[Z+Angband 0.2.3 Character Dump] Name : Echo Age 22 STR: 40+ Sex : Female Height 54 INT: 40+ Race : Klackon Weight 70 WIS: 38.0 Class : Warrior-Mage Social Class 53 DEX: 40+ Magic : Arcane CON: 40+ Life CHR: 33.0 + Skill 115 Level 50 Max Hit Points 1025 % Deadliness 550 Experience 9317856 Cur Hit Points 1025 + To AC 196 Max Exp 9317856 Max SP (Mana) 251 Base AC 48 Exp to Adv. ***** Cur SP (Mana) 130 Gold 5804180 (Miscellaneous Abilities) Fighting : Amber [10] Perception : Superb Blows/Round : 6 Bows/Throw : Amber [7] Sensing : Excellent Shots/Round : 1.0 Saving Throw: Amber [12] Disarming : Superb Avg.Dam./Rnd: 391 Stealth : Excellent Magic Device: Chaos Rank Infra-Vision: 40' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 100 (5000') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 28.0 2 2 17 40+ 22.23..11.6.. Int: 28.0 -1 2 12 40+ ...2.34.12... Wis: 28.0 -1 0 11 38.0 2..2..4.12... Dex: 28.0 1 1 11 40+ ...2.3.11..4. Con: 28.0 2 0 11 40+ ss.2ss..126.. Chr: 28.0 -2 1 6 33.0 .2.2...11.... Skill abcdefghijkl@ BonusSP: ............. Stealth: .....3.1..... Search : .2...3.11.... Infra : .........2... Tunnel : 2............ Speed : ..*2...1....5 Blows : ............. abcdefghijkl@ Acid : +.....++....+ Elec : ......++++... Fire : .+....++.+... Cold : .+.*..++++... Poison: ......+...... Fear : ....+.+..+... Light : .....+..+.... Dark : ......+.++... Shard : .+........... Blind : .......+.+... Conf : +....+......+ Sound : .....+..++... Nether: .+....+..+... Nexus : ...........+. Chaos : .......+..... Disnch: ....+........ abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: .......+..... Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: ...++..++..+. SeeInvis.: ...+..+..+... Hold Life: ...+..+...... Telepathy: .........+... SlwDigstn: +......+.+... Regen. : ...+......... Levitate : ...+...+..... PermLite : ...+.+....... Mutate : ............. Patron : ............. Good Luck: ......++..... WeirdLuck: .......+..... Pass Wall: .....+....... GhulTouch: ............. abcdefghijkl@ Pr Animal: +............ Pr Evil : +.....+...... Pr Undead: +........+... Pr Demon : +............ Pr Orc : .....+..+.... Pr Troll : ........+.... Pr Giant : .........+... Pr Dragon: .........+... Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 15432 enemies. [Top 10 deepest kills] 1 Caaws Level 101 (5050') 1 The Serpent of Chaos Level 100 (5000') 1 Gothmog, the High Captain of Balrogs Level 100 (5000') 1 Fenris Wolf Level 100 (5000') 1 The Unicorn of Order Level 99 (4950') 1 Oberon, King of Amber Level 99 (4950') 1 Great Cthulhu Level 99 (4950') 1 Carcharoth, the Jaws of Thirst Level 99 (4950') 1 Pazuzu, Lord of Air Level 99 (4950') 1 Azathoth, Seething Nuclear Chaos Level 98 (4900') [Character Equipment] a) The Two-Handed Sword 'Weapon-X' (3d6) (+19,+100%) (+2) You have full knowledge of this item. It increases your strength, wisdom and ability to dig by +2. It does extra damage from electricity. It poisons your foes. It is especially deadly against demons, the undead, evil monsters and natural creatures. It uses psychic energy to strike great blows. It sustains your constitution. It provides resistance to acid and confusion. It slows your metabolism. It provides protection from natural creatures, evil monsters, the undead and demons. It cannot be harmed by the elements. It was dropped by a Headless in a quest at 4400'. b) The Long Bow of Megalomania (x3) (+34,+165%) [+3] (+2) You have full knowledge of this item. It increases your strength, charisma and perception by +2. It does extra damage from frost. It sustains your constitution. It provides resistance to fire, cold, shards and nether. It cannot be harmed by the elements. It was dropped by a Death drake in a quest at 4250'. c) a Serpent Ring of Speed (+20) It increases your speed by +20. It was dropped by a Spectral Wyrm at 4850'. d) The Ring of Power (Nenya) (+11,+55%) (+2) You have full knowledge of this item. It can be activated for frost ball (400, rad. 3) every 325-650 turns if it is being worn. It increases all your stats and speed by +2. It sustains your intelligence and wisdom. It provides immunity to cold and paralysis. It provides resistance to life draining. It allows you to levitate, provides permanent light, allows you to see invisible monsters and speeds your regenerative powers. It cannot be harmed by the elements. It was dropped by a Fallen angel in a quest at 4350'. e) a Silver Amulet of Weaponmastery (+10,+55%) [+9] (+3) It increases your strength by +3. It sustains your strength and constitution. It provides immunity to paralysis. It provides resistance to fear and disenchantment. It was dropped by a Great Wyrm of Chaos in a quest at 4400'. f) The Phial 'Windwalker' (+3) You have full knowledge of this item. It provides light (radius 3). It increases your intelligence, dexterity, stealth and perception by +3. It sustains your constitution. It provides resistance to bright light, confusion and sound. It provides permanent light and allows you to pass through solid rock. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by Maeglin, the Traitor of Gondolin in a quest at 4050'. g) The Mithril Chain Mail of the Crusader (-1) [28,+20] (+4) You have full knowledge of this item. It can be activated for curing, heroism and heal (777) every 300 turns if it is being worn. It increases your saving throws by +10. It increases your intelligence and wisdom by +4. It provides resistance to acid, electricity, fire, cold, poison, magical darkness, fear, nether and life draining. It allows you to see invisible monsters. It provides protection from evil monsters. It cannot be harmed by the elements. It was in a chest at 89'. h) The Fur Cloak of Divine Protection [3,+18] (+1 to speed) You have full knowledge of this item. It increases your saving throws by +10. It increases your strength, dexterity, charisma, speed, stealth and perception by +1. It sustains your charisma. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold, blindness and chaos. It allows you to levitate, slows your metabolism and warps fate around you. It produces a fiery sheath. It cannot be harmed by the elements. It was dropped by a Blubbering icky thing in a quest at 4100'. i) The Shield 'Bothor' [6,+29] (+1) You have full knowledge of this item. It increases all your stats and perception by +1. It provides immunity to paralysis. It provides resistance to electricity, cold, bright light, magical darkness and sound. It provides protection from orcs and trolls. It cannot be harmed by the elements. You bought it in a Unique Shieldsman in Kibbahz City. j) The Steel Helm of Paradise [6,+27] (+2) You have full knowledge of this item. It increases your intelligence, wisdom and constitution by +2. It increases your infravision by 20 feet. It provides resistance to electricity, fire, cold, magical darkness, fear, blindness, sound and nether. It allows you to see invisible monsters, gives telepathic powers, slows your metabolism and allows you to walk the wild unhindered. It provides protection from the undead, giants and dragons. It cannot be harmed by the elements. It was dropped by a Bloodletter of Khorne in a quest at 2900'. k) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+13] (+6) You have full knowledge of this item. It increases your strength and constitution by +6. It is easy to enchant. It cannot be harmed by the elements. It was dropped by Atlach-Nacha, the Spider God in a quest at 4250'. l) The Pair of Soft Leather Boots of Bleys (+4,+20%) [4,+16] (+4) You have full knowledge of this item. It increases your speed by +10. It increases your dexterity by +4. