[Angband 3.0.6 Character Dump] Name Hampton II Self RB CB EB Best Sex Male Age 29 STR! 18/100 +4 +5 +16 18/350 Race Half-Troll Height 82 INT! 18/100 -4 -2 +2 18/60 Class Warrior Weight 317 WIS! 18/100 -2 -2 +2 18/80 Title Lord Status 1 DEX! 18/100 -4 +2 +19 18/270 HP 1230/1230 Maximize Y CON! 18/100 +3 +2 +10 18/250 SP 0/0 Preserve N CHR! 18/100 -6 -1 +6 18/90 Level 50 Armor [51,+135] Saving Throw Superb Cur Exp 18227515 Fight (+45,+38) Stealth Excellent Max Exp 18227515 Melee (+58,+55) Fighting Legendary Adv Exp ******** Shoot (+55,+14) Shooting Legendary MaxDepth 4300 ft Blows 6/turn Disarming Superb Gold 1779422 Shots 1/turn Magic Device Excellent Burden 200.5 lbs Perception Fair Speed +30 Infra 70 ft Searching Good Your father was a Cave-Troll Warrior. You have slime-green eyes, oily dark purple hair, and green ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+.*++.. Blind:...+......... Elec:......+..+... Confu:...........+. Fire:++....+..+... Sound:........+.... Cold:...*..+..+... Shard:............. Pois:+...+........ Nexus:....+..+..... Fear:........++..+ Nethr:...........+. Lite:.....+....... Chaos:........+..+. Dark:.....++...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:....+..+..... Feath:...+......... Sear.:....+........ PLite:.........+... Infra:....+........ Regen:+..+........+ Tunn.:............. Telep:...+.....+... Speed:.++++..+..... Invis:...+.+...+... Blows:............. FrAct:+..+....+.++. Shots:............. HLife:...+.+....... Might:............. [Character Equipment] a) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {L50 3400' ?} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Ring of Speed (+12) {L50 4200'} It increases your speed by 12. d) The Ring of Power 'Nenya' (+8,+8) (+2) {L50 4100'} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. e) an Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain {L50 3150' GSW} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {L47 2550' ?Lvault} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) {L45 2450' Acq} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) {L48 2800'} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) {L42 2050' Floor} It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {L50 4200' MatureMHD} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {:L48 2800'} It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 19 Rations of Food {76} b) 8 Potions of Speed {75% off} c) 6 Potions of Resist Heat {10% off} d) 21 Potions of Cure Critical Wounds {25% off} e) 6 Potions of Healing {!*} f) a Potion of *Healing* {!*} g) 12 Potions of Restore Life Levels {50% off} h) 6 Scrolls of Teleportation {!*} i) 5 Scrolls of *Destruction* {!*!r} j) 3 Rods of Perception (1 charging) {@z2} It cannot be harmed by electricity. k) 2 Rods of Recall {!*@z5} It cannot be harmed by electricity. l) 3 Rods of Illumination (3 charging) {@z3} m) 3 Rods of Detection (2 charging) {!d!v!k@z1} It cannot be harmed by electricity. n) 3 Rods of Disarming o) 4 Rods of Fire Bolts {@z0} p) 3 Wands of Teleport Other (17 charges) q) 3 Staffs of Teleportation (21 charges) {25% off} r) 4 Staffs of Speed (19 charges) s) The Cloak of Thingol [1,+18] (+3) {!d!v!k} It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. t) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. u) 24 Seeker Bolts of Holy Might (4d5) (+17,+12) {@v1=g} It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. [Home Inventory] a) 5 Scrolls of *Identify* b) a Ring of Speed (+10) {L50 3400' ?} It increases your speed by 10. c) The Ring of Barahir (+1) {L50 3150' ?White dragon} It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) {L50 4000'} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Jewel 'Evenstar' {L48 2800' Elder Vampire} It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) an Amulet of Weaponmastery (+4,+3) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. g) Metal Scale Mail of Elvenkind (-2) [13,+12] (+1 to stealth) {Poison} It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and poison. It cannot be harmed by the elements. h) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {L35 1750' Acid c} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. j) The Full Plate Armour of Isildur [25,+25] (+1) {L33 1650' Floor} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) {L50 4100' Archilich} It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. m) The Shield of Deflection of Gil-galad [10,+20] (+5) {L43 2050' Mature black} It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. n) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It cannot be harmed by the elements. It might have hidden powers. o) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. p) a Pair of Soft Leather Boots of Stability [2,-1] It provides resistance to nexus. It makes you fall like a feather. q) a Pair of Metal Shod Boots of Speed [6,+10] (+4) {L43 2050' mvault} It increases your speed by 4. r) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. s) The Dagger of Rilia (2d4) (+4,+3) It slays orcs. It is branded with poison. It provides resistance to poison and disenchantment. It activates for stinking cloud (12) every 4+d4 turns. It cannot be harmed by the elements. t) The Long Sword 'Anguirel' (2d5) (+10,+11) (+2) {L35 1750' Spectre} It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. u) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. w) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It cannot be harmed by the elements. It might have hidden powers. x) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {L43 2050 Acq} It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)