[Angband 3.1.0 beta Character Dump] Sex Male Age 129 STR: 18 +1 +5 +0 18/60 Race High-Elf Height 99 INT: 11 +3 -2 +0 12 Class Warrior Weight 186 WIS: 11 -1 -2 +0 8 Title Myrmidon Social Lordly DEX: 16 +3 +2 +5 18/80 HP -20/306 Maximize Y CON: 17 +1 +2 +0 18/20 SP 0/0 CHR: 13 +5 -1 +0 17 Level 26 Armor [24,+44] Saving Throw 65% Cur Exp 36527 Fight (+2,+0) Stealth Good Max Exp 39514 Melee (+11,+11) Fighting Heroic Adv Exp 50000 Shoot (+24,+12) Shooting Heroic MaxDepth 2000' (L40) Blows 5/turn Disarming 57% Turns 1106820 Shots 2/turn Magic Device Superb Gold 3482 Infra 40 ft Perception 1 in 34 Burden 139.4 lbs Speed Normal Searching 17% You are one of several children of a Noldorin Archer. You have light grey eyes, straight silver hair, and a fair complexion. Acid:....+........ Confu:............. Elec:............. Sound:............. Fire:......+...... Shard:............. Cold:........+.... Nexus:...........+. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:...........+. PLite:............. Aggrv:............. Regen:.........+... Stea.:............. Telep:............. Sear.:............. Invis:+...........+ Infra:............+ FrAct:..+.......... Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:+............ ImpSP:............. Shots:.+........... Fear:............. Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You found a trap! > You are splashed with acid! > Your Golden Crown of Regeneration is unaffected! > *** LOW HITPOINT WARNING! *** > Your Hemlock Staff of Identify {@u1} (p) was destroyed! > Some of your Arrows (1d4) (+0,+0) {@f0} (q) were destroyed! > It mumbles. > You are hit by something sharp! > *** LOW HITPOINT WARNING! *** > You have been given a bad cut. > You have been stunned. > It mumbles. > You are hit by lightning! > You die. Killed by Castamir the Usurper. [Character Equipment] a) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2) +2 dexterity, attack speed. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. With this weapon, you would currently get 5 blows per round. Each blow will do an average damage of 23 against animals, 23 against evil creatures, 29 against undead, and 17 against normal creatures. b) a Long Bow of Extra Shots (x3) (+22,+12) (+1) +1 shooting speed. c) a Bronze Ring of Free Action Prevents paralysis. d) a Tortoise Shell Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. e) a Mithril Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (1259 turns) Cannot be harmed by fire. Radius 2 light. g) Augmented Chain Mail of Resist Fire (-2) [16,+4] Provides resistance to fire. Cannot be harmed by fire. h) a Fur Cloak [3,+4] i) a Wicker Shield of Resist Cold [2,+6] Provides resistance to cold. Cannot be harmed by cold. j) a Golden Crown of Regeneration [0,+11] Cannot be harmed by acid. Speeds regeneration. k) a Set of Leather Gloves of Slaying (+4,+2) [1,+6] l) a Pair of Leather Boots of Stability [2,+9] Provides resistance to nexus. Feather Falling. [Character Inventory] a) 3 Rations of Food b) 4 Flasks of oil c) 10 Hazy Potions of Cure Critical Wounds d) a Coagulated Crimson Potion of Speed e) 20 Scrolls titled "noventum ma" of Phase Door f) 7 Scrolls titled "hoc inc ecto" of Magic Mapping {@r0} g) 5 Scrolls titled "ineus hum imus" of Identify {@r1} h) 4 Scrolls titled "colum faetor" of Word of Recall {!*!*} i) 2 Nickel-Plated Rods of Treasure Location {@z1!!} j) a Mithril Rod of Light {@z0} k) an Iron Rod of Illumination l) a Mithril-Plated Wand of Stone to Mud (7 charges) m) a Magnesium Wand of Teleport Other (5 charges) n) a Mulberry Staff of Detect Evil (5 charges) {@u0} o) 2 Mahogany Staffs of Teleportation (12 charges) {!*} p) a Shovel (1d2) (+6,+6) (+1) +1 tunneling. With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 7.5 against normal creatures. q) 97 Arrows (1d4) (+0,+0) {@f0} Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 43.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) 3 Red Speckled Potions of Healing When ingested, it heals you a really large amount (35% of max HP, minimum 300HP), heals cut damage, and cures stunning, poisoning, b lindness, and confusion. Provides nourishment for about 100 turns under normal conditions. b) 7 Scrolls titled "nas proine" of Teleportation When read, it teleports you randomly up to 100 squares away. c) an Adamantite Ring of Damage (+0,+7) d) a Rhodonite Ring of Teleportation (+2 speed) {cursed} Cursed. +2 speed. Induces random teleportation. e) a Crystal Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) an Awl-Pike of Westernesse (1d8) (+12,+10) (+1) +1 strength, dexterity, constitution. Prevents paralysis. Grants the ability to see invisible things. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 24.5 against orcs, 24.5 against trolls, 24.5 against giants, and 15.5 against normal creatures. g) a Halberd (Defender) (3d5) (+6,+21) [+3] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 30 against normal creatures. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)