[Angband 3.0.9b Character Dump] Name Lucky (Xoota) Self RB CB EB Best Sex Male Age 47 STR: 16 +2 +5 +0 18/50 Race Dwarf Height 48 INT: 10 -3 -2 +2 7 Class Warrior Weight 159 Wis: 10 +2 -2 +0 10 9 Title Veteran Status 43 Dex: 16 -2 +2 +0 16 15 HP -3/292 Maximize Y CON: 16 +2 +2 +0 18/20 SP 0/0 Chr: 10 -3 -1 +0 6 4 Level 25 Armor [52,+39] Saving Throw Excellent Cur Exp 16403 Fight (-2,+3) Stealth Bad Max Exp 16610 Melee (+7,+8) Fighting Heroic Adv Exp 21000 Shoot (+11,+14) Shooting Superb MaxDepth Lev 28 Blows 2/turn Disarming Very Good Turns 373446 Shots 1/turn Magic Device Excellent Gold 15577 Infra 60 ft Perception Poor Burden 179.8 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+...... Blind:......+.....+ Elec:......+.+.... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............. Nethr:......+...... Lite:......+...+.. Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:..+.......... Sear.:...+......... PLite:..........+.. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:..........+.. Shots:............. HLife:............. Might:.+........... [Last Messages] > The Nexus hound claws you. > The Nexus hound misses you. > The Nexus hound breathes nexus. > The Nexus hound resists. > The Nexus hound breathes nexus. > The Nexus hound resists. <2x> > The Nexus hound bites you. > The Nexus hound misses you. > The Nexus hound claws you. > The Nexus hound misses you. > You feel yourself moving faster! > You have no more Brown Speckled Potions of Speed (f). > The Nexus hound breathes nexus. > It breathes nexus. > You die. [Character Equipment] a) a Small Sword of Acid (1d6) (+9,+5) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. b) a Sling of Extra Might (x2) (+13,+14) (+1) It increases your shooting power by 1. c) an Engagement Ring of Feather Falling It makes you fall like a feather. d) a Silver Ring of Searching (+1) It increases your searching by 1. e) a Coral Amulet of Infravision (+1) {} (squelch) It increases your infravision by 1. f) a Lantern (6724 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] {!!} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+1] i) a Large Leather Shield of Resist Lightning [4,+4] It provides resistance to lightning. It cannot be harmed by electricity. j) a Metal Cap of Intelligence [3,+5] (+2) It increases your intelligence by 2. It sustains your intelligence. k) The Set of Leather Gloves 'Cammithrim' [1,+10] {!!} It provides resistance to light. It sustains your constitution. It usually provides light of radius 4. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots [3,+3] [Character Inventory] a) a Dark Blue Mushroom of Cure Blindness b) 11 Rations of Food c) a Piece of Elvish Waybread d) a Furry Mushroom of Cure Confusion e) 6 Flasks of oil f) 24 Tangerine Potions of Cure Critical Wounds g) 10 Scrolls titled "temptus voloco" of Phase Door h) 2 Scrolls titled "dio do do" of Word of Recall i) 27 Scrolls titled "luvinqui pro" of Identify {@r1} j) a Scroll titled "tar pro lendo" of Remove Curse k) 4 Rusty Rods of Trap Location l) 2 Nickel Rods of Door/Stair Location {@z1!!} m) a Lead Wand of Disarming (9 charges) n) a Copper-Plated Wand of Stinking Cloud (9 charges) o) a Dogwood Staff of Treasure Location (24 charges) p) 2 Tiger Eye Rings of Sustain Intelligence It sustains your intelligence. q) a Silver Ring of Searching (+2) It increases your searching by 2. r) a Small Sword of Venom (1d6) (+7,+3) It is branded with poison. s) a Lance of Slay Orc (2d8) (+7,+9) It slays orcs. t) a Sling (x2) (-5,-5) {cursed} It is cursed. u) 16 Rounded Pebbles of Venom (2d2) (+8,+2) {@f1=g} It is branded with poison. v) 41 Iron Shots (1d4) (+0,+1) {@f0=g} [Home Inventory] a) 6 Scrolls titled "dio do do" of Word of Recall b) a Scroll titled "sharuo inundor" of *Destruction* c) an Ivory Wand of Trap/Door Destruction (10 charges) d) a Tin-Plated Wand of Stone to Mud (5 charges) e) a Silver Wand of Sleep Monster (13 charges) f) a Copper-Plated Wand of Stinking Cloud (8 charges) g) an Ivory Staff of Perception (18 charges) h) a Redwood Staff of Light (11 charges) i) a Dogwood Staff of Treasure Location (25 charges) j) a Rosewood Staff of Trap Location (9 charges) k) a Hickory Staff of Cure Light Wounds (8 charges) l) a Cedar Staff of Sleep Monsters (8 charges) m) a Diamond Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. n) a Pike of Slay Troll (2d5) (+2,+5) It slays trolls. o) a Battle Axe of Slay Evil (2d8) (+2,+3) It slays all evil creatures. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)