[Angband 3.0.9b Character Dump] Name Lucky Self RB CB EB Best Sex Male Age 47 Str: 18/70 +2 +5 +0 18/140 18/125 Race Dwarf Height 48 Int: 10 -3 -2 +0 5 3 Class Warrior Weight 159 WIS: 16 +2 -2 +1 17 Title Myrmidon Status 43 DEX: 18 -2 +2 +0 18 HP -1/365 Maximize Y CON: 18/28 +2 +2 +0 18/68 SP 0/0 CHR: 17 -3 -1 +0 13 Level 30 Armor [56,+56] Saving Throw Superb Cur Exp 115870 Fight (+7,+8) Stealth Bad Max Exp 126921 Melee (+16,+19) Fighting Legendary Adv Exp 120000 Shoot (+17,+17) Shooting Heroic MaxDepth Lev 53 Blows 2/turn Disarming Excellent Turns 463025 Shots 1/turn Magic Device Excellent Gold 26716 Infra 50 ft Perception Poor Burden 130.1 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:......+.....+ Elec:......+...... Confu:......+...... Fire:..+...+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:...+......... Shots:............. HLife:............. Might:.+........... [Last Messages] > The Air hound breathes gas. > *** LOW HITPOINT WARNING! *** > Target Selected. > You have 15 Arrows (1d4) (+3,+3) (t). > The Arrow (1d4) (+3,+3) hits the Air hound. > The Air hound dies. > The Arrow disappears. > The Air hound breathes gas. > *** LOW HITPOINT WARNING! *** > Target Selected. > You have 14 Arrows (1d4) (+3,+3) (t). > The Arrow (1d4) (+3,+3) hits the Air hound. > The Air hound dies. > The Air hound breathes gas. > You die. [Character Equipment] a) a Mace of Slay Animal (2d4) (+9,+11) It slays animals. b) a Long Bow of Extra Might (x3) (+10,+17) (+1) It increases your shooting power by 1. c) a Beryl Ring of Flames [+8] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. d) a Bronze Ring of Free Action It grants you immunity to paralysis. e) a Ruby Amulet of Regeneration It speeds your regeneration. f) a Lantern (13426 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] (charging) It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+5] i) a Large Metal Shield of Resist Acid [5,+7] It provides resistance to acid. It cannot be harmed by acid. j) a Metal Cap of Wisdom [3,+10] (+1) It increases your wisdom by 1. It sustains your wisdom. k) a Set of Leather Gloves [1,+3] l) a Pair of Metal Shod Boots [6,+6] [Character Inventory] a) a Scroll titled "temptus voloco" of Phase Door b) 3 Scrolls titled "dio do do" of Word of Recall c) 29 Scrolls titled "luvinqui pro" of Identify d) a Scroll titled "pro pa" of *Identify* e) 2 Scrolls titled "undax flum" of Magic Mapping f) a Scroll titled "inus sevis" of Object Detection g) 2 Rusty Rods of Trap Location h) 2 Nickel Rods of Door/Stair Location i) 6 Cast Iron Rods of Illumination (1 charging) j) 5 Lead Rods of Light k) 2 Ivory Rods of Fire Bolts (2 charging) l) a Gold-Plated Rod of Frost Bolts m) 2 Chromium Wands of Teleport Other (1 charge) n) a Hawthorn Staff of Teleportation (0 charges) o) an Elm Staff of Speed (0 charges) p) an Obsidian Ring of See Invisible It grants you the ability to see invisible things. q) a Robe of Elvenkind [2,+10] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and fear. It cannot be harmed by the elements. r) a Dagger of Slay Dragon (1d4) (+9,+9) It slays dragons. s) a Dagger of Slay Giant (1d4) (+8,+4) It slays giants. t) 14 Arrows (1d4) (+3,+3) [Home Inventory] a) a Wrinkled Mushroom of Restoring b) 18 Tangerine Potions of Cure Critical Wounds c) 48 Scrolls titled "temptus voloco" of Phase Door d) 5 Scrolls titled "dio do do" of Word of Recall e) 3 Scrolls titled "pro pa" of *Identify* f) 5 Scrolls titled "co incido ega" of Recharging g) 30 Scrolls titled "undax flum" of Magic Mapping h) a Platinum Ring of Slow Digestion It slows your metabolism. i) a Granite Ring of Accuracy (+10) j) a Pewter Amulet of Slow Digestion It slows your metabolism. k) a Broad Axe (Defender) (2d6) (+9,+9) [+3] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It sustains your wisdom. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) a Heavy Crossbow (x4) (+10,+8) m) 19 Bolts of Frost (1d5) (+6,+12) It is branded with frost. It cannot be harmed by cold. n) 99 Arrows (1d4) (+0,+0) o) 42 Arrows (1d4) (+0,+0) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)