[Angband 3.0.9b Character Dump] Name Lucky Meister VIII Self RB CB EB Best Sex Male Age 47 STR: 18/74 +2 +5 +0 18/144 Race Dwarf Height 48 INT: 15 -3 -2 +2 12 Class Warrior Weight 159 WIS: 14 +2 -2 +0 14 Title Commando Status 43 DEX: 18/01 -2 +2 +3 18/31 HP -56/357 Maximize Y CON: 16 +2 +2 +0 18/20 SP 0/0 CHR: 13 -3 -1 +0 9 Level 31 Armor [18,+38] Saving Throw Superb Cur Exp 140551 Fight (+12,+17) Stealth Good Max Exp 153329 Melee (+21,+31) Fighting Legendary Adv Exp 180000 Shoot (+12,+0) Shooting Heroic MaxDepth 2050 ft Blows 4/turn Disarming Excellent Turns 407200 Shots 0/turn Magic Device Excellent Gold 31543 Infra 50 ft Perception Poor Burden 164.8 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+...... Blind:......+.....+ Elec:+...+.+...... Confu:......+...... Fire:+.....+.+.... Sound:......+...... Cold:+.....+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+......+..... Feath:+............ Sear.:............. PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > There is a wall in the way! > Gorlim, Betrayer of Barahir points at you, incanting terribly! > You resist the effects! > Gorlim, Betrayer of Barahir points at you, incanting terribly! <2x> > You resist the effects! > Gorlim, Betrayer of Barahir casts a mana bolt. > You miss Gorlim, Betrayer of Barahir. > You hit Gorlim, Betrayer of Barahir. <2x> > It was a good hit! > You miss Gorlim, Betrayer of Barahir. > Gorlim, Betrayer of Barahir casts a water bolt. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Gorlim, Betrayer of Barahir casts a mana bolt. > You die. [Character Equipment] a) a Main Gauche (Defender) (1d5) (+9,+14) [+3] (+1 to stealth) {Wormy @ 450ft} It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your constitution. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) (nothing) c) a Bloodstone Ring of Dexterity (+3) It increases your dexterity by 3. It sustains your dexterity. d) a Zircon Ring of Damage (+7) e) a Crystal Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) The Phial of Galadriel {on ground @ 550ft} It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (Blasted) [0,+3] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+6] (+3 to stealth) It increases your stealth by 3. i) a Large Metal Shield of Resist Fire [5,+9] It provides resistance to fire. It cannot be harmed by fire. j) an Iron Helm of Intelligence [5,+7] (+2) It increases your intelligence by 2. It sustains your intelligence. k) a Set of Leather Gloves [1,+6] l) a Pair of Metal Shod Boots [6,+2] [Character Inventory] a) 9 Pieces of Elvish Waybread b) 16 Violet Potions of Heroism c) 20 Tangerine Potions of Cure Critical Wounds d) 29 Scrolls titled "temptus voloco" of Phase Door e) 4 Scrolls titled "clusquo vo" of Teleport Level f) 13 Scrolls titled "dio do do" of Word of Recall g) 21 Scrolls titled "luvinqui pro" of Identify h) 26 Scrolls titled "undax flum" of Magic Mapping i) 13 Scrolls titled "mer illacia" of Holy Chant j) a Rusty Rod of Trap Location k) a Nickel Rod of Door/Stair Location l) 2 Chromium Wands of Teleport Other (16 charges) m) a Brass Wand of Lightning Balls (3 charges) It cannot be harmed by electricity. n) 2 Hawthorn Staffs of Teleportation (1 charge) o) a Spruce Staff of Remove Curse (7 charges) p) an Oak Staff of Detect Evil (10 charges) q) 2 Silver Staffs of Curing (12 charges) r) a Bamboo Staff of Earthquakes (5 charges) [Home Inventory] a) a Red Mushroom of Restore Constitution b) 23 Scrolls titled "mer illacia" of Holy Chant c) a Diamond Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. d) a Topaz Ring of Protection [+6] e) a Ruby Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. f) a Brass Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)