[Angband 3.0.9b Character Dump] Name Lucky Zero Self RB CB EB Best Sex Male Age 47 STR: 16 +2 +5 +1 18/60 Race Dwarf Height 48 INT: 12 -3 -2 +0 7 Class Warrior Weight 159 WIS: 11 +2 -2 +0 11 Title Myrmidon Status 43 DEX: 16 -2 +2 +1 17 HP -1/303 Maximize Y CON: 16 +2 +2 +1 18/30 SP 0/0 CHR: 11 -3 -1 +0 7 Level 26 Armor [53,+40] Saving Throw Superb Cur Exp 29594 Fight (+0,+3) Stealth Bad Max Exp 29594 Melee (+8,+13) Fighting Heroic Adv Exp 30000 Shoot (+0,+0) Shooting Heroic MaxDepth 1600 ft Blows 2/turn Disarming Very Good Turns 474341 Shots 0/turn Magic Device Excellent Gold 6971 Infra 50 ft Perception Poor Burden 137.7 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:......+.....+ Elec:....+.+...... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+....+. Fear:............. Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:...+.......+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > You hit Tom the Stone Troll. > You miss Tom the Stone Troll. > Tom the Stone Troll misses you. > Tom the Stone Troll hits you. > Tom the Stone Troll misses you. > You hit Tom the Stone Troll. > You miss Tom the Stone Troll. > Tom the Stone Troll misses you. > Tom the Stone Troll hits you. > Tom the Stone Troll bites you. > You hit Tom the Stone Troll. <2x> > Tom the Stone Troll hurls a boulder at you! > You miss Tom the Stone Troll. <2x> > Tom the Stone Troll hurls a boulder at you! > You die. [Character Equipment] a) a Scimitar of Westernesse (2d5) (+8,+10) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) (nothing) c) a Ring of Protection [+9] d) a Ring of Feather Falling It makes you fall like a feather. e) an Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) a Lantern (2258 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,-1] i) a Small Leather Shield of Resist Acid [2,+2] It provides resistance to acid. It cannot be harmed by acid. j) a Metal Cap [3,+6] k) a Set of Leather Gloves [1,+1] l) a Pair of Metal Shod Boots of Stability [6,+7] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 16 Pieces of Elvish Waybread b) 11 Flasks of oil c) 7 Potions of Speed d) 7 Potions of Heroism e) 9 Potions of Cure Critical Wounds f) 20 Scrolls of Phase Door g) 7 Scrolls of Word of Recall h) 33 Scrolls of Identify i) 10 Scrolls of Magic Mapping j) a Rod of Door/Stair Location k) a Rod of Illumination l) a Rod of Disarming m) a Wand of Trap/Door Destruction (14 charges) n) a Wand of Slow Monster (9 charges) o) a Wand of Magic Missile (8 charges) p) a Staff of Door/Stair Location (6 charges) q) a Staff of Detect Evil (17 charges) r) a Staff of Slow Monsters (7 charges) [Home Inventory] a) 8 Rations of Food b) a Scroll of *Identify* c) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. d) a Trident of Extra Attacks (1d8) (+4,+7) (+2) It increases your attack speed by 2. e) a Pike (Blessed) (2d5) (+4,+4) (+3) It increases your wisdom by 3. It is blessed by the gods. It grants you the power of telepathy. f) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It increases your wisdom by 4. It increases your infravision by 4. It slays orcs. It is branded with frost. It provides resistance to cold and light. It usually provides light of radius 4. It speeds your regeneration. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)