[Angband 3.0.9b Character Dump] Name Lucky II Self RB CB EB Best Sex Male Age 47 STR: 17 +2 +5 +3 18/90 Race Dwarf Height 48 INT: 13 -3 -2 +0 8 Class Warrior Weight 159 WIS: 14 +2 -2 +0 14 Title Myrmidon Status 43 DEX: 16 -2 +2 +0 16 HP -95/371 Maximize Y CON: 18/30 +2 +2 +0 18/70 SP 0/0 CHR: 10 -3 -1 +0 6 Level 29 Armor [53,+49] Saving Throw Superb Cur Exp 76403 Fight (+2,+5) Stealth Fair Max Exp 76573 Melee (+12,+20) Fighting Heroic Adv Exp 90000 Shoot (+12,+12) Shooting Heroic MaxDepth Lev 42 Blows 2/turn Disarming Excellent Turns 225285 Shots 1/turn Magic Device Excellent Gold 6120 Infra 50 ft Perception Excellent Burden 167.5 lbs Speed Normal Searching Superb You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:......+.....+ Elec:......+...... Confu:......+...... Fire:......+...... Sound:......+...... Cold:+.....+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............. Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:+.....+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:...........+. Feath:............. Sear.:+...+........ PLite:+............ Infra:............. Regen:.........+... Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:..+.......... Shots:............. HLife:............. Might:............. [Last Messages] > The Carrion crawler stings you. > You are unaffected! > You hit the Carrion crawler. <2x> > It was a great hit! > The Carrion crawler flees in terror! > The Carrion crawler misses you. <2x> > You hit the Carrion crawler. > You have slain the Carrion crawler. > The Carrion crawler misses you. <2x> > The Ancient multi-hued dragon breathes lightning. > The Carrion crawler dies. <2x> > You hear a door burst open! > You have 9 Scrolls of Phase Door (d). > It breathes fire. > You die. [Character Equipment] a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons, and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It usually provides light of radius 4. It is blessed by the gods and slows your metabolism. It cannot be harmed by the elements. b) a Long Bow of Accuracy (x3) (+10,+12) c) a Ring of Free Action It grants you immunity to paralysis. d) a Ring of Strength (+3) It increases your strength by 3. It sustains your strength. e) an Amulet of Searching (+4) It increases your searching by 4. f) a Lantern (14427 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+7] i) a Large Metal Shield [5,+6] j) a Metal Cap of Regeneration [3,+7] It speeds your regeneration. k) a Set of Gauntlets [2,+5] l) a Pair of Soft Leather Boots of Stealth [2,+8] (+2) It increases your stealth by 2. [Character Inventory] a) 4 Pieces of Elvish Waybread b) 8 Potions of Heroism c) 10 Potions of Cure Critical Wounds d) 9 Scrolls of Phase Door e) 4 Scrolls of Teleportation f) 10 Scrolls of Word of Recall g) 17 Scrolls of Identify h) 2 Scrolls of Door/Stair Location i) a Rod of Trap Location j) 2 Staffs of Object Location (6 charges) k) 2 Staffs of Detect Evil (14 charges) l) a Staff of Speed (5 charges) m) Bar Chain Mail (-2) [18,+4] n) 8 Arrows (1d4) (+5,+1) o) 89 Arrows (1d4) (+6,+0) [Home Inventory] a) a Mushroom of Restore Constitution b) a Potion of Restore Charisma c) 8 Scrolls of Teleportation d) 7 Scrolls of Recharging e) a Staff of Teleportation (6 charges) f) an Amulet of Regeneration It speeds your regeneration. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Dagger 'Narthanc' (2d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)