[ToME 2.3.5 Character Sheet] Name : Mendoza Age 77 STR: 18/140 Sex : Male Height 67 INT: 3 Race : Zombie RohanKnight Weight 84 WIS: 17 Class : Haftedmaster Social Class 1 DEX: 18/84 Body : Player CON: 18/190 God : Tulkas CHR: 11 + To Melee Hit 104 Level 33 Hit Points -44/ 756 + To Melee Damage 72 Experience 579918 Spell Points 8/ 21 + To Ranged Hit 62 Max Exp 579918 Sanity 203/ 203 + To Ranged Damage 7 Exp to Adv. 728750 Piety 726 AC 32+20 Gold 53969 Speed Fast (+13) (Miscellaneous Abilities) Fighting : Legendary[60]Perception : Very Bad Blows/Round: 9 Bows/Throw : Legendary[7] Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 9d6+648 Stealth : Bad Magic Device: Superb Infra-Vision: 10 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have dark brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mordor: Level 35 (1750') Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Your body was a Player. You have defeated 960 enemies. You saved Bree from a dreadful Nazgul. You have completed one princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. Your adventure lasted 13 days. Your Attributes: You are dead, killed by a Hru in the town of Gondolin. You can drive yourself into a berserk frenzy. You can use rohir powers. You can sense what is beyond walls. You are in a battle rage. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. Your appetite is small. You are unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your digging ability is affected by your equipment. Your attack speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : .....3.......... Add Wis : .....3.......... Add Dex : .........3...... Add Con : ..6......3...... Add Chr : .....3.......... Add Tun.. : ..............1. Add Speed : ...............+ Add Blows : ...2............ Cold Brand: .............+.. Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...............+ Res Acid : .........+...... Res Elec : ....+........... Res Fire : ......+......... Res Cold : .+.......+.....+ Res Pois : ...............+ Res Fear : .........+.....+ Res Light : ................ Res Dark : .........+...... Res Blind : .....+.......... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .....+...+...... Res Chaos : ................ Res Disen : ................ See Invis : ...............+ Digestion : .........+.....+ Xtra Might: .+.............. Skills (points left: 4) - Combat 37.676 [0.900] - Weaponmastery 37.244 [1.150] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] - Hafted-mastery 37.400 [0.700] . Stunning-blows 00.000 [0.500] . Polearm-mastery 00.000 [0.300] . Archery 01.500 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.900 [0.900] . Stealth -09.000 [0.400] . Disarming 10.800 [0.900] - Magic 03.304 [0.300] . Magic-Device 17.400 [1.150] - Spirituality 06.680 [0.400] . Prayer 33.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to find a Mushroom of Blindness on level 16. You may meet a Giant white mouse on level 8. You are fated to find a Soft Leather Armour on level 14. You may find a Potion of Cure Light Wounds on level 10. [Character Equipment] a) a Whip (1d6) (+9,+10) {25% off} d) a Long Bow of Extra Might (x4) (+4,+7) It provides resistance to cold. It fires missiles with extra might. You found it in the remains of Uvatha the Horseman in the town of Bree . e) an Indestructible Ring of Constitution (+6) It increases your constitution by 6. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) an Indestructible Ring of Extra Attacks (+2 attacks) {100% off} It increases your attack speed by 2. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You found it in the remains of a Young bronze dragon in The Pits of Angband. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and nexus. It cannot be harmed by fire. It was given to you as a reward. n) a Metal Scale Mail of Resist Fire (-2 to accuracy) [13,+6] It provides resistance to fire. It cannot be harmed by fire. You found it in the remains of Lugdush, the Uruk on level 29 of Maze. o) a Fur Cloak [3,+7] p) a Large Metal Shield [5,+6] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Gauntlets of Free Action [2,+6] It provides immunity to paralysis. You found it in the remains of Lugdush, the Uruk on level 29 of Maze. x) a Pair of Hard Leather Boots [3,+6] z) (nothing) {) 27 Arrows of Frost (1d4) (+7,+6) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Spellbook of Wave of Power b) a Spellbook of Divine Aim c) 4 Sprigs of Athelas d) 10 Flasks of oil e) 11 Potions of Cure Critical Wounds f) 22 Scrolls of Teleportation g) 60 Scrolls of Identify h) 14 Scrolls of Satisfy Hunger i) 5 Scrolls of Monster Confusion j) 36 Arrows (1d4) (+0,+0) k) a Small Wooden Boomerang (1d4) (+3,+6) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Insanity b) a Scroll of Genocide c) The Ring 'Helth' (+1 to searching) It increases your searching by 1. It sustains your charisma. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, light and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. d) a Ring of Accuracy (+9) {100% off} You stole it from the Black Market. e) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost in the town of Minas Anor . f) The Broad Sword 'Glamdring' (2d5) (+2,+7) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Gondolin ] a) 30 Scrolls of Teleportation b) a Ring of Sustain Intelligence c) a Ring of Sustain Wisdom d) a Cursed Ring of Free Action It provides immunity to paralysis. It can re-curse itself. You found it in the remains of a Young bronze dragon in the town of Gondolin . e) a Ring of Slaying (+9,+7) You bought it from the Black Market. f) a Ring of Shard Resistance g) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient Morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . h) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Minas Anor ] a) 7 Potions of Cure Light Insanity b) 5 Fireproof Scrolls of Reset Recall It cannot be harmed by fire. You bought it from the Black Market. c) a Scroll of Reset Recall d) a Rod Tip of Disarming (50 Mana to cast) e) a Ring of Protection [+13] f) a Ring of Nexus Resistance [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} b) The Ring of Power of Uvatha the Horseman (+3 to stealth) It increases your stealth and searching by 3. It makes you invisible. It sustains your strength and dexterity. It provides resistance to dark and disenchantment. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . c) an Indestructible Ring of Strength (+5) {100% off} It increases your strength by 5. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. d) a Dark Sword of *Slay Giant* (3d7) (+7,+6) (+2) It generates an antimagic field. It increases your strength by 2. It is especially deadly against giants. It sustains your strength. It provides resistance to shards. It allows you to sense the presence of giants. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [The Mathom-house Inventory - Bree ] a) The Leather Scale Mail 'Kemen' (-39,-20) [11,+6](20%) It increases your hit points by 20%. It sustains your intelligence, constitution and charisma. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Angamaite of Umbar on level 25 of Maze. b) Bert the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . c) Angamaite of Umbar's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Angamaite of Umbar on level 25 of Maze.