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to nexus. It cannot be harmed by the elements. It was dropped by Great Cthulhu in a quest at 4950'. [Character Inventory] a) 3 Arcane Spellbooks [Cantrips for Beginners] b) 3 Arcane Spellbooks [Minor Arcana] {10% off} c) 3 Arcane Spellbooks [Major Arcana] d) 3 Arcane Spellbooks [Manual of Mastery] e) 3 Life Spellbooks [Book of Common Prayer] f) 3 Life Spellbooks [High Mass] g) a Life Spellbook [Sacred Rites] It cannot be harmed by the elements. It was dropped by a Dark elven shade in a quest at 3600'. h) a Life Spellbook [Codex of Heaven] It cannot be harmed by the elements. You found it in a vault in a quest at 2900'. i) 20 Fizzy Potions of Healing j) 55 Thick Yellow Potions of *Healing* k) 4 Orange Potions of Life l) 35 Green Potions of Restore Mana m) 10 Sea Green Potions of *Speed* {10% off} n) 13 Scrolls titled "ulkere con" of *Destruction* o) 18 Scrolls titled "erkfid ganbar" of Genocide {25% off} p) 12 Scrolls titled "fid vlyther" of Mass Genocide q) 14 Scrolls titled "fida ere turs" of Dimension Door {5% off} r) 2 Iridium Wands of Nova Bursts (10 charges) s) 8 Ivory Staffs of the Magi (8x 4 charges) t) 2 Gnarled Staffs of Power (2x 5 charges) u) 3 Gnarled Staffs of Power (3x 4 charges) v) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed} You have full knowledge of this item. It increases your infravision by 1250 feet. It provides resistance to acid, electricity, fire, cold, poison, bright light, magical darkness, confusion and nexus. It provides permanent light, allows you to see invisible monsters, gives telepathic powers and prevents teleportation. It is permanently cursed. It cannot be harmed by the elements. It was dropped by The Serpent of Chaos at 5000'. w) The Mighty Hammer 'Grond' (9d9) (+5,+125%) [+10] You have full knowledge of this item. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs, trolls, demons, the undead, evil monsters and natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters and gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It provides protection from natural creatures, evil monsters, the undead, demons, orcs and trolls. It cannot be harmed by the elements. It was dropped by The Serpent of Chaos at 5000'. [Home Inventory - Ainacor City] a) a Bubbling Potion of Enlightenment b) a Scroll titled "pet nejyp" of *Identify* [Home Inventory - Rangond] a) The Ring 'Othnar' (+3 to speed) You have full knowledge of this item. It can be activated for resist cold (118+ turns) every 130-260 turns if it is being worn. It increases your intelligence, speed, stealth and perception by +3. It provides resistance to acid, electricity, fire, fear, blindness and shards. It produces an electric sheath. It cannot be harmed by the elements. It was dropped by a Spectral Wyrm in a quest at 4250'. b) The Phial of Jade (+4) You have full knowledge of this item. It provides light (radius 3). It increases your stealth by +4. It sustains all your stats. It provides resistance to fire, cold, poison, magical darkness, fear, shards, nether and life draining. It provides permanent light, allows you to see invisible monsters, speeds your regenerative powers, allows you to walk the wild unhindered, causes mutations and warps fate around you. It produces a fiery sheath. It cannot be harmed by the elements. It was in a chest at 88'. c) The Star 'Tillad' [+3] (+1) You have full knowledge of this item. It provides light (radius 3). It increases your intelligence and stealth by +1. It increases your maximum sp by 1 per level. It sustains your intelligence and wisdom. It provides resistance to acid, electricity, fire, cold, bright light and shards. It allows you to levitate, provides permanent light, attracts the attention of chaos gods and warps fate around you. It cannot be harmed by the elements. It was dropped by a Cherub in a quest at 4150'. d) The Star of Elendil (+1 to speed) You have full knowledge of this item. It can be activated for magic mapping and illumination every 50-100 turns if it is being worn. It provides light (radius 3). It increases your speed by +1. It provides resistance to life draining. It provides permanent light and allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by a Fallen angel in a quest at 4350'. e) The Jewel of Judgment (+3 to speed) You have full knowledge of this item. It can be activated for dangerous clairvoyance and recall every 20-40 turns if it is being worn. It provides light (radius 3). It increases your intelligence, wisdom and speed by +3. It provides resistance to confusion, chaos and life draining. It provides permanent light and allows you to see invisible monsters. It cannot be harmed by the elements. You found it in a vault in a quest at 4500'. f) The Metal Scale Mail of Julian (-2) [15,+40] (+4) You have full knowledge of this item. It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by +4. It provides resistance to acid, electricity, fire, cold, bright light, magical darkness and disenchantment. It cannot be harmed by the elements. It was dropped by Ancalagon the Black in a quest at 4100'. g) The Metal Scale Mail 'Nemovebla' [13,+10] (+4) You have full knowledge of this item. It increases your strength and constitution by +4. It provides resistance to nether and nexus. It slows your metabolism and prevents teleportation. It cannot be harmed by the elements. It was dropped by a Greater titan in a quest at 3150'. h) The Augmented Chain Mail 'Shadow' (-2) [16,+16] You have full knowledge of this item. It provides immunity to poison and light. It provides resistance to cold, nether and chaos. It slows your metabolism. It cannot be harmed by the elements. It was dropped by a Clubber demon in a quest at 2900'. i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) You have full knowledge of this item. It can be activated for trap and door destruction every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by +3. It provides resistance to acid, poison, confusion and shards. It cannot be harmed by the elements. It was dropped by Eol, the Dark Elf in a quest at 2450'. j) The Bar Chain Mail 'Maegas' (-2) [18,+24] (+4) You have full knowledge of this item. It increases your strength, intelligence and wisdom by +4. It sustains your intelligence. It provides resistance to electricity, fire, cold, magical darkness, sound, shards and nexus. It provides permanent light, speeds your regenerative powers and warps fate around you. It produces a fiery sheath and an acidic sheath. