[Z+Angband 0.3.1 Character Dump] Name : Caskaph Age 17 Str: 15.5 16.4 Sex : Male Height 78 INT: 19.4 Race : Human Weight 196 WIS: 16.3 Class : Warrior-Mage Social Class 5 DEX: 19.9 Magic : Arcane, Sorcery Con: 15.9 16.6 Title : Enchanter CHR: 10.8 + Skill 14 Level 22 Max Hit Points 206 % Deadliness 135 Experience 12541 Cur Hit Points -9 + To AC 43 Max Exp 12541 Max SP (Mana) 35 Base AC 25 Exp to Adv. 59 Cur SP (Mana) 31 Gold 17215 (Miscellaneous Abilities) Fighting : Excellent Perception : Excellent Blows/Round : 2 Bows/Throw : Fair Sensing : Excellent Shots/Round : 1.0 Saving Throw: Superb Disarming : Very Good Avg.Dam./Rnd: 25 Stealth : Fair Magic Device: Superb Infra-Vision: 50' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 27 (1350') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 14.4 0 2 0 16.4 15.5 ............. Int: 17.4 0 2 0 19.4 ............. Wis: 16.3 0 0 0 16.3 ............. Dex: 18.9 0 1 0 19.9 ............. Con: 16.6 0 0 0 16.6 15.9 ............. Chr: 9.8 0 1 0 10.8 ............. Skill abcdefghijkl@ BonusSP: ............. Stealth: ............. Search : .........5... Infra : .........5... Tunnel : ............. Speed : ...........1. Blows : ............. abcdefghijkl@ Acid : ..+.......... Elec : ..+.......... Fire : ..+...+...... Cold : ..+..+....... Poison: ............. Fear : ............. Light : ............. Dark : ............. Shard : ............. Blind : .........+... Conf : ............. Sound : ............. Nether: ............. Nexus : ............. Chaos : ............. Disnch: ............. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............. Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: ..........+.. SeeInvis.: .........+... Hold Life: ............. Telepathy: ............. SlwDigstn: ............. Regen. : ............. Levitate : ............. PermLite : .....+....... Mutate : ............. Patron : ............. Good Luck: ............. WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ....+........ Pr Evil : ............. Pr Undead: ....+........ Pr Demon : ....+........ Pr Orc : ....+........ Pr Troll : ....+........ Pr Giant : ....+........ Pr Dragon: ....+........ Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 1628 enemies. [Top 10 deepest kills] 1 Mature white dragon Level 54 (2700') 1 Mind flayer Level 39 (1950') 1 Giant red tick Level 38 (1900') 1 Weretiger Level 34 (1700') 1 Wyvern Level 33 (1650') 1 Hardened warrior Level 31 (1550') 1 Sabre-tooth tiger Level 30 (1500') 1 Chimera Level 30 (1500') 1 Giant yellow scorpion Level 30 (1500') 9 Blink dog Level 25 (1250') [Mutations] You can run for your life after hitting something. [Character Equipment] a) a Bullwhip of Keenness (5d3) (+13,+35%) b) (nothing) c) a Corundum Ring of Elemental Protection [+9] It can be activated for resist the elements (20+ turns) if it is being worn. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. You bought it in a High Temple in Nazgun Town. d) a Plain Ring of Protection [+11] e) a Twisted Amulet of Greater Warding [+9] It provides protection from natural creatures, the undead, demons, orcs, trolls, giants and dragons. It cannot be harmed by the elements. You bought it in a High Temple in Nazgun Town. f) a Brass Lantern of Warmth It provides resistance to cold. It provides permanent light. It cannot be harmed by fire. You found it on the floor on dungeon level 7. g) a Double Chain Mail of Resist Fire (-2) [16,+5] It provides resistance to fire. It cannot be harmed by fire. It was dropped by a Mature white dragon in the wilderness. h) a Cloak [1,+1] i) (nothing) j) a Metal Cap of Seeing [3,+0] (+5) You have full knowledge of this item. It increases your perception by +5. It increases your infravision by 50 feet. It