[Angband 3.0.9b Character Dump] Name Lucky Self RB CB EB Best Sex Male Age 47 STR: 18/99 +2 +5 +3 18/199 Race Dwarf Height 48 INT: 15 -3 -2 +0 10 Class Warrior Weight 159 WIS: 18/94 +2 -2 +6 18/154 Title Champion Status 43 DEX: 18/99 -2 +2 +3 18/129 HP -5/620 Maximize Y CON: 18/97 +2 +2 +0 18/137 SP 0/0 CHR: 18/91 -3 -1 +6 18/111 Level 39 Armor [53,+60] Saving Throw Superb Cur Exp 1020202 Fight (+19,+25) Stealth Bad Max Exp 1020202 Melee (+31,+37) Fighting Legendary Adv Exp 1200000 Shoot (+36,+19) Shooting Legendary MaxDepth 2550 ft Blows 5/turn Disarming Superb Turns 777203 Shots 1/turn Magic Device Superb Gold 115561 Infra 50 ft Perception Poor Burden 196.8 lbs Speed 7 Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:......+.....+ Elec:*.....+.+.... Confu:......+..+... Fire:....+.+.+.... Sound:......+...... Cold:......+.+.... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:....+.+...... Chaos:......+...... Dark:....+.+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:....+........ Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.+.........+. Invis:.....+....... Blows:............. FrAct:.+........... Shots:............. HLife:....+........ Might:.+........... [Last Messages] > You hit the Lesser titan. <5x> > The Lesser titan magically summons monsters! > You hit the Giant fire tick. <2x> > You have slain the Giant fire tick. > The Lesser titan misses you. > The Lesser titan hits you. <3x> > You hit the Lesser titan. > You miss the Lesser titan. > You hit the Lesser titan. <2x> > You miss the Lesser titan. > The Lesser titan hits you. <4x> > You hit the Lesser titan. <4x> > You miss the Lesser titan. > The Lesser titan hits you. > You die. [Character Equipment] a) The Mace 'Taratol' (3d4) (+12,+12) {@w0@A3!k!d!v!!} It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. b) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. c) a Ring of Damage (+10) d) a Ring of Strength (+3) It increases your strength by 3. It sustains your strength. e) an Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. f) The Star of Elendil {@A1!k!d!v!!} It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+4] i) a Small Leather Shield of Resistance [2,+7] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) a Set of Leather Gloves of Agility [1,+10] (+1) It increases your dexterity by 1. l) a Pair of Metal Shod Boots of Speed [6,+4] (+6) {!k!d!v} It increases your speed by 6. [Character Inventory] a) 18 Rations of Food {@E1} b) 6 Potions of Speed c) a Potion of *Healing* {=g} d) 5 Potions of Restore Life Levels e) 3 Potions of Enlightenment f) 17 Scrolls of Phase Door g) 7 Scrolls of Teleportation h) 28 Scrolls of Identify {@r5} i) 3 Rods of Trap Location {@z1!k!d!v!!} j) 3 Rods of Door/Stair Location (1 charging) {@z2!!} k) 3 Rods of Recall {@z5!k!d!v!!} It cannot be harmed by electricity. l) 5 Rods of Illumination {@z4!k!d!v} m) 4 Rods of Disarming {@z6!k!d!v!!} n) 5 Rods of Light {@z3} o) a Wand of Teleport Other (11 charges) p) a Staff of Teleportation (7 charges) {@u1!k!d!v} q) a Staff of Perception (3 charges) {@u5} r) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) {@w2!k!d!v} It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. s) a Halberd of *Slay Evil* (3d5) (+3,+10) (+1) {@w1!k!d!v ESP} It increases your wisdom by 1. It slays all evil creatures. It is blessed by the gods. It grants you the power of telepathy. t) a Gnomish Shovel (1d2) (+6,+4) (+2) {@w0!k!d!v} It increases your tunneling by 2. u) 67 Arrows (1d4) (+0,+0) {@f0=g} [Home Inventory] a) 5 Potions of Speed b) 10 Potions of Cure Critical Wounds c) 58 Scrolls of Phase Door d) 60 Scrolls of Teleportation e) 72 Scrolls of Teleport Level f) 11 Scrolls of Word of Recall {@r0} g) 95 Scrolls of Identify {@r5} h) 70 Scrolls of Identify {@r5} i) 11 Scrolls of Enchant Weapon To-Hit {@r5} j) 3 Rods of Recall {@z5!k!d!v!!} It cannot be harmed by electricity. k) a Rod of Enlightenment (charging) l) 6 Rods of Disarming {@z6!k!d!v!!} m) a Ring of Resist Poison It provides resistance to poison. n) a Ring of Free Action It grants you immunity to paralysis. o) a Ring of See Invisible It grants you the ability to see invisible things. p) a Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. q) an Amulet of the Magi [+4] (+2) It increases your intelligence by 2. It increases your searching by 2. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. r) The Phial of Galadriel {@A1!!} It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. s) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. t) The Dagger of Rilia (2d4) (+8,+8) It slays orcs. It is branded with poison. It provides resistance to poison and disenchantment. It activates for stinking cloud (12) every 4+d4 turns. It cannot be harmed by the elements. u) The Short Sword 'Dagmor' (1d7) (+5,+7) (+2) It increases your attack speed by 2. It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. v) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) It increases your intelligence by 3. It slays animals. It is branded with fire. It provides resistance to fire. It cannot be harmed by the elements. x) a Heavy Crossbow of Extra Might (x4) (+11,+16) (+1) It increases your shooting power by 1. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)