[Angband 3.0.9b Character Dump] Name Lucky Buzz I Self RB CB EB Best Sex Male Age 47 Str: 18 +2 +5 +0 18/70 10 Race Dwarf Height 48 INT: 12 -3 -2 +0 7 Class Warrior Weight 159 WIS: 15 +2 -2 +0 15 Title Commando Status 43 DEX: 17 -2 +2 +0 17 HP -1/403 Maximize Y CON: 18 +2 +2 +3 18/70 SP 0/0 CHR: 12 -3 -1 +0 8 Level 31 Armor [57,+51] Saving Throw Superb Cur Exp 164811 Fight (-3,+0) Stealth Bad Max Exp 164811 Melee (+6,+6) Fighting Legendary Adv Exp 180000 Shoot (+6,+4) Shooting Heroic MaxDepth Lev 50 Blows 1/turn Disarming Excellent Turns 294112 Shots 1/turn Magic Device Excellent Gold 35907 Infra 50 ft Perception Poor Burden 170.8 lbs Speed -9 Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:......+.....+ Elec:+.....+.+.... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:....+........ PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:....+........ Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > The Phase spider misses you. <2x> > The Phase spider bites you. > The Phase spider misses you. <2x> > The Phase spider commands you to return. > The Phase spider blinks away. > The Phase spider misses you. <3x> > The Phase spider bites you. > The Phase spider misses you. <2x> > The Phase spider blinks away. > The Dreadmaster misses you. > The Dreadmaster hits you. > The Dreadmaster misses you. <2x> > The Phase spider misses you. <3x> > The Dreadmaster hits you. > You die. [Character Equipment] a) The Dagger 'Dethanc' (2d4) (+9,+6) {!!} It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. b) a Heavy Crossbow (x4) (+9,+4) c) a Ruby Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) a Granite Ring of Accuracy (+10) e) an Adamant Amulet of ESP (+1) It increases your searching by 1. It grants you the power of telepathy. It cannot be harmed by the elements. f) a Wooden Torch (3046 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,+8] i) a Small Metal Shield of Resist Lightning [3,+9] It provides resistance to lightning. It cannot be harmed by electricity. j) an Iron Helm [5,+6] k) a Set of Gauntlets [2,+7] l) a Pair of Metal Shod Boots [6,+5] [Character Inventory] a) 3 Blue Mushrooms of Restore Strength b) 2 Rations of Food c) an Indigo Potion of Healing d) a Yellow Potion of Restore Life Levels e) 17 Scrolls titled "temptus voloco" of Phase Door f) 20 Scrolls titled "luvinqui pro" of Identify g) a Scroll titled "pro pa" of *Identify* h) a Scroll titled "co incido ega" of Recharging i) 17 Scrolls titled "dio quibo izzy" of Light j) a Scroll titled "undax flum" of Magic Mapping k) 2 Scrolls titled "inus sevis" of Object Detection l) 4 Scrolls titled "aditat lus" of Monster Confusion m) a Copper Rod of Detection (charging) {!!} It cannot be harmed by electricity. n) a Lead-Plated Rod of Teleport Other {!!} o) a Lead Rod of Light {!!} p) 3 Ivory Rods of Fire Bolts {!!} q) a Platinum Wand of Cold Balls (5 charges) It cannot be harmed by cold. r) a Hawthorn Staff of Teleportation (1 charge) s) a Maple Staff of Enlightenment (7 charges) t) 2 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. u) a Katana of Slay Evil (3d4) (+7,+12) It slays all evil creatures. v) a Bastard Sword (Defender) (3d4) (+9,+10) [+1] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) 46 Bolts (1d5) (+1,+0) [Home Inventory] a) 37 Dark Blue Potions of Cure Serious Wounds b) 45 Tangerine Potions of Cure Critical Wounds c) 2 Yellow Potions of Restore Life Levels d) 2 Misty Potions of Restore Strength e) 4 Coagulated Crimson Potions of Restore Dexterity f) a Gold Speckled Potion of Restore Constitution g) 21 Scrolls titled "temptus voloco" of Phase Door h) 11 Scrolls titled "dio do do" of Word of Recall i) 37 Scrolls titled "luvinqui pro" of Identify j) a Scroll titled "pro pa" of *Identify* k) 13 Scrolls titled "undax flum" of Magic Mapping l) 21 Scrolls titled "inus sevis" of Object Detection m) 10 Scrolls titled "aditat lus" of Monster Confusion n) a Steel-Plated Wand of Polymorph (10 charges) o) 3 Ivory Staffs of Perception (22 charges) p) an Ivory Staff of Perception (6 charges) q) a Redwood Staff of Light (10 charges) r) a Redwood Staff of Light (11 charges) s) a Redwood Staff of Light (22 charges) t) a Maple Staff of Enlightenment (7 charges) u) a Granite Ring of Accuracy (+9) v) a Ruby Amulet of Regeneration It speeds your regeneration. w) 99 Bolts (1d5) (+0,+0) x) 29 Bolts (1d5) (+0,+0) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)