[Z+Angband 0.3.2pre1 Character Dump] Name : Lothhith Age 111 Str: 8.3 10.4 Sex : Male Height 72 INT: 24.2 Race : Mindflayer Weight 139 WIS: 19.8 Class : Mage Social Class 81 DEX: 14.4 Magic : Conjuration, Illusion CON: 12.8 Title : Evoker CHR: 7.8 + Skill 4 Level 21 Max Hit Points 95 % Deadliness 130 Experience 11118 Cur Hit Points -1 + To AC 21 Max Exp 11118 Max SP (Mana) 53 Base AC 14 Exp to Adv. 442 Cur SP (Mana) 16 Gold 1609 (Miscellaneous Abilities) Fighting : Bad Perception : Superb Blows/Round : 1 Bows/Throw : Bad Sensing : Excellent Shots/Round : 1.0 Saving Throw: Superb Disarming : Excellent Avg.Dam./Rnd: 8 Stealth : Chaos Rank Magic Device: Chaos Rank Infra-Vision: 40' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 25 (1250') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 16.4 -3 -5 2 10.4 8.3 ............. Int: 17.2 4 3 0 24.2 ............s Wis: 15.8 4 0 0 19.8 ............s Dex: 13.4 0 1 0 14.4 ............. Con: 16.8 -2 -2 0 12.8 ..........s.. Chr: 11.8 -5 1 0 7.8 ............. Skill abcdefghijkl@ BonusSP: ............. Stealth: ...5.......3. Search : ....5........ Infra : ............. Tunnel : ............. Speed : ............. Blows : ............. abcdefghijkl@ Acid : ......+...... Elec : ........+.... Fire : ............. Cold : .....+....... Poison: ............. Fear : ............. Light : ..........+.. Dark : ............. Shard : ............. Blind : ............. Conf : ............. Sound : ............. Nether: ............. Nexus : ............. Chaos : ............. Disnch: ............. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............. Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: ..........+.. SeeInvis.: ............+ Hold Life: ............. Telepathy: ............. SlwDigstn: ............. Regen. : ............. Levitate : ............. PermLite : .....+....+.. Mutate : ............. Patron : ............. Good Luck: ............. WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : ............. Pr Undead: ............. Pr Demon : ............. Pr Orc : ............. Pr Troll : ............. Pr Giant : ............. Pr Dragon: ............. Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 1150 enemies. [Top 10 deepest kills] 1 Red dragon bat Level 33 (1650') 1 Alol, the Druid Level 25 (1250') 1 Thief Level 25 (1250') 1 Orc captain Level 25 (1250') 5 Uruk Level 25 (1250') 2 Red mold Level 25 (1250') 1 Griffon Level 24 (1200') 1 Wererat Level 23 (1150') 1 Atartil, the Hippogriff Level 22 (1100') 7 Snaga sapper Level 21 (1050') [Character Equipment] a) The Dagger 'Narthanc' (1d6) (+4,+30%) This item may have hidden powers. It can be activated for fire bolt(11d8) every 8-16 turns if it is being worn. It is perfectly balanced for throwing. It was dropped by a Cave orc in a quest (level 9). b) a Long Bow (x2) (+6,+20%) c) (nothing) d) a Ring of Invisibility (+5) e) an Amulet of Sensing (+5) f) a Brass Lantern of Warmth It provides resistance to cold. It provides permanent light. It cannot be harmed by fire. It was dropped by a Novice warrior in the wilderness. g) a Soft Studded Leather of Resist Acid [5,+5] It provides resistance to acid. It cannot be harmed by acid. You bought it in a Expensive Clothes Store in Daeval City. h) a Cloak [1,+3] i) a Small Shield of Resist Lightning [5,+2] It provides resistance to electricity. It cannot be harmed by electricity. You bought it in a Advanced Armoury in Daeval City. j) (nothing) k) The Set of Leather Gloves 'Cammithrim' [1,+10] You have full knowledge of this item. It can be activated for magic missile (3d6) every 2 turns if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to bright light. It provides permanent light. It cannot be harmed by the elements. You found it on the floor on dungeon level 10. l) a Pair of Soft Leather Boots of Stealth [2,+1] (+3) It increases your stealth by +3. You bought it in a Warrior Hall in Nauggal. [Character Inventory] a) 2 Conjuration Spellbooks [Tricks for Beginners] {25% off} b) a Conjuration Spellbook [Master Conjurer's Handbook] c) 2 Illusion Spellbooks [Sleight of Hand] d) an Illusion Spellbook [Smoke and Mirrors] e) 5 Mushrooms of Cure Critical Wounds f) 3 Potions of Cure Serious Wounds {50% off} g) 7 Scrolls of Teleportation {10% off} h) 5 Scrolls of Word of Recall {25% off} i) a Wand of Teleport Other j) a Wand of Stone to Mud (7 charges) k) a Wand of Light (5 charges) l) a Wand of Polymorph m) a Small quiver n) a Staff of Detection (11 charges) o) a Staff of Cure Medium Wounds (6 charges) p) an Onyx Ring q) a Khopesh (2d4) [Home Inventory - Ramel City] a) a Ring of Free Action It provides immunity to paralysis. You bought it in a Jeweler in Daeval City. b) an Amulet of Charisma (+2) It increases your charisma by +2. You found it on the floor on dungeon level 20. c) a Whip of Entanglement (1d6) (+0,+0%) {75% off} It is especially deadly against natural creatures. It provides protection from natural creatures. You bought it in a Weapon Smiths in Ramel City. [Spells] You have learned 31 spells