[ToME 2.3.5 Character Sheet] Name : Ancalagon Age 82 Str: 18/10 18/20 Sex : Neuter Height 111 INT: 12 Race : Spectre Troll Weight 247 Wis: 14 16 Class : Loremaster Social Class 1 Dex: 10 11 Body : Thorondor, Lord of Eagles Con: 11 14 God : Eru Iluvatar CHR: 3 + To Melee Hit 19 Level 27 Hit Points -16/ 334 + To Melee Damage 27 Experience 88231 Spell Points 1/ 1 + To Ranged Hit 19 Max Exp 110453 Sanity 127/ 140 + To Ranged Damage 0 Exp to Adv. 89950 Piety 2279 AC 69+106 Gold 3396 Speed Fast (+23) (Miscellaneous Abilities) Fighting : Heroic Perception : Very Bad Blows/Round: 4 Bows/Throw : Very Good Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 116-396 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are the offspring of a Forest-Troll Warrior. You have slime green eyes, mangy bright red hair, and black scabby skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') A lost temple: Level 22 (1100') Your body was Thorondor, Lord of Eagles. You have defeated 1255 enemies. You have completed one princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by a Master yeek on level 18 of A lost temple. You can speak. You cannot open doors. You cannot bash doors. You are an animal. You are inherently good. You can fly. You are immortal. You appear in volcanos. You appear in the mountains. You can breath fire. You can destroy walls. You can turn into a Balrog at will. You are poisoned. Your position is very uncertain. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You are unlucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are resistant to darkness. You are resistant to confusion. You are resistant to chaos. You are completely fearless. Your wisdom is affected by your equipment. Your charisma is affected by your equipment. Your digging ability is affected by your equipment. kmnopsuz{|@ Add Wis : .....3..... Add Chr : .....3..... Mul Mana : ..........+ Add Tun.. : .........1. Sust Str : ........... Sust Int : ........... Sust Wis : ........... Sust Dex : ........... Sust Con : ........... Sust Chr : ........... Invisible : ........... Mul life : ........... Sens Fire : ........... Reflect : ........... Free Act : ...+......+ Hold Life : ........... Imm Acid : ...+......* Imm Elec : +.........* Imm Fire : ..........* Res Cold : ........... Res Pois : ........... Res Fear : ...+....... Res Light : ........... Res Dark : ..........+ Res Blind : ........... Res Conf : .....+..... Res Sound : ........... Res Shard : ........... Res Neth : ........... Res Nexus : ........... Res Chaos : ..........+ Res Disen : ........... Aura Fire : ..........+ Levitate : ..........+ Lite : .+........+ See Invis : ...+....... Teleport : ..........+ Cursed : +.......... Fly : ..........+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Random teleportation: Randomly teleports you around Skills (points left: 0) - Combat 18.500 [0.700] . Weaponmastery 06.000 [0.700] . Archery -00.200 [0.700] . Barehand-combat 32.500 [0.700] - Sneakiness 01.100 [0.700] . Stealth 01.000 [0.700] . Disarming 00.700 [0.700] - Magic 00.120 [0.600] . Magic-Device 01.000 [1.000] . Demonology 00.000 [1.500] - Spirituality -02.160 [0.700] . Prayer 03.500 [0.500] . Music 00.000 [0.300] - Monster-lore 13.100 [1.100] . Summoning 00.000 [0.500] . Corpse-preservation 32.500 [0.700] . Possession 32.500 [0.500] . Symbiosis 00.000 [0.500] . Mimicry 00.000 [0.500] [Fates] You may meet a Chaffinch on level 8. You are fated to meet a Rock lizard on level 4. You may find a Staff of Teleportation on level 9. You are fated to find a Spear on level 1. You are fated to find a Potion of Cure Critical Wounds on level 1. [Character Equipment] k) an Amulet of Lightning Resistance {cursed} It provides resistance to electricity. It is cursed. It cannot be harmed by electricity. You bought it from the Magic shop. m) an Everburning Torch {cursed} n) (nothing) o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. p) (nothing) s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) (nothing) z) (nothing) {) (nothing) |) a Magical Pick (+1) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 1. You bought it from the Black Market. [Character Inventory] a) Heward's Excellent Experimental Earmuffs b) 10 Potions of Cure Critical Wounds {25% off} c) 11 Scrolls of Object Detection {25% off} d) 16 Scrolls of Trap Detection e) 14 Scrolls of Satisfy Hunger f) 5 Scrolls of Monster Confusion g) a Rod Tip of Lightning Balls (50 Mana to cast) h) a Wand of Charm[1|20] (6 charges) i) a Staff of Identify[1|18] (15 charges) j) a Ring of Levitation k) a Ring of Weakness (-3) {cursed} l) a Ring of Sustain Charisma m) an Amulet of Infravision (+2) n) a Small Metal Shield [3,+0] o) a Hard Leather Cap [2,+5] p) a Metal Cap [3,+3] q) a Set of Gauntlets [2,+3] r) a Cleaver (2d4) (+6,+5) s) a Light War Axe (2d5) (+0,+0) t) a Dagger (1d4) (+0,+0) u) a Basilard (1d8) (+0,+0) v) a Pike (2d5) (-4,-4) {cursed} w) a Mace (2d4) (+0,+0) [Home Inventory - Bree ] a) a Demonhorn [2,+2] b) a Book of Beginner Cantrips c) The Diamond Prism of Light It can be activated for gain corruption every 10 turns. You found it lying on the ground on level 15 of A lost temple. d) a Sprig of Athelas {25% off} e) a Rod Tip of Trap Location (8 Mana to cast) f) a Wand of Slow Monster[1|21] (9 charges) g) a Staff of Remove Curses[2|15] (7 charges) h) a Staff of Identify[1|18] (5 charges) i) a Staff of Sense Hidden[1|11] (15 charges) j) a Staff of Sense Hidden[2|10] (12 charges) k) a Ring of Accuracy (+14) You bought it from the Black Market. l) a Ring of Accuracy (+13) You bought it from the Black Market. m) a Ring of Damage (+13) You bought it from the Black Market. n) a Ring of Damage (+14) {25% off} You bought it from the Black Market. o) a Ring of Extra Attacks (+1 attack) p) a Pick (+1) It increases your ability to tunnel by 1. [The Mathom-house Inventory - Bree ] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. b) a Novice mage corpse c) Bill the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree . d) Bert the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree .