[Angband 3.0.9b Character Dump] Name Crinnion Self RB CB EB Best Sex Male Age 36 STR: 17 +2 +5 +2 18/80 Race Dwarf Height 48 INT: 16 -3 -2 +0 11 Class Warrior Weight 150 WIS: 11 +2 -2 +0 11 Title Myrmidon Status 83 DEX: 9 -2 +2 +2 11 HP 313/313 Maximize Y CON: 13 +2 +2 +0 17 SP 0/0 CHR: 11 -3 -1 +0 7 Level 29 Armor [43,+27] Saving Throw Superb Cur Exp 80414 Fight (+1,+17) Stealth Fair Max Exp 80414 Melee (+7,+27) Fighting Heroic Adv Exp 90000 Shoot (+6,+5) Shooting Heroic MaxDepth 1350 ft Blows 5/turn Disarming Excellent Turns 1522074 Shots 1/turn Magic Device Excellent Gold 73398 Infra 50 ft Perception Poor Burden 133.8 lbs Speed Normal Searching Fair You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............+ Elec:............. Confu:............. Fire:............. Sound:......+...... Cold:........+.... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:.........+... Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:.......+..... Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:+............ FrAct:..+.......... Shots:............. HLife:............. Might:............. [Character Equipment] a) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) {@w1@w0} It increases your strength and dexterity by 2. It increases your attack speed by 2. It cannot be harmed by the elements. It might have hidden powers. b) a Short Bow (x2) (+5,+5) c) a Zircon Ring of Free Action It grants you immunity to paralysis. d) an Obsidian Ring of Damage (+12) e) a Mithril Amulet of Slow Digestion It slows your metabolism. f) The Phial of Galadriel It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. g) Gold Dragon Scale Mail (-2) [30,+11] It provides resistance to sound. It activates for breathe sound (130) every 450+d450 turns. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+2] (+3 to stealth) It increases your stealth by 3. i) a Small Metal Shield of Resist Cold [3,+5] It provides resistance to cold. It cannot be harmed by cold. j) an Iron Helm of Light [5,+9] It provides resistance to light. It usually provides light of radius 1. k) a Set of Gauntlets [2,+0] l) a Pair of Soft Leather Boots [2,+0] [Character Inventory] a) 14 Rations of Food b) 2 Pieces of Elvish Waybread c) 10 Yellow Speckled Potions of Cure Critical Wounds d) 2 Cyan Potions of Healing {!*} e) 2 Violet Potions of Restore Dexterity f) a Smoky Potion of Restore Charisma g) 20 Scrolls titled "imus grem" of Phase Door h) 19 Scrolls titled "vervo ium arum" of Word of Recall {!*} i) 17 Scrolls titled "pro forquo" of Recharging j) a Silver-Plated Rod of Trap Location {@z1!k} k) an Iron Rod of Door/Stair Location {@z2!k} l) a Dogwood Staff of Teleportation (8 charges) m) 2 Hickory Staffs of Perception (23 charges) {@u1!k} n) a Spruce Staff of Enlightenment (5 charges) o) a Pick of Digging (1d3) (+2,+2) (+4) {@w2@w0!k!d} It increases your tunneling by 4. It is branded with acid. [Home Inventory] a) 5 Coagulated Crimson Potions of Restore Strength b) 6 Purple Speckled Potions of Restore Intelligence c) 2 Puce Potions of Restore Wisdom d) 2 Hazy Potions of Restore Constitution e) a Smoky Potion of Restore Charisma f) 11 Scrolls titled "arius inemodis" of Identify {@r1} g) a Beryl Ring of Slow Digestion It slows your metabolism. h) a Quartzite Ring of Feather Falling It makes you fall like a feather. i) a Malachite Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. j) a Corundum Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. k) a Pearl Ring of Sustain Strength It sustains your strength. l) a Bronze Ring of Sustain Constitution It sustains your constitution. m) a Granite Ring of Sustain Dexterity It sustains your dexterity. n) a Topaz Ring of Sustain Charisma It sustains your charisma. o) a Fluorite Ring of Protection [+10] p) a Turquoise Ring of Accuracy (+12) q) a Dragon Tooth Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. r) a Golden Amulet of Searching (+5) It increases your searching by 5. s) a Mother-of-Pearl Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. t) Metal Brigandine Armour of Resistance (-3) [19,+9] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. u) a Dagger of *Slay Evil* (1d4) (+8,+8) (+1) {@w1@w0!k!d} It increases your wisdom by 1. It slays all evil creatures. It is blessed by the gods and speeds your regeneration. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)