and/or improvements. You have 0 tier-1 slots (levels 1-10) remaining. You have 0 tier-2 slots (levels 1-20) remaining. You have 12 tier-3 slots (levels 1-30) remaining. You have 13 tier-4 slots (levels 1-40) remaining. You have 12 tier-5 slots (levels 1-50) remaining. Conjuration Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Phase Door 1 4% +50% Magic Missile 1 3% +40% specialized Summon Animal 3 4% 0% Light 3 4% +10% Heal Wounds 5 4% 0% Teleport Self 5 4% +20% Summon Phantom 7 4% 0% Stinking Cloud 4 4% 0% Acid Arrow 5 4% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Conjure Food 9 4% 0% Summon Animals 14 8% 0% Dimension Door 11 12% 0% Teleport Away 12 21% 0% Flame Arrow 9 26% 0% Haste 17 44% 0% Illusion Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Light 1 4% +10% Invisibility 2 3% +10% improved Detect Traps 3 4% 0% Luminosity 5 4% 0% Detect Magic 5 4% 0% Confuse Monster 5 4% 0% Mirror Image 7 4% 0% Ray of Light 7 4% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Phantasmal Horror 10 8% 0% Horrid Visage 11 12% 0% Magic Mapping 12 21% 0% Globe of Darkness 15 26% 0% Sense Minds 16 30% 0% True Seeing 17 40% 0% [Quests] ====Active quests==== Defeat the orc camp north-east of Ramel City. From a Courier in Daeval City (Danger level 0): Carry a message to Rodish the Chaste in Azbahz View. From a Town Hall in Nauggal (Danger level 28): An Uruk and his minions have been killing people in the area north-east of Nauggal. Find their lair and destroy them. (Current) From a Mages' Guild in Nauggal (Danger level 29): Lots of fire-breathers have been spotted in the area east of Nauggal. Discover their lair and kill them all. From a Thieves' Guild in Ramel City (Danger level 29): Some women have been terrorizing the area west of Nauggal. Discover their lair and destroy them all. From a Thieves' Guild in Daeval City (Danger level 31): A Ranger has been spotted in the area near Daeval City. Track him to his den and slay him. From a Warriors' Guild in Daeval City (Danger level 35): A group of spiders have been seen in the area north-west of Daeval City. Discover their hideout and slay them all. From a Castle in Daeval City (Danger level 37): Too many bats have been lurking in the area near Daeval City. Discover their home and terminate them all. From a Rangers' Guild in Daeval City (Danger level 39): Some biting insects have been lurking in the area west of Daeval City. Discover their hole and kill them all. From a Keep in Dulluk (Danger level 52): A Crypt thing has been troubling the area north-west of Dulluk. Track it to its home and kill it. From a Castle in Ramel City (Danger level 55): Find the relic of Sawall, which is hidden in a lair, south-west of Gilar City. ====Completed/failed quests==== Kill Orfax, Son of Boldor by Day 2, 2:44 PM. (Failed) ====Finished quests==== Kill 9 Insect swarms by Day 2, 11:40 AM. (Finished, Failed) Kill 9 Giant white centipedes by Day 2, 2:09 PM. (Finished) Kill 7 White harpies by Day 5, 10:48 AM. (Finished) Kill 9 Rock lizards by Day 5, 11:52 AM. (Finished) Kill 10 Cave lizards by Day 5, 12:30 PM. (Finished) Kill 10 Black harpies by Day 5, 1:02 PM. (Finished, Failed) Kill 5 Giant brown bats by Day 5, 2:26 PM. (Finished) (Danger level 8): Kill Smeagol, who is guarding dungeon level 8. (Finished) (Danger level 9): A bunch of orcs have been seen in the area near Ramel City. Discover their den and kill them all. (Finished) (Danger level 18): A Swordsman has been running amok in the area north-west of Ramel City. Track him to his hideout and exterminate him. (Finished) (Danger level 20): A Hippogriff has been hiding in the area north-west of Nauggal. Track it to its lair and destroy it. (Finished) [Message Log (last 50 messages)] Hedori, the Uruk Warrior is unaffected! It is unharmed. The Uruk is unaffected! It is unharmed. <11x> Hedori, the Uruk Warrior is unaffected! It is unharmed. Many animals appear! Hedori, the Uruk Warrior hits you. <3x> Hedori, the Uruk Warrior misses you. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior grunts with pain. Your Panther misses Hedori, the Uruk Warrior. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior grunts with pain. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior grunts with pain. Your Panther misses Hedori, the Uruk Warrior. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Hedori, the Uruk Warrior fires an arrow. Your Panther misses Hedori, the Uruk Warrior. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior grunts with pain. You failed to get the spell off! Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior grunts with pain. Your Panther misses Hedori, the Uruk Warrior. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior grunts with pain. Your Panther claws Hedori, the Uruk Warrior. Hedori, the Uruk Warrior shrugs off the attack. Hedori, the Uruk Warrior hits you. <2x> Low hitpoint warning! *** LOW HITPOINT WARNING! *** Hedori, the Uruk Warrior hits you. *** LOW HITPOINT WARNING! *** Hedori, the Uruk Warrior hits you. Oh no! You die.