[Angband 3.0.9b Character Dump] Name Lucky IV Self RB CB EB Best Sex Male Age 47 STR: 18/53 +2 +5 +4 18/163 Race Dwarf Height 48 Int: 12 -3 -2 +0 7 6 Class Warrior Weight 159 WIS: 14 +2 -2 +0 14 Title Commando Status 43 DEX: 18/37 -2 +2 +1 18/47 HP -57/421 Maximize Y CON: 18/18 +2 +2 +1 18/68 SP 0/0 CHR: 13 -3 -1 +0 9 Level 34 Armor [54,+31] Saving Throw Superb Cur Exp 389536 Fight (+15,+16) Stealth Bad Max Exp 389536 Melee (+26,+25) Fighting Legendary Adv Exp 420000 Shoot (+28,+14) Shooting Heroic MaxDepth Lev 58 Blows 3/turn Disarming Excellent Turns 339596 Shots 1/turn Magic Device Excellent Gold 47314 Infra 50 ft Perception Fair Burden 252.4 lbs Speed 7 Searching Very Good You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:......+..+..+ Elec:......+...... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:.........+... PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:...........+. Invis:+........+... Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > You destroy a Cast Iron Rod of Illumination (charging). > You have no more Cast Iron Rods of Illumination (charging) (i). > You destroy a Mithril Rod of Sleep Monster. > You have no more Mithril Rods of Sleep Monster (k). > Gorlim, Betrayer of Barahir casts a water bolt. > Gorlim, Betrayer of Barahir casts a mana bolt. > You have a Golden Crown [0] (p). > You have Metal Brigandine Armour [19] (p). > You have 20 Mithril Arrows (3d4) (w). > You feel the Great Axe (s) in your pack is good... > Gorlim, Betrayer of Barahir points at you, incanting terribly! > You resist the effects! > You feel the Golden Crown (q) in your pack is good... > Gorlim, Betrayer of Barahir points at you, incanting terribly! > You die. [Character Equipment] a) a Broad Sword of Westernesse (2d5) (+11,+9) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Heavy Crossbow of Power (x4) (+13,+14) c) a Turquoise Ring of Slaying (+4,+4) d) a Gold Ring of Strength (+3) It increases your strength by 3. It sustains your strength. e) a Ruby Amulet of Regeneration It speeds your regeneration. f) a Lantern (5760 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+2] i) a Large Metal Shield [5,+5] j) a Golden Crown of Seeing [0,+6] (+3 to searching) It increases your searching by 3. It provides resistance to blindness. It grants you the ability to see invisible things. It cannot be harmed by acid. k) a Set of Gauntlets [2,+4] l) a Pair of Metal Shod Boots of Speed [6,-3] (+10) It increases your speed by 10. [Character Inventory] a) a Wrinkled Mushroom of Restoring b) 6 Pieces of Elvish Waybread c) 2 Flasks of oil d) 2 Brown Speckled Potions of Speed e) 3 Yellow Potions of Restore Life Levels f) a Red Potion of Enlightenment g) 3 Scrolls titled "dio do do" of Word of Recall h) 20 Scrolls titled "luvinqui pro" of Identify i) a Copper Rod of Detection (charging) It cannot be harmed by electricity. j) 5 Lead Rods of Light k) 3 Hawthorn Staffs of Teleportation (13 charges) l) a Maple Staff of Enlightenment (6 charges) m) 3 Oak Staffs of Detect Evil (21 charges) n) an Ironwood Staff of Dispel Evil (7 charges) o) 2 Marble Rings of Acid [+10] It provides resistance to acid. It activates for acid resistance (20+d20 turns) and acid ball (70) every 50+d50 turns. It cannot be harmed by acid. p) Metal Brigandine Armour (-3) [19,+6] q) a Golden Crown [0,+5] It cannot be harmed by acid. r) a Steel Helm of Infravision [6,+13] (+3) It increases your infravision by 3. s) a Great Axe (4d4) (+7,+5) t) 8 Bolts of Slay Animal (1d5) (+7,+7) It slays animals. u) 6 Bolts of Slay Dragon (1d5) (+2,+7) It slays dragons. v) 96 Bolts (1d5) (+0,+0) w) 20 Mithril Arrows (3d4) (+6,+4) It cannot be harmed by acid or fire. [Home Inventory] a) a Blue Mushroom of Restore Strength b) a Wrinkled Mushroom of Restoring c) 3 Brown Speckled Potions of Speed d) 2 Indigo Potions of Healing e) 4 Yellow Potions of Restore Life Levels f) a Gold Speckled Potion of Restore Constitution g) 2 Scrolls titled "dio do do" of Word of Recall h) 5 Scrolls titled "pro pa" of *Identify* i) 4 Scrolls titled "co incido ega" of Recharging j) a Bloodstone Ring of Dexterity (+2) It increases your dexterity by 2. It sustains your dexterity. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. l) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. m) a Pick of Earthquakes (1d3) (+13,+13) (+4) It increases your strength by 4. It increases your tunneling by 4. It is branded with acid. It creates earthquakes on impact. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)