1/155 Maximize Y CON: 16 +2 +1 +0 18/10 SP 6/12 CHR: 10 -2 -1 +0 7 Level 13 Armor [19,+9] Saving Throw 42% Cur Exp 1313 Fight (+3,+2) Stealth Superb Max Exp 1313 Melee (+10,+8) Fighting Excellent Adv Exp 1540 Shoot (+3,+0) Shooting Superb MaxDepth 550' (L11) Blows 2/turn Disarming 75% Turns 172670 Shots 1/turn Magic Device Excellent Gold 2662 Infra 50 ft Perception 1 in 11 Burden 115.0 lbs Speed -1 Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:....+........ Confu:............. Elec:............. Sound:............. Fire:........+.... Shard:............. Cold:............. Nexus:............. Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > It was a great hit! > You hit the Cave orc. > You have slain the Cave orc. > You miss Lagduf, the Snaga. > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. > You feel better. > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. > You hit Lagduf, the Snaga. > Lagduf, the Snaga hits you. > Lagduf, the Snaga misses you. > You hit Lagduf, the Snaga. > Lagduf, the Snaga hits you. > You die. Killed by Lagduf, the Snaga. [Character Equipment] a) a Dagger (1d4) (+7,+6) {@w1} With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 10.5 against normal creatures. b) a Long Bow (x3) (+0,+0) c) (nothing) d) (nothing) e) a Crystal Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Wooden Torch (3223 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+0] h) a Cloak [1,+1] i) a Leather Shield of Resist Fire [6,+8] Provides resistance to fire. Cannot be harmed by fire. j) an Iron Helm [5,-1] k) (nothing) l) a Pair of Iron Shod Boots [3,-1] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 4 Rations of Food e) 5 Slime Molds f) 3 Violet Potions of Cure Serious Wounds g) 2 Grey Speckled Potions of Speed h) 2 Scrolls titled "cipies requi" of Light i) 2 Scrolls titled "tastior pum" of Word of Recall j) a Scroll titled "scons tas" of Trap/Door Destruction k) a Cast Iron Rod of Light l) 2 Aluminum-Plated Wands of Stinking Cloud (19 charges) m) a Pewter Wand of Sleep Monster (22 charges) n) an Aluminium Wand of Scare Monster (6 charges) o) a Mahogany Staff of Identify (15 charges) {@u1} p) a Calcite Ring of Resist Cold Provides resistance to cold. Cannot be harmed by cold. q) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. r) an Awl-Pike (1d8) (+5,+3) With this weapon, you would currently get 1 blow per round, averaging a damage of 9.5 against normal creatures. s) a Shovel (1d2) (+0,+0) (+1) {@w1} +1 tunneling. With this weapon, you would currently get 1 blow per round, averaging a damage of 3.5 against normal creatures. t) 28 Bolts (1d5) (-5,-4) (squelch) u) 41 Arrows (1d4) (+0,+0) {@f1} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 7.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Flask of oil [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)