provides resistance to blindness. It allows you to see invisible monsters. You bought it in a Advanced Armoury in Bandthor View. k) a Set of Gauntlets of Free Action [2,+6] It provides immunity to paralysis. You bought it in a Advanced Armoury in Ranttaur View. l) a Pair of Hard Leather Boots of Speed [3,+0] (+1) It increases your speed by +1. It was dropped by Mughash the Kobold Lord on dungeon level 12. [Character Inventory] a) 3 Arcane Spellbooks [Cantrips for Beginners] b) an Arcane Spellbook [Minor Arcana] c) an Arcane Spellbook [Major Arcana] {50% off} d) a Sorcery Spellbook [Beginner's Handbook] e) a Sorcery Spellbook [Master Sorcerer's Handbook] f) 6 Indigo Mushrooms of Resist Poison g) 9 Grey Mushrooms of Resist Confusion h) 12 Dried Mushrooms of Plenty i) 4 Pieces of Elvish Waybread j) a Thick Red Potion of Neutralize Poison k) a Pink Speckled Potion of Speed l) 5 Brownish Potions of Berserk Strength m) 5 Ichor Potions of Cure Light Wounds n) 2 Thick Blue Potions of Cure Serious Wounds o) a Clear Green Potion of Restore Intelligence p) 2 Manly Potions of Preservation q) 3 Scrolls titled "viviv tue den" of Word of Recall r) a Scroll titled "trol umala" of Enchant Armor s) a Scroll titled "joviv fuglen" of Detection t) an Adamantite Wand of Lightning Bolts (8 charges) u) a Hemlock Staff of Enlightenment (5 charges) v) a Dagger (1d4) (+5,+10%) It is perfectly balanced for throwing. It was dropped by a Novice ranger on dungeon level 12. w) a Dagger (1d4) (+6,+5%) It is perfectly balanced for throwing. It was dropped by a Novice ranger on dungeon level 15. [Home Inventory - Ranttaur View] a) a Tangerine Potion of Restore Dexterity b) a Thick Green Potion of Restore Constitution [Spells] You have learned 20 spells and/or improvements. You have 0 tier-1 slots (levels 1-10) remaining. You have 6 tier-2 slots (levels 1-20) remaining. You have 12 tier-3 slots (levels 1-30) remaining. You have 13 tier-4 slots (levels 1-40) remaining. You have 13 tier-5 slots (levels 1-50) remaining. Arcane Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Zap 1 5% +40% specialized Detect Monsters 1 6% +10% Blink 1 6% +10% Light Area 1 6% +10% Fuel 2 6% 0% Cure Poison and Fear 6 6% 0% Cure Medium Wounds 7 6% 0% Resist Cold and Fire 9 6% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Lore 9 6% 0% Stone to Mud 13 6% 0% Satisfy Hunger 13 11% 0% Teleport 13 15% +10% Book 3: Cost Fail% Power% -------------------------------------------------------- Resist Poison 17 27% 0% Magic Mapping 16 35% +10% Sorcery Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Detect Monsters 1 6% +10% Phase Door 2 6% +10% Detect Doors and Traps 4 6% 0% Light Area 4 6% +10% Teleport 5 6% +10% Magic Mapping 9 6% +10% Book 2: Cost Fail% Power% -------------------------------------------------------- Charm Monster 10 6% 0% Identify 11 28% +10% Teleport Away 14 41% +10% [Quests] ====Active quests==== Defeat the troll camp south-east of Daimaz Town. Defeat the orc camp south-west of Iluen Watch. Defeat the orc camp south-east of Nazgun Town. Defeat the troll camp south-east of Daimaz Town. Defeat the giant camp north-west of Bandthor View. Defeat the giant camp north-east of Pelval. Defeat the troll camp north-west of Illin Town. Defeat the orc camp south of Pelval. Defeat the troll camp south of Bandthor View. Defeat the orc camp east of Hinur Keep. Defeat the orc camp south-east of Illin Town. Defeat the troll camp north of Pelval. From a Courier in Pelval (Danger level 0): Carry a message to Xarillus the Dumb in The Grey Pig. From a Courier in Bandthor View (Danger level 0): Carry a message to Waowenth the Faint in Iluen Watch. From a Castle in Bandthor View (Danger level 6): Kill Freesia. From a Keep in Gondeth (Danger