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by a Young green dragon in a quest at 4200'. k) The Metal Brigandine Armor 'Trilogy' (+3,+0%) [19,+26] (+4) You have full knowledge of this item. It can be activated for identify every 10-20 turns if it is being worn. It increases your strength and charisma by +4. It sustains your charisma. It provides immunity to paralysis. It provides resistance to electricity, fire, cold, bright light and nexus. It allows you to see invisible monsters. It provides protection from evil monsters. It cannot be harmed by the elements. It was dropped by Uriel, Angel of Fire in a quest at 4250'. l) The Metal Brigandine Armor of the Rohirrim [19,+15] (+2) You have full knowledge of this item. It increases your strength and dexterity by +2. It provides resistance to acid, electricity, fire, cold, blindness, confusion and sound. It cannot be harmed by the elements. It was dropped by a Great hell wyrm in a quest at 4200'. m) The Splint Mail 'Ranfar' (-2) [19,+18] (+3) You have full knowledge of this item. It increases your saving throws by +10. It increases your strength, dexterity, charisma and stealth by +3. It sustains your intelligence. It provides resistance to acid, fear, nether and life draining. It allows you to see invisible monsters and prevents teleportation. It cannot be harmed by the elements. It was dropped by a Fallen angel in a quest at 4350'. n) The Splint Mail 'Gallith' (-2) [19,+20] (+2) You have full knowledge of this item. It can be activated for detection every 10-20 turns if it is being worn. It increases your wisdom, constitution and stealth by +2. It provides resistance to electricity, cold, bright light, magical darkness, fear, sound and nether. It allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by a Mature red dragon in a quest at 4650'. o) The Full Plate Armor of Isildur [25,+25] (+1) You have full knowledge of this item. It increases your constitution by +1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by the elements. It was dropped by a Dracolisk in a quest at 3400'. p) The Leather Scale Mail 'Ancacul' (-1) [11,+13] (+2) You have full knowledge of this item. It increases all your stats by +2. It sustains your wisdom. It provides resistance to electricity, blindness, sound and shards. It provides permanent light and attracts the attention of chaos gods. It cannot be harmed by the elements. You found it in a vault in a quest at 1350'. q) a Cloak of Ether [1,+10] It allows you to pass through solid rock. It cannot be harmed by the elements. It was dropped by a Orc captain in a quest at 4650'. r) The Cloak of the Alchemist [1,+18] (+3) You have full knowledge of this item. It can be activated for recharge item every 70 turns if it is being worn. It increases your saving throws by +10. It increases your dexterity by +3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It slows your metabolism. It cannot be harmed by the elements. It was dropped by a Imp at 1500'. s) The Shield of Celegorm [6,+20] You have full knowledge of this item. It provides resistance to acid, electricity, fire, cold, bright light, magical darkness and nexus. It cannot be harmed by the elements. You found it on the floor in a quest at 4150'. t) The Golden Crown of Amber [0,+15] (+3) You have full knowledge of this item. It can be activated for heal (700) every 250 turns if it is being worn. It increases your strength, wisdom, constitution and speed by +3. It provides resistance to electricity, fire, cold, bright light, blindness, confusion and chaos. It provides permanent light, allows you to see invisible monsters, slows your metabolism and speeds your regenerative powers. It cannot be harmed by the elements. It was dropped by a Great storm wyrm in a quest at 4500'. u) The Hard Leather Cap of Thranduil [2,+11] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to blindness and chaos. It gives telepathic powers. It cannot be harmed by the elements. You found it in a vault in a quest at 2900'. v) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) You have full knowledge of this item. It increases your strength and constitution by +2. It drains life from your foes. It provides immunity to paralysis. It provides resistance to confusion, nether, nexus, chaos and life draining. It prevents teleportation. It aggravates nearby creatures. It cannot be harmed by the elements. It was dropped by The Stormbringer in a quest at 4350'. w) The Short Bow 'Hinibrag' (x3) (+22,+140%) [+3] (+1 to speed) You have full knowledge of this item. It increases your speed, stealth and perception by +1. It provides 1 extra shots per turn. It returns when thrown. It sustains your wisdom. It provides resistance to fear, chaos and disenchantment. It speeds your regenerative powers. It fires missiles with extra might. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by a Greater mummy in a quest at 2850'. [Home Inventory - Hinitum] a) an Arcane Spellbook [Cantrips for Beginners] b) 5 Arcane Spellbooks [Manual of Mastery] c) 6 Life Spellbooks [Sacred Rites] It cannot be harmed by the elements. They were dropped by a Dark elven shade in a quest at 3600'. d) 3 Pink Spotted Mushrooms of Energy e) 7 Smoky Potions of Speed f) 27 Dark Blue Potions of Berserk Strength g) 30 Fizzy Potions of Healing h) 4 Grey Potions of Restore Life Levels i) 9 Sea Green Potions of *Speed* j) 2 Scrolls titled "creeng erox" of *Remove Curse* k) 7 Scrolls titled "ulkere con" of *Destruction* l) 2 Scrolls titled "fida ere turs" of Dimension Door m) a Pine Staff of Healing (4 charges) n) 6 Golden Staffs of Speed (6x 5 charges) o) a Gnarled Staff of Power (3 charges) p) an Ironwood Staff of Genocide (4 charges) q) 2 Ironwood Staffs of Genocide (2x 3 charges) r) an Ironwood Staff of Genocide (2 charges) s) 7 Acacia Staffs of *Destruction* (7x 4 charges) {25% off} t) a Willow Staff of Dimension Door (6 charges) u) The Amulet of Carlammas (+2) You have full knowledge of this item. It can be activated for protection from evil every 225-450 turns if it is being worn. It increases your constitution by +2. It provides resistance to fire. It cannot be harmed by the elements. It was dropped by a Great hell wyrm in a quest at 4200'. v) a Stone Amulet of Luck You have full knowledge of this item. It increases your saving throws by +10. It gives telepathic powers. You found it on the floor in a quest at 2700'. [Home Inventory - Olman] a) a Golden Staff of Speed (5 charges) b) The Amulet of Ingwe (+3) You have full knowledge of this item. It can be activated for dispel evil (level * 5) every 300-600 turns if it is being worn. It increases your wisdom and charisma by +3. It increases your infravision by 30 feet. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by a Great storm wyrm in a quest at 4950'. c) The Necklace of the Dwarves (+3) You have full knowledge of this item. It increases your strength and constitution by +3. It increases your infravision by 30 feet. It provides immunity to paralysis. It provides permanent light, allows you to see invisible monsters and speeds your regenerative powers. It cannot be harmed by the elements. It was granted to you by your Chaos Patron. d) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25] You have full knowledge of this item. It can be activated for star ball (1000) every 100 turns if it is being worn. It provides immunity to electricity and paralysis. It provides resistance to acid, fire, cold, poison, bright light and magical darkness. It provides permanent light and allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by the elements. It was dropped by a Great Wyrm of Many Colours in a quest at 4950'. e) The Double Ring Mail 'Ainatir' (-2) [15,+39] (+2) You have full knowledge of this item. It can be activated for detect traps and doors every 10-20 turns if it is being worn. It increases your strength and stealth by +2. It provides immunity to darkness. It provides resistance to