[Angband 3.0.9b Character Dump] Name Lucky Self RB CB EB Best Sex Male Age 47 STR: 18/44 +2 +5 +2 18/134 Race Dwarf Height 48 Int: 10 -3 -2 +0 5 4 Class Warrior Weight 159 WIS: 16 +2 -2 +0 16 Title Commando Status 43 Dex: 18/57 -2 +2 +2 18/77 18/67 HP -14/452 Maximize Y CON: 18/50 +2 +2 +0 18/90 SP 0/0 CHR: 15 -3 -1 +0 11 Level 32 Armor [59,+19] Saving Throw Superb Cur Exp 185400 Fight (+9,+9) Stealth Bad Max Exp 233619 Melee (+15,+19) Fighting Legendary Adv Exp 240000 Shoot (+16,+16) Shooting Heroic MaxDepth 2600 ft Blows 6/turn Disarming Excellent Turns 318402 Shots 1/turn Magic Device Excellent Gold 5697 Infra 50 ft Perception Poor Burden 146.7 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:......+.....+ Elec:......+...... Confu:......+...... Fire:+.....+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:...+......... Blows:+............ FrAct:..+.......... Shots:............. HLife:............. Might:............. [Last Messages] > You hit the Cave bear. <3x> > You have slain the Cave bear. > You hear a door burst open! <2x> > You hit the Orc shaman. <2x> > You have slain the Orc shaman. > You have found 57 gold pieces worth of opals. > You hit the Griffon. <6x> > You have slain the Griffon. > You sense the presence of traps! > You sense the presence of doors! > You sense the presence of stairs! > You hear a door burst open! > It breathes gas. > The Ancient multi-hued dragon breathes frost. > You die. [Character Equipment] a) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. b) a Short Bow of Power (x2) (+7,+16) c) a Bronze Ring of Free Action It grants you immunity to paralysis. d) an Obsidian Ring of See Invisible It grants you the ability to see invisible things. e) a Ruby Amulet of Regeneration It speeds your regeneration. f) a Lantern (11857 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+0] i) a Large Leather Shield [4,+2] j) a Steel Helm [6,+3] k) a Set of Gauntlets [2,+0] l) a Pair of Metal Shod Boots [6,-4] [Character Inventory] a) a Wrinkled Mushroom of Restoring b) 7 Pieces of Elvish Waybread c) 5 Violet Potions of Heroism d) 30 Tangerine Potions of Cure Critical Wounds {@q1} e) 4 Indigo Potions of Healing f) 17 Scrolls titled "temptus voloco" of Phase Door g) 15 Scrolls titled "luvinqui pro" of Identify {@r4} h) 5 Rusty Rods of Trap Location (1 charging) {@z5} i) 2 Nickel Rods of Door/Stair Location (1 charging) {@z6} j) a Tungsten Rod of Recall It cannot be harmed by electricity. k) 2 Cast Iron Rods of Illumination {@z1} l) 3 Lead Rods of Light m) a Chromium Wand of Teleport Other (7 charges) n) 2 Hawthorn Staffs of Teleportation (4 charges) o) a Hawthorn Staff of Teleportation (7 charges) p) an Elm Staff of Speed (7 charges) q) a Zircon Ring of Damage (+10) r) a Long Sword of Slay Evil (2d5) (+5,+11) It slays all evil creatures. [Home Inventory] a) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. b) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. c) 13 Brown Speckled Potions of Speed d) a Chartreuse Potion of Berserk Strength e) a Cyan Potion of *Healing* f) a Metallic Blue Potion of Self Knowledge g) 25 Scrolls titled "clusquo vo" of Teleport Level h) 60 Scrolls titled "luvinqui pro" of Identify i) a Lead Wand of Disarming (4 charges) j) a Tin-Plated Wand of Stone to Mud (5 charges) k) a Hawthorn Staff of Teleportation (7 charges) l) a Pearl Ring of Resist Poison It provides resistance to poison. m) a Ruby Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. n) a Zircon Ring of Damage (+8) o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. p) The Dagger 'Dethanc' (2d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. q) a Tulwar of Westernesse (2d4) (+4,+12) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. r) a Scimitar of Gondolin (2d5) (+10,+10) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It usually provides light of radius 1. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. s) a Spear (Holy Avenger) (1d6) (+11,+10) [+3] (+1) It increases your wisdom by 1. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your strength. It is blessed by the gods. It grants you the ability to see invisible things. t) a Lochaber Axe (Holy Avenger) (3d8) (+11,+11) [+1] (+4) It increases your wisdom by 4. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your constitution. It is blessed by the gods. It grants you the ability to see invisible things. u) a Lead-Filled Mace of Acid (3d4) (+10,+6) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. v) a Lead-Filled Mace of *Slay Animal* (3d4) (+5,+8) (+1) It increases your intelligence by 1. It slays animals. It slows your metabolism. w) 15 Arrows (1d4) (+4,+4) {@f0 =g} x) 47 Arrows (1d4) (+0,+0) {@f0 =g} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)