level 8): A Novice warrior and his minions have been spreading evil in the area north of Gondeth. Find their stronghold and destroy them. From a Mages' Guild in Gondeth (Danger level 15): Many terrors of the deep have been spreading evil in the area near Gondeth. Discover their home and destroy them all. From a Keep in Ainaeg (Danger level 15): An Orc shaman and his followers have been running amok in the area north of Ainaeg. Find their den and destroy them. From a Castle in Bundgun Town (Danger level 15): Kill Bloodfang the Wolf, who is guarding dungeon level 15. From a Cathedral in Delmor Town (Danger level 15): A Dark elven priest and his minions have been seen in the area north of Delmor Town. Find their lair and terminate them. From a Rangers' Guild in Ranttaur View (Danger level 16): Too many strange substances have been spotted in the area south-east of Hinur Keep. Discover their lair and kill them all. (2 levels) From a Keep in Illin Town (Danger level 16): A Dark elven mage and his legion have been killing people in the area south-west of Illin Town. Find their abode and exterminate them. From a Keep in Iluen Watch (Danger level 16): Clear 1 level of a certain mine near Iluen Watch. From a Keep in Daimaz Town (Danger level 17): Some terrors of the deep have been troubling the area near Nazgfur Town. Discover their hole and kill them all. From a Castle in Ranttaur View (Danger level 20): Find the relic of Thengel, which is hidden in a mine, north-east of Mothrond. From a Thieves' Guild in Malilm (Danger level 23): Find the relic of Galadriel, which is hidden in a sewer, east of Delmor Town. From a Keep in Pelval (Danger level 23): Some cats have been killing people in the area near Pelval. Discover their hideout and slay them all. From a Keep in Mothrond (Danger level 25): An Orc captain and his followers have been running amok in the area south-east of Mothrond. Find their den and destroy them. From a Castle in Hinur Keep (Danger level 27): A bunch of women have been lurking in the area north-east of Ranttaur View. Discover their den and destroy them all. From a Warriors' Guild in Ranttaur View (Danger level 29): Clear 2 levels of a certain underground city near Ninglish. From a Castle in Delmor Town (Danger level 30): Kill the 5 Paladins that are guarding dungeon level 30. You have killed 0. From a Castle in Nazgun Town (Danger level 34): Kill Mime, the Nibelung. From a Keep in Malilm (Danger level 35): Hagen, son of Alberich and his minions have been troubling the area south-west of Hinur Keep. Find his lair and destroy him. From a Castle in Nazgfur Town (Danger level 35): Uldor the Accursed and his gang have been spreading evil in the area north-west of Nazgfur Town. Find his stronghold and slay him. From a Town Hall in Ninglish (Danger level 37): A Dark elven warlock and his followers have been spotted in the area west of Daimaz Town. Find their hideout and kill them. From a Rangers' Guild in Delmor Town (Danger level 37): Some arctic monsters have been running amok in the area north-east of Delmor Town. Discover their den and slay them all. From a Mages' Guild in Ninglish (Danger level 38): Find the relic 'Soulsword', which is hidden in a tower dungeon, south-east of Daimaz Town. From a Cathedral in Ranttaur View (Danger level 62): Clear 4 levels of a certain underground city near Ranttaur View. ====Completed/failed quests==== From a Courier in Malilm (Danger level 0): Carry a message to Wyrana War-Dancer in Iluen Watch. (Delivered) ====Finished quests==== A Novice rogue has been terrorizing the area east of Daimaz Town. Track him to his hideout and kill him. (Finished) Kill 5 Eagles by Day 2, 1:05 PM. (Finished) Kill 8 Rattlesnakes by Day 2, 1:42 PM. (Finished) Kill 