acid, electricity, cold, poison, bright light, blindness and nether. It provides permanent light, slows your metabolism, speeds your regenerative powers and warps fate around you. It cannot be harmed by the elements. You found it in a vault in a quest at 4700'. f) The Cloak 'Colluin' [1,+15] You have full knowledge of this item. It can be activated for resistance (20-40) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. It was dropped by a Archon in a quest at 4800'. g) The Elven Cloak 'Annadur' (+3,+15%) [4,+31] (+2) You have full knowledge of this item. It increases your constitution, stealth and perception by +2. It sustains your charisma. It provides resistance to acid, fire and chaos. It speeds your regenerative powers. It produces a freezing sheath. It cannot be harmed by the elements. It was dropped by a Clubber demon in a quest at 4950'. h) The Jingasa of Crystallion [4,+25] (+2) You have full knowledge of this item. It increases your strength, intelligence, wisdom, dexterity, charisma and perception by +2. It sustains your wisdom. It provides immunity to light and paralysis. It provides resistance to acid, fire, cold, magical darkness, sound and chaos. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by a Young green dragon in a quest at 4700'. i) The Dragon Helm of Dor-Lomin [8,+20] (+4) You have full knowledge of this item. It can be activated for turn monsters every 33-180 turns if it is being worn. It increases your strength, dexterity and constitution by +4. It provides resistance to acid, electricity, fire, cold, bright light and blindness. It provides permanent light, allows you to see invisible monsters and gives telepathic powers. It cannot be harmed by the elements. It was dropped by a Nightcrawler in a quest at 4800'. j) The Dagger 'Nimthanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for frost bolt (8d8) every 7-14 turns if it is being worn. It increases your constitution by +5. It does extra damage from frost. It returns when thrown. It provides resistance to cold and magical darkness. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was dropped by a Great Wyrm of Chaos in a quest at 4750'. k) The Dagger 'Dethanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for lightning bolt (6d8) every 6-12 turns if it is being worn. It increases your dexterity by +5. It does extra damage from electricity. It returns when thrown. It provides resistance to electricity and nexus. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was dropped by a Great Wyrm of Chaos in a quest at 4750'. l) The Small Sword 'Sting' (2d6) (+7,+40%) (+2 attacks) You have full knowledge of this item. It increases your strength, dexterity and constitution by +2. It provides 2 extra blows per turn. It is especially deadly against orcs, the undead and evil monsters. It provides immunity to paralysis. It provides resistance to bright light and chaos. It provides permanent light and allows you to see invisible monsters. It provides protection from evil monsters, the undead and orcs. It cannot be harmed by the elements. It was in a chest at 98'. m) The Sabre 'Careth Asdriag' (1d14) (+6,+40%) (+1 attack) You have full knowledge of this item. It provides 1 extra blows per turn. It is especially deadly against dragons, orcs, trolls, giants and natural creatures. It provides protection from natural creatures, orcs, trolls, giants and dragons. It cannot be harmed by the elements. It was dropped by a Archon in a quest at 4800'. n) The Broad Sword 'Chainsword' (9d5) (-27,+45%) (+2) You have full knowledge of this item. It increases your dexterity, charisma and speed by +2. It is especially deadly against orcs and trolls. It allows you to see invisible monsters. It aggravates nearby creatures. It provides protection from orcs and trolls. It cannot be harmed by the elements. It was dropped by a Lord of Change in a quest at 4950'. o) The Executioner's Sword 'Crisdurian' (4d5) (+18,+95%) You have full knowledge of this item. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against dragons, orcs, trolls, giants, the undead and evil monsters. It allows you to see invisible monsters. It provides protection from evil monsters, the undead, orcs, trolls, giants and dragons. It cannot be harmed by the elements. It was dropped by a Black reaver in a quest at 4800'. p) The Elfblade 'Inquisitor' (5d4) (+18,+90%) (+3) You have full knowledge of this item. It increases your perception by +3. It increases your infravision by 30 feet. It does extra damage from electricity. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against orcs, demons, the undead and natural creatures. It uses psychic energy to strike great blows. It sustains your charisma. It provides resistance to acid and magical darkness. It is perfectly balanced for throwing. It speeds your regenerative powers and attracts the attention of chaos gods. It provides protection from natural creatures, the undead, demons and orcs. It cannot be harmed by the elements. It was dropped by a Doom drake in a quest at 4450'. q) The Beaked Axe of Theoden (2d6) (+8,+50%) (+3) You have full knowledge of this item. It can be activated for drain life (200) every 400 turns if it is being worn. It increases your wisdom and constitution by +3. It is especially deadly against dragons. It gives telepathic powers and slows your metabolism. It provides protection from dragons. It cannot be harmed by the elements. It was dropped by a Sky Drake in a quest at 4800'. r) The Halberd 'Osondir' (3d5) (+6,+45%) (+3) You have full knowledge of this item. It increases your charisma by +3. It does extra damage from fire. It is especially deadly against giants and the undead. It provides resistance to fire and sound. It allows you to levitate, provides permanent light and allows you to see invisible monsters. It provides protection from the undead and giants. It cannot be harmed by the elements. It was dropped by Sauron, the Sorceror in a quest at 4800'. s) a Scythe of Slicing (Holy Avenger) (8d4) (+12,+60%) [+2] (+2) You have full knowledge of this item. It increases your wisdom by +2. It is especially deadly against demons, the undead and evil monsters. It sustains your strength. It provides resistance to fear. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from evil monsters, the undead and demons. It was dropped by a Cyberdemon in a quest at 4350'. t) The Great Hammer 'Weapon Omega' (4d6) (+18,+90%) [+3] (+2) You have full knowledge of this item. It increases your strength, constitution and charisma by +2. It does extra damage from fire and frost. It drains life from your foes. It is especially deadly against giants. It sustains your charisma. It provides resistance to fire, cold, bright light, magical darkness, blindness and chaos. It is perfectly balanced for throwing. It causes mutations. It provides protection from giants. It cannot be harmed by the elements. It was dropped by a Seraph in a quest at 4800'. [Home Inventory - Niznar Watch] a) a Golden Crown of the Magi [0,+7] (+3) This item may have hidden powers. It increases your intelligence and wisdom by +3. It increases your maximum sp by 3 per level. It sustains your intelligence and wisdom. It cannot be harmed by acid. It was given to you as a reward for killing a local enemy in Kibbahz City. b) a Set of Gauntlets of Agility [2,+7] (+3) It increases your dexterity by +3. It cannot be harmed by acid. You found it on the floor in a quest at 1400'. [Home Inventory - Dutol] a) 3 Life Spellbooks [High Mass] b) 3 Life Spellbooks [Sacred Rites] It cannot be harmed by the elements. They were dropped by a Dark elven shade in a quest at 3600'. c) a Serpent Ring of Speed (+11) It increases your speed by +11. It was dropped by Maeglin, the Traitor of Gondolin in a quest at 4050'. d) The Ring 'Frakir' (+1) You have full knowledge of this item. It can be activated for a strangling attack (200) every 100-200 turns if it is being worn. It increases all your stats, stealth and perception by +1. