[EyAngband 0.4.0c Character Dump] Name Slerm CB Base RB EB Stat Sex Male Age 13 STR: (+1) 14 -2 +0 12 Race Rattikin Height 48 INT: (+1) 15 +1 +0 16 Class Ranger Weight 137 WIS: (+0) 7 -1 +0 6 Title Courser Status 1 DEX: (+2) 16 +3 +0 19 HP -11/99 CON: (+0) 7 -1 +0 6 SP 18/28 Max Depth 600 Ft CHR: (+0) 10 -2 +0 8 Level 19 Armor [17,+18] Infra 30 ft Saving Throw Superb Cur Exp 5855 Fight (+2,+0) Stealth Excellent Max Exp 5855 Melee (+6,+7) Racial Ability Fighting Superb Adv Exp 6160 Shoot (+2,+5) None Shooting Heroic Throwing Heroic Gold 3775 Blows 2/turn Disarming Excellent Burden 152.7 lbs Shots 1/turn Bypass Trap Very Good Magic Device Superb You are the largest of a litter of six, of which all Searching Very Good but you had died. Your father was a merchant, and your Search Freq. Good mother was a mage. You have brown eyes, pale white Digging Poor fur, and small, sharp teeth. Alchemy Excellent [Resists & Abilities] No Blind:.............. Light:.....*........ Blows:.............. Free Actn:.............. Regen:.............. Shots:.............. Hold Life:.............. Telepathy:.............. Mana:.............. Bravery:.............. See Invis:.............. Health:.............. No Dsease:............+. Invisible:.............. Might:.............. No Stun:.............. Luck:.............. Disrupt:.............. No Poison:.............. Stealth:.............. Drn Items:.............. No Cut:.............. Search:.............. Drn Exp:.............. No Conf:.............. Infra-vsn:.............. Teleport:.............. S. Digest:.............. Tunneling:.............. Aggravate:.............. Fthr Fall:...+.......+.. Speed:.............. Resistances: Acid :41% ....+.......+. Dises:30% ............+. Nexus:4% ............+. Elec :11% ............+. Light:3% ............+. Nethr:4% ............+. Fire :9% ............+. Dark :10% ............+. Chaos:3% ............+. Cold :11% ............+. Confu:3% ............+. Water:9% ............+. Sound:4% ............+. Poisn:19% ............+. Shard:23% .......+....+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |} ="~[()] ] |} ="~[()] ] |} ="~[()] ] [Last Messages] > The Orc shaman tries to cast a spell, but fails. > The Orc shaman tries to cast a spell, but fails. > The Orc shaman points at you and curses. > You resist the effects! > The Dark elven priest points at you and curses horribly. > The Orc shaman points at you and curses. > You resist the effects! > The Dark elven priest points at you and curses horribly. > You resist the effects! > The Orc shaman casts a magic missile. > The Dark elven priest tries to cast a spell, but fails. > The Dark elven priest points at you and curses horribly. > You resist the effects! > The Dark elven priest points at you and curses horribly. > You die. [Character Equipment] a) a Majestic Broad Sword (3d7) (+4,+7) {Farmer Maggot} It was dropped by Farmer Maggot in the town b) a Long Bow (x3) (+0,+5) c) (nothing) d) a Zircon Ring of Feather Falling e) a Dragontooth Amulet of Resist Acid f) a Brass Lantern <3764> g) Chain Mail (-2) [10,+1] It was dropped by a Novice vargr spellsword at a depth of 600 ft h) a Cloak of Protection [1,+8] It was lying on the floor at a depth of 400 ft i) a Small Metal Shield [3,+1] j) a Metal Cap [2,+1] {25% off} k) (nothing) l) a Pair of Soft Leather Boots of Slow Descent [1,+3] It was bought in a store. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 5 Lantern Oils e) 6 Orange Powder vials of Confusing f) 19 Light Brown Powder vials of Startling g) 3 Violet Powder vials of Blinding flash h) 4 Dark Brown Powder vials of Burning i) 3 Green Powder vials of Freezing j) 2 Green Potions of Speed k) 2 Foaming Potions of Berserk Strength l) 3 Orange Speckled Potions of Cure Critical Wounds m) 9 Scrolls titled "hyd temun sne" of Phase Door n) 6 Scrolls titled "snagre neroxy" of Word of Recall {25% off} o) a Copper Wand of Slow Monster (8 charges) p) a Zinc Wand of Wonder (19 charges) q) a Dagger (1d4) (+5,+1) r) a Rapier (1d6) (+3,+2) s) a Spear (1d6) (+5,+2) t) a Trident (1d8) (+2,+2) u) a Felpurr Cleaver (2d4) (+5,+1) v) a Beaked Axe of Freezing (2d6) (+2,+4) {Wormtongue, agent of Saruman} It was dropped by Wormtongue, agent of Saruman at a depth of 500 ft w) 39 Arrows (1d4) (+0,+0) {=g@f0} [Home Inventory] a) a Rapier of Slay Humanoid (1d6) (+5,+2) (+2 str) It was a reward for your exploits at a depth of 250 ft [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 250 ft Squish has been killed at a depth of 100 ft Smeagol has been killed at a depth of 250 ft Lagduf, the snaga has been killed at a depth of 150 ft Brodda, the Easterling has been killed at a depth of 400 ft Wormtongue, agent of Saruman has been killed at a depth of 500 ft Total: 7 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : yes (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)