9 White harpies by Day 2, 5:20 PM. (Finished, Failed) Kill 11 Large grey snakes by Day 2, 6:31 PM. (Finished) Kill 4 Hunting hawks of Julian by Day 3, 4:38 PM. (Finished) Kill 8 Salamanders by Day 3, 4:40 PM. (Finished) Carry a message to Rilin the Chaste in Mothrond. (Finished) (Danger level 5): A Zombified kobold has been troubling the area north-west of Malilm. Track it to its den and terminate it. (Finished) (Danger level 5): Many kobolds have been seen in the area near Hinur Keep. Discover their lair and slay them all. (2 levels) (Finished) (Danger level 5): The wounded bear has been terrorizing the area north-east of Hinur Keep. Track it to its hideout and terminate it. (Finished) (Danger level 5): Too many strange substances have been running amok in the area near Ninglish. Discover their stronghold and destroy them all. (3 levels) (Finished) (Danger level 7): Clear 1 level of a certain mine north-east of Ninglish. (Finished) (Danger level 7): A Novice warrior and his gang have been hiding in the area near Pelval. Find their hideout and kill them. (Finished) (Danger level 7): Many rogue druids have been terrorizing the area north-east of Bundgun Town. Discover their den and kill them all. (Finished) (Danger level 8): A Baby gold dragon has been lurking in the area east of Ninglish. Track it to its den and destroy it. (Finished) (Danger level 8): A Baby white dragon has been discovered in the area south of Ranttaur View. Track it to its home and kill it. (Finished) (Danger level 11): A Novice ranger and his legion have been spreading evil in the area north-west of Ninglish. Find their home and kill them. (Finished) (Danger level 11): A Panther has been hiding in the area north-east of Mothrond. Track it to its lair and slay it. (Finished) (Danger level 16): A number of terrors of the deep have been spotted in the area near Mothrond. Discover their stronghold and kill them all. (Finished) (Danger level 21): A bunch of women have been running amok in the area south-west of Nazgun Town. Discover their den and destroy them all. (Finished) [Message Log (last 50 messages)] You have slain the Creeping silver coins. You have found 63 gold pieces worth of silver. You have found 20 gold pieces worth of silver. The door is unlocked. There is a pillar blocking your way. You have found 24 gold pieces worth of silver. You enter a maze of down staircases. Autosaving the game... The Dark elven priest tries to cast a spell, but fails. It points at you and curses horribly. You resist the effects! It tries to cast a spell, but fails. <2x> It points at you and curses horribly. You resist the effects! It concentrates on its body. It starts moving faster. It casts a stinking cloud. You are poisoned! The Dark elven priest hits you. <2x> It concentrates on its body. It starts moving faster. It tries to cast a spell, but fails. It casts a stinking cloud. It tries to cast a spell, but fails. It casts a stinking cloud. <3x> It points at you and curses horribly. You resist the effects! It gestures in shadow. Darkness surrounds you. It casts a stinking cloud. It points at you and curses horribly. You resist the effects! It creates a mesmerising illusion. You are confused! It casts a stinking cloud. You feel a little better. You feel less confused now. Your mind feels very steady. In your pack: 9 Grey Mushrooms of Resist Confusion (g). The Dark elven priest concentrates on his wounds. The Dark elven priest looks completely healed! It casts a stinking cloud. Low hitpoint warning! *** LOW HITPOINT WARNING! *** It points at you and curses horribly. *** LOW HITPOINT WARNING! *** It casts a stinking cloud. *** LOW HITPOINT WARNING! *** It casts a stinking cloud. Never happy endings on these dark sets. You die.