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by Bleys, Master of Manipulation in a quest at 4400'. e) a Stone Amulet of Luck You have full knowledge of this item. It increases your saving throws by +10. It provides resistance to nexus. It was dropped by a Halfling slinger in a quest at 4150'. f) The Filthy Rag of Keri the Humble [1,+20] (+1) You have full knowledge of this item. It can be activated for create food every 100 turns if it is being worn. It increases your strength, constitution and charisma by +1. It sustains your strength. It slows your metabolism. It cannot be harmed by the elements. It was dropped by a Fallen angel in a quest at 4350'. g) The Leather Jacket of Melman [12,+20] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to fire, cold and life draining. It cannot be harmed by the elements. You found it in a vault in a quest at 2900'. h) The Hagaromo 'Tenyo's Despair' [2,+20] (+4) You have full knowledge of this item. It can be activated for heavenly blessing and heal (500) every 1000 turns if it is being worn. It increases your stealth by +4. It sustains all your stats. It provides resistance to acid, electricity, fire, cold and magical darkness. It allows you to levitate. It cannot be harmed by the elements. You found it in a vault in a quest at 2900'. i) The Cloak 'Thief's Shadow' [1,+4] (+2) You have full knowledge of this item. It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your stealth by +4. It increases your dexterity by +2. It provides resistance to bright light. It is easy to enchant. It cannot be harmed by the elements. It was dropped by a Monastic lich in a quest at 4500'. j) The Cloak 'Colannon' [1,+15] (+3) You have full knowledge of this item. It can be activated for teleport every 45 turns if it is being worn. It increases your stealth by +3. It provides resistance to acid. It cannot be harmed by the elements. It was dropped by a Nycadaemon in a quest at 4500'. k) a Shadow Cloak of Aman [6,+13] (+1) You have full knowledge of this item. It increases your stealth by +1. It provides resistance to bright light, magical darkness and blindness. It cannot be harmed by the elements. You found it in a vault in a quest at 2900'. l) The Tower Shield of Anarion [8,+20] You have full knowledge of this item. It sustains all your stats. It provides resistance to acid, electricity, fire, cold and magical darkness. It cannot be harmed by the elements. It was dropped by a Archon in a quest at 4150'. m) The Hard Leather Cap of Sawall [2,+18] (+3) You have full knowledge of this item. It increases your intelligence, wisdom and charisma by +3. It sustains your intelligence, wisdom and charisma. It provides resistance to blindness. It cannot be harmed by the elements. You found it in a vault in a quest at 4650'. n) The Iron Helm 'Holhenneth' [5,+10] (+2) You have full knowledge of this item. It can be activated for detection every 55-110 turns if it is being worn. It increases your intelligence, wisdom and perception by +2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by a Archon in a quest at 4150'. o) The Steel Helm of Hammerhand [6,+20] (+3) You have full knowledge of this item. It increases your strength, dexterity and constitution by +3. It provides resistance to acid and nexus. It cannot be harmed by the elements. It was dropped by a Cyclops in a quest at 2750'. p) The Set of Gauntlets of Corwin [2,+15] (+4) You have full knowledge of this item. It can be activated for frost bolt (8d8) every 7-14 turns if it is being worn. It increases your constitution by +4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by the elements. You found it on the floor at 1050'. q) The Set of Gauntlets of Thanos (-11,-60%) [2,+0] (+2) You have full knowledge of this item. It increases your strength and dexterity by +2. It provides immunity to fire and cold. It provides resistance to poison, confusion, nether, nexus, chaos, disenchantment and life draining. It induces random teleportation and aggravates nearby creatures. It carries an ancient and foul curse. It cannot be harmed by the elements. You found it on the floor in a quest at 4300'. r) The Dagger 'Narthanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for fire bolt(11d8) every 8-16 turns if it is being worn. It increases your strength by +5. It does extra damage from fire. It returns when thrown. It provides resistance to fire and sound. It is perfectly balanced for throwing. It provides permanent light. It cannot be harmed by the elements. It was dropped by a Great hell wyrm in a quest at 4650'. s) The Main Gauche of Maedhros (2d5) (+12,+75%) (+3) You have full knowledge of this item. It increases your intelligence, dexterity and speed by +3. It is especially deadly against trolls and giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It provides protection from trolls and giants. It cannot be harmed by the elements. You found it in a vault in a quest at 4500'. t) The Broad Sword 'Nothung' (2d5) (+12,+80%) (+4) You have full knowledge of this item. It increases your perception by +4. It does extra damage from electricity. It is a great bane of dragons. It is especially deadly against orcs. It provides resistance to electricity, fire, poison and fear. It provides permanent light and slows your metabolism. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by a Great storm wyrm in a quest at 4650'. u) The Long Sword 'Anduril' (2d5) (+10,+75%) [+5] (+4) You have full knowledge of this item. It can be activated for fire ball (150) every 400 turns if it is being worn. It increases your strength by +4. It does extra damage from fire. It is especially deadly against orcs, trolls and evil monsters. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to fire and fear. It provides permanent light and allows you to see invisible monsters. It provides protection from evil monsters, orcs and trolls. It cannot be harmed by the elements. It was dropped by a Black reaver in a quest at 4650'. v) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+105%) (+4) You have full knowledge of this item. It increases your strength and charisma by +4. It increases your infravision by 40 feet. It does extra damage from fire. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against orcs, trolls, giants, demons, the undead, evil monsters and natural creatures. It provides immunity to paralysis. It provides resistance to fire, confusion and chaos. It provides permanent light, allows you to see invisible monsters and gives telepathic powers. It aggravates nearby creatures. It provides protection from natural creatures, evil monsters, the undead, demons, orcs, trolls and giants. It cannot be harmed by the elements. It was dropped by a Cyberdemon in a quest at 4950'. w) The Trident of Wrath (1d24) (+16,+90%) (+2) You have full knowledge of this item. It increases your strength and dexterity by +2. It produces chaotic effects. It is especially deadly against the undead and evil monsters. It provides resistance to bright light and magical darkness. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from evil monsters and the undead. It cannot be harmed by the elements. It was dropped by a Great storm wyrm in a quest at 4650'. x) The Lochaber Axe of the Dwarves (3d8) (+12,+85%) (+10) You have full knowledge of this item. It increases your perception and ability to dig by +10. It increases your infravision by 100 feet. It is especially deadly against giants and evil monsters. It provides resistance to acid, electricity, fire, cold and fear. It provides protection from evil monsters and giants. It cannot be harmed by the elements. It was dropped by a Black reaver in a quest at 4050'. [Home Inventory - Kibbahz City] a) 4 Pink Mushrooms of Resist Blindness b) a Dark Blue Potion of Berserk Strength c) a Fizzy Potion of Healing d) 2 Grey Potions of Restore Life Levels e) a Scroll titled "lech sna" of Recharging f) a Pine Staff of Healing (3 charges) g) an Acacia Staff of *Destruction* (3 charges) h) a Scarab Ring of Wizardry (+3) It increases your maximum sp by 3 per level. It was given to you as a reward for killing a local enemy in Kibbahz City. i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) You have full knowledge of this item. It increases your dexterity by +3. It provides resistance to acid, confusion and shards. It cannot be harmed by the elements. It was dropped by a Thief in a quest at 1850'. j) a Shield of Resistance [6,+23] You have full knowledge of this item. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. You bought it in a Unique Shieldsman in Kibbahz City. [Home Inventory - Hadhith] a) 4 Arcane Spellbooks [Manual of Mastery] b) a Life Spellbook [Sacred Rites] It cannot be harmed by the elements. It was dropped by a Dark elven shade in a quest at 3600'. c) 3 Life Spellbooks [Codex of Heaven] It cannot be harmed by the elements. You found them in a vault in a quest at 2900'. d) a Dark Blue Potion of Berserk Strength e) a Scroll titled "pet nejyp" of *Identify* f) 3 Scrolls titled "ulkere con" of *Destruction* g) a Copper Wand of Drain Life h) 2 Hexagonal Wands of Rockets (4 charges) i) 3 Pine Staffs of Healing (3x 4 charges) j) 3 Pine Staffs of Healing (3x 3 charges) k) 4 Golden Staffs of Speed (4x 4 charges) l) an Ivory Amulet of Trickery (+4) It increases your dexterity, speed, stealth and perception by +4. It increases your infravision by 40 feet. It sustains your dexterity. It provides resistance to poison and nexus. It was dropped by a Ancient white dragon at 4300'. m) The Scimitar 'Soulsword' (3d5) (+9,+55%) (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It is especially deadly against dragons, demons, the undead, evil monsters and natural creatures. It provides resistance to blindness, nether, nexus, chaos, disenchantment and life draining. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from natural creatures, evil monsters, the undead, demons and dragons. It cannot be harmed by the elements. It was in a chest at 86'. [Home Inventory - Ruinbar Watch] a) 2 Silver Mushrooms of Healing b) a Crimson Potion of New Life c) 82 Dark Blue Potions of Berserk Strength d) a Scroll titled "fid vlyther" of Mass Genocide e) 15 Scrolls titled "fida ere turs" of Dimension Door {5% off} f) a Pine Staff of Healing (4 charges) g) 10 Golden Staffs of Speed (10x 4 charges) h) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. You found it in a vault in a quest at 1350'. i) The Chain Mail of Command (-2) [14,+15] (+2) You have full knowledge of this item. It increases your strength and charisma by +2. It provides resistance to acid, electricity, fire, cold, fear and confusion. It cannot be harmed by the elements. It was dropped by a Spirit naga in a quest at 2700'. j) an Iron Crown of Greed [0,+5] (+2 to speed) You have full knowledge of this item. It increases your speed, stealth and perception by +2. It provides resistance to fire and poison. You bought it in a Advanced Milliner in Ruinbar Watch. k) The Metal Cap of Thengel [3,+12] (+3) You have full knowledge of this item. It increases your wisdom and charisma by +3. It cannot be harmed by the elements. It was dropped by a Sand-dweller in a quest at 1400'. l) The Set of Gauntlets 'Paurhach' [2,+15] You have full knowledge of this item. It can be activated for fire bolt (11d8) every 8-16 turns if it is being worn. It provides resistance to fire. It cannot be harmed by the elements. It was in a chest at 28'. m) a Diamond Edge of Flame (7d5) (+7,+35%) It does extra damage from fire. It is very sharp and can cut your foes. It provides resistance to fire. It provides permanent light. It cannot be harmed by fire. It was dropped by a Great ice wyrm in a quest at 4800'. [Quests] ====Active quests==== Defeat the troll camp south-west of Hadhith. From a Courier in Rangond (Danger level 0): Carry a message to Maroka the Unclean in Cuical. From a Courier in Gunfel Watch (Danger level 0): Carry a message to Peadus Poisonbreath in The Dancing Goat. From a Courier in Angil (Danger level 0): Carry a message to Drew the Cowardly in Daethar. From a Keep in Nimmel (Danger level 3): Clear 1 level of a certain mine north-west of Nimmel. From a Castle in Zathaz View (Danger level 20): Clear 2 levels of a certain mine east of Zathaz View. From a Castle in Kibbahz City (Danger level 22): Clear 3 levels of a certain underground city south-west of Kibbahz City. From a Castle in Cuical (Danger level 23): Find the relic 'Luck Blade', which is hidden in a mine, north of Rangond. From a Keep in Galtal (Danger level 28): Clear 2 levels of a certain underground city west of Galtal. From a Cathedral in Hadhith (Danger level 30): Clear 3 levels of a certain underground city west of Hadhith. From a Keep in Olman (Danger level 31): Kill Azog, King of the Uruk-Hai, who is guarding dungeon level 31. (1550ft) From a Warriors' Guild in Daethar (Danger level 34): Clear 3 levels of a certain underground city north of Daethar. From a Keep in Niznar Watch (Danger level 43): Some fiery monsters have been seen in the area south-east of Niznar Watch. Discover their home and kill them all. From a Keep in Ainacor City (Danger level 45): Clear 5 levels of a certain underground city north-west of Olman. From a Keep in Dutol (Danger level 46): Clear 5 levels of a certain underground city north-east of Dutol. From a Keep in Gunfel Watch (Danger level 51): A group of religious fanatics have been spreading evil in the area north of Gunfel Watch. Discover their hole and exterminate them all. (3 levels) From a Rangers' Guild in Olman (Danger level 53): Clear 6 levels of a certain underground city west of Olman. From a Keep in Daethar (Danger level 56): Clear 5 levels of a certain underground city north-east of Daethar. From a Thieves' Guild in Rangond (Danger level 57): Clear 4 levels of a certain underground city north of Rangond. From a Keep in Brethmor Town (Danger level 63): Kill the 2 Death drakes that are guarding dungeon level 63. (3150ft) You have killed 0. From a Town Hall in Hinitum (Danger level 70): Kill one Bone golem, who is guarding dungeon level 70. (3500ft) From a Keep in Ruinbar Watch (Danger level 86): Clear 8 levels of a certain catacombs north-west of Ilmwath. ====Completed/failed quests==== Kill 13 Giant white centipedes by Day 15, 1:58 PM. (Failed) Kill Oberon, King of Amber, who is guarding dungeon level 99. (4950ft) (Killed) Kill The Serpent of Chaos, who is guarding dungeon level 100. (5000ft) (Killed) ====Finished quests==== Defeat the orc camp south-west of Gunfel Watch. (Finished) Defeat the orc camp east of Zathaz View. (Finished) Defeat the undead camp north of Nimmel. (Finished) Defeat the troll camp west of Quetwen Watch. (Finished) Defeat the troll camp south of Angil. (Finished) Defeat the undead camp north of Zathaz View. (Finished) Defeat the troll camp north-west of Nimmel. (Finished) Defeat the undead camp north-west of Angil. (Finished) Defeat the undead camp south-west of Ruinbar Watch. (Finished) Carry a message to Kon-Dar the Aged in Rangond. (Finished) Carry a message to Nieval the Ugly in Daethar. (Finished) Carry a message to Kaoghequin the Greedy in Dutol. (Finished) Carry a message to Olva Humanslayer in Gunfel Watch. (Finished) Carry a message to Jaltip the Fool in Rangond. (Finished) Carry a message to Drios the Slow in Cuical. (Finished) Carry a message to Cina Carter in Ruinbar Watch. (Finished) (Danger level 1): Smeagol has been rampaging the area north-east of Gunfel Watch. Track him to his hideout and destroy him. (Finished) (Danger level 1): A Snaga has been discovered in the area north-west of Daethar. Track him to his lair and exterminate him. (Finished) (Danger level 3): A Raven has been hiding in the area north-west of Angil. Track it to its stronghold and slay it. (Finished) (Danger level 4): A Cave orc has been running amok in the area north-east of Ruinbar Watch. Track him to his hideout and destroy him. (Finished) (Danger level 4): Many rats have been lurking in the area north-west of Olman. Discover their lair and kill them all. (Finished) (Danger level 5): A Bloodshot icky thing has been killing people in the area north-east of Kibbahz City. Track it to its hole and kill it. (Finished) (Danger level 5): A Zombified kobold has been spreading evil in the area north of Hadhith. Track it to its hideout and kill it. (Finished) (Danger level 5): The wounded bear has been terrorizing the area north of Cuical. Track it to its hole and kill it. (Finished) (Danger level 6): A Dark elf has been spreading evil in the area north-east of Rangond. Track him to his hole and slay him. (Finished) (Danger level 6): A bunch of wolves have been running amok in the area north-west of Hinitum. Discover their hole and kill them all. (Finished) (Danger level 7): Kill the 5 Salamanders that are guarding dungeon level 7. ( 350ft) (Finished) (Danger level 7): Brodda, the Easterling has been seen in the area north of Hadhith. Track him to his stronghold and slay him. (Finished) (Danger level 8): Kill 5 Skeleton kobolds. (Finished) (Danger level 8): A Baby white dragon has been spreading evil in the area south-west of Niznar Watch. Track it to its home and kill it. (Finished) (Danger level 8): A Baby white dragon has been spreading evil in the area west of Dutol. Track it to its home and kill it. (Finished) (Danger level 8): A number of orcs have been discovered in the area south-east of Hadhith. Discover their home and kill them all. (Finished) (Danger level 9): Orfax, Son of Boldor and his minions have been rampaging the area north-east of Kibbahz City. Find his hole and terminate him. (Finished) (Danger level 10): Kill the 2 King cobras that are guarding dungeon level 10. ( 500ft) (Finished) (Danger level 10): A Dark elven priest has been spreading evil in the area north-west of Angil. Track him to his lair and destroy him. (Finished) (Danger level 10): A Tengu has been hiding in the area north-west of Nimmel. Track it to its hideout and slay it. (Finished) (Danger level 11): A Servant of Glaaki has been rampaging the area north-west of Rangond. Track it to its lair and terminate it. (Finished) (Danger level 11): A Servant of Glaaki has been terrorizing the area south-west of Hinitum. Track it to its lair and slay it. (Finished) (Danger level 11): Kill Lagduf, the Snaga, who is guarding dungeon level 11. ( 550ft) (Finished) (Danger level 12): Clear 1 level of a certain mine west of Hinitum. (Finished) (Danger level 13): Kill 2 Baby black dragons. (Finished) (Danger level 14): A Novice paladin has been lurking in the area west of Hinitum. Track him to his lair and kill him. (Finished) (Danger level 14): A group of demons have been troubling the area north-west of Daethar. Discover their lair and kill them all. (Finished) (Danger level 16): A Snaga sapper has been rampaging the area west of Rangond. Track him to his den and terminate him. (Finished) (Danger level 19): Several biting insects have been spotted in the area south-west of Olman. Discover their den and exterminate them all. (Finished) (Danger level 19): An Imp has been rampaging the area south-west of Kibbahz City. Track it to its abode and terminate it. (Finished) (Danger level 20): Find the relic of Corwin, which is hidden in a sewer, south of Niznar Watch. (Finished) (Danger level 20): A Thief has been lurking in the area west of Niznar Watch. Track him to his lair and slay him. (Finished) (Danger level 21): A Sphinx has been troubling the area north-west of Ilmwath. Track it to its lair and kill it. (Finished) (Danger level 21): A group of religious fanatics have been discovered in the area north-west of Ruinbar Watch. Discover their home and slay them all. (Finished) (Danger level 22): A Plaguebearer of Nurgle has been running amok in the area north-east of Angil. Track it to its den and destroy it. (Finished) (Danger level 23): A Stone giant has been spreading evil in the area north-east of Gunfel Watch. Track him to his hole and slay him. (Finished) (Danger level 24): A Daemonette of Slaanesh has been spreading evil in the area south-west of Angil. Track her to her hideout and exterminate her. (Finished) (Danger level 25): A Giant yellow scorpion has been rampaging the area south of Quetwen Watch. Track it to its den and exterminate it. (Finished) (Danger level 27): Some demons have been spreading evil in the area west of Daethar. Discover their lair and kill them all. (2 levels) (Finished) (Danger level 28): A Red dragon bat has been terrorizing the area north-west of Ruinbar Watch. Track it to its home and destroy it. (Finished) (Danger level 28): A Wyvern has been spreading evil in the area north-east of Gunfel Watch. Track it to its hideout and exterminate it. (Finished) (Danger level 29): A Green wraith has been discovered in the area west of Hinitum. Track it to its hideout and destroy it. (Finished) (Danger level 30): Kill one Ogre chieftain, who is guarding dungeon level 30. (1500ft) (Finished) (Danger level 30): Ulwarth, Son of Ulfang has been discovered in the area north of Dutol. Track him to his den and slay him. (Finished) (Danger level 32): It seems that some terrors of the deep have been troubling the area west of Dutol. Discover their den and kill them all. (Finished) (Danger level 35): A Necromancer has been troubling the area south-east of Ruinbar Watch. Track him to his abode and slay him. (Finished) (Danger level 35): A White wraith has been running amok in the area north of Hinitum. Track it to its lair and destroy it. (Finished) (Danger level 36): A Black knight has been discovered in the area south-west of Angil. Track him to his hole and slay him. (Finished) (Danger level 37): Several terrors of the deep have been discovered in the area north-east of Rangond. Discover their lair and kill them all. (Finished) (Danger level 37): A number of outlaws have been running amok in the area west of Niznar Watch. Discover their hideout and kill them all. (Finished) (Danger level 37): Ulfang the Black has been spotted in the area west of Hadhith. Track him to his abode and destroy him. (Finished) (Danger level 38): A Glabrezu has been running amok in the area south-west of Gunfel Watch. Track it to its den and kill it. (Finished) (Danger level 38): A bunch of fiery monsters have been terrorizing the area south-west of Hinitum. Discover their den and slay them all. (Finished) (Danger level 42): A Ninja has been discovered in the area north of Rangond. Track him to his stronghold and kill him. (Finished) (Danger level 43): Several demons have been discovered in the area north-east of Brethmor Town. Discover their den and exterminate them all. (Finished) (Danger level 44): Eol, the Dark Elf has been discovered in the area north of Nimmel. Track him to his den and slay him. (Finished) (Danger level 49): A Mezzodaemon has been discovered in the area north-west of Niznar Watch. Track it to its hole and destroy it. (Finished) (Danger level 49): A Grey wraith has been troubling the area north-west of Angil. Track it to its den and kill it. (Finished) (Danger level 50): An Ancient white dragon has been rampaging the area north of Angil. Track it to its home and kill it. (Finished) (Danger level 52): A number of freezing monsters have been discovered in the area north of Hadhith. Discover their stronghold and terminate them all. (Finished) (Danger level 54): A Black wraith has been spotted in the area east of Angil. Track it to its abode and exterminate it. (Finished) (Danger level 56): Clear 5 levels of a certain underground city north-east of Daethar. (Finished) (Danger level 58): A Greater titan has been lurking in the area north of Galtal. Track him to his hideout and kill him. (Finished) (Danger level 58): A Greater titan has been seen in the area south of Hinitum. Track him to his hideout and kill him. (Finished) (Danger level 58): A Balrog has been seen in the area north-west of Hadhith. Track it to its lair and kill it. (Finished) (Danger level 59): Recently, fire-breathers have been hiding in the area north-west of Rangond. Discover their hideout and slay them all. (Finished) (Danger level 60): A High priest has been seen in the area north-west of Gunfel Watch. Track him to his hideout and terminate him. (Finished) (Danger level 61): A bunch of fiery monsters have been terrorizing the area north-west of Hinitum. Discover their den and kill them all. (Finished) (Danger level 61): A Maulotaur has been rampaging the area north of Angil. Track it to its lair and slay it. (Finished) (Danger level 62): A Nycadaemon has been killing people in the area west of Brethmor Town. Track it to its hole and destroy it. (Finished) (Danger level 62): A Greater Earth Elemental has been terrorizing the area north-west of Hinitum. Track it to its lair and destroy it. (Finished) (Danger level 63): A Dracolisk has been running amok in the area south-west of Ruinbar Watch. Track it to its abode and destroy it. (Finished) (Danger level 66): Dwar, Dog Lord of Waw has been lurking in the area north-east of Quetwen Watch. Track him to his lair and destroy him. (Finished) (Danger level 67): A Dark elven shade has been troubling the area north-west of Quetwen Watch. Track him to his home and terminate him. (Finished) (Danger level 71): A Hell knight has been discovered in the area west of Ainacor City. Track it to its hideout and slay it. (Finished) (Danger level 72): A Lord of Chaos has been hiding in the area west of Olman. Track him to his abode and slay him. (Finished) (Danger level 74): Brand, Mad Visionary of Amber has been killing people in the area north-west of Ilmwath. Track him to his abode and destroy him. (Finished) (Danger level 75): Saruman of Many Colours has been rampaging the area south-west of Gunfel Watch. Track him to his den and kill him. (Finished) (Danger level 76): Maeglin, the Traitor of Gondolin has been running amok in the area north-east of Angil. Track him to his abode and destroy him. (Finished) (Danger level 84): Too many fire-breathers have been killing people in the area north-east of Hinitum. Discover their hole and slay them all. (Finished) (Danger level 84): Clear 9 levels of a certain catacombs north-west of Quetwen Watch. (Finished) (Danger level 85): Recently, fire-breathers have been lurking in the area north-west of Ilmwath. Discover their lair and exterminate them all. (Finished) (Danger level 86): Several fire-breathers have been troubling the area north of Hinitum. Discover their hideout and kill them all. (Finished) (Danger level 86): The Witch-King of Angmar has been spreading evil in the area west of Hadhith. Track him to his den and slay him. (Finished) (Danger level 87): We have heard that a group of fire-breathers have been killing people in the area west of Angil. Discover their lair and terminate them all. (Finished) (Danger level 93): Kill The Destroyer, who is guarding dungeon level 93. (4650ft) (Finished) (Danger level 95): Clear 8 levels of a certain catacombs north-west of Ruinbar Watch. (Finished) [Message Log (last 50 messages)] You push past your Seraph. You find a pile of 2 items. The Air hound misses you. <4x> Illegal object choice (normal)! The Air hound dissolves! <16x> Your Seraph shudders. Your Seraph gets angry! You unstack your staff. You have 4 charges remaining. You hack at the Seraph. You have slain the Seraph. The Air hound breathes gas. The Air hound resists a lot. You find a pile of 2 items. You feel less resistant to poison. You get in a shield bash! You have slain the Air hound. You hit the Air hound. You have slain the Air hound. You get in a shield bash! You have slain the Air hound. You find a pile of 2 items. On the ground: a Shadow Cloak of Aman [6,+26] (+1). You find a pile of 2 items. Screen dump loaded. <2x> On the ground: an Adamantite Plate Mail (-4) [40,+10]. On the ground: The Mighty Hammer 'Grond' (9d9) (+5,+125%) [+10]. You find a pile of 2 items. On the ground: an Executioner's Sword of Sharpness (4d5) (+14,+80%) (+3). On the ground: The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}. The invulnerability wears off. You find a pile of 2 items. You feel less resistant to acid. The Cave orc wakes up. You feel your head clear. In your pack: 35 Green Potions of Restore Mana (l). You find a pile of 2 items. You feel your head clear. You have 4 charges remaining. You combine some items in your pack. In your pack: The Mighty Hammer 'Grond' (9d9) (+5,+125%) [+10] (v). You find a pile of 2 items. In your pack: 4 Orange Potions of Life (k). You find an Adamantite Plate Mail (-4) [40,+10]. You find a Shadow Cloak of Aman [6,+26] (+1). You failed to get the spell off! You find an Adamantite Plate Mail (-4) [40,+10]. You find a pile of 2 items. In your pack: The Massive Iron Crown of Chaos [0,+0] (+125) {cursed} (v). You can learn 8 